Dragon Age: The Veil Guard has a variety of enemies and creatures unique to the setting. Of the six unique backgrounds available to Rook, each comes with the ability to deal greater damage to a specific enemy. Arguably the most iconic enemy is the Darkspawnone of the first enemies encountered in the game.
The Darkspawn have different designs compared to their appearances in the last three games – many fans expressed disappointment with this, although its tradition in The Veil Guard can actually explain the changes. However, for many new players, this will be their first exposure to them. So who are the Darkspawn in the Dragon Age series?
Who are the Darkspawn, according to Dragon Age Lore
One of the biggest threats to Thedas
Darkspawn are recurring enemies in the Dragon Age franchise. Rook can deal extra damage to them if the player chooses the Gray Wardens background. They are a race of humanoid creatures who have been affected by the Taint, which is a form of corruption. linked to the ancient gods. They multiply when a victim infected by the taint becomes a Broodmother, who then gives birth to more Darkspawn. There are different types of Darkspawn, which are defined by the original Dragon Age Broodmother lineage. Humans create Hurlocks, Dwarves create Genlocks, Elves create Shrieks, and Qunari create Ogres.
Darkspawn have no souls, which makes them some of the perfect opponents for combat-based games. They are known for living underground and for their extreme aggression against any living being – they are often considered one of the biggest threats in the environment. For players who are new to Dragon Age series, the first game of the lineup, Dragon Age: Originshas a plot surrounding the Darkspawn that provides a lot of information about them.
How Darkspawn designs changed in Veilguard
Fans have mixed opinions about the changes
[Warning: This section includes spoilers for Dragon Age: The Veilguard.]
Since the first time many people saw the new trailer for Darkspawn in the Blighted Village, players have noticed that they have a much more cartoonish appearance compared to their previous game counterparts in the fourth installment. This has been a common complaint among fans, as in previous games they looked more monstrous. However, with the game’s official release, it is revealed that there is actually a reason in Thedas lore for this new look.
The Darkspawn present in Guard of the Veil in fact, they are not new at all; they are, instead, prototypes. This means that, compared to Darkspawn’s appearances in previous games, they are ancient – ​​thousands of years behind in development. A Gray Warden Rook will notice that they look different from the Darkspawn they have faced before. While players have every right to have an opinion on the changes made to the art style, it appears they were quite deliberate. With mixed feelings about the game, players should really give Dragon Age: the Veilguard a chance before judging your story too harshly.
Source: Dragon Age/YouTube