What is the highest score of each ability in Baldur’s Gate 3?

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What is the highest score of each ability in Baldur’s Gate 3?

Each player character in Baldur’s Gate 3 Derives their strengths and weaknesses from six core ability scores. Just as in Dungeons & Dragons, The scores are Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma. They determine everything from a character’s hit point total, to their damage with weapons, to how charming they can be in conversation.

Ability scores scale from one to 301 gives a -5 penalty to associated rolls, and 30 gives a +10 bonus. There are many ways to increase and decrease the stats, from leveling up to using consumables and equipment. But how high can the numbers actually get on a player character using in-game methods? More than that, how high can one character get each of these stats simultaneously?

Types of ability score buffs in BG3

A lot to consider

To answer this question, you must first understand what can raise the ability scores, and what methods to improve them are compatible. At level one, Baldur’s Gate 3 Uses a form of “point purchase” to allow players to build up their character’s scores. They have a number of points that they can attribute to each of them, though The lowest any ability score is 8, and the highest is 15. Players then choose one score to add a +2 bonus to, and one that gets a +1, meaning one stat can be as high as 17 from the start.

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Characters also receive ability score enhancements at certain levels. Most classes gain three over the course of their progression, but fighters and rogues gain four, meaning that a character with the highest ability scores must choose one of those classes. Each ability score improvement lets players add two points anywhere they want across their scores, up to a maximum of 20. That’s eight points in addition to what characters started with, meaning They can usually get two scores up to 20.

Many people would consider a score of 20 for a single stat high enough, but in Baldur’s Gate 3They can easily go higher. There are many items and equipment that give players extra points in a certain score, or raise a score to a certain value. There are also some unique consumables and interactions that permanently or temporarily raise a score. Using the methods, It is possible to get every stat much higher than 20.

Strength can go higher than any other ability score

The strongest man in the Forgotten Realms

Thanks to certain gear and potions, strength can get higher than any other score. The simplest means to send the strength into the stratosphere is Drink a potion of hill or cloud giant strength. An Elixir of Hill Giant strength

Sets a character’s strength score to 21 for one day, and the Elixir of Cloud Giant strength

Set it to 27. It doesn’t matter what a character’s base strength is for these items; They always set it to a given value. 27 is really high, but it actually can be beat. To do this, players need 20 points in strength by leveling up, and then a few other unique buffs.

Aunt Ethel, the hag in Act One, can provide a piece of her scalp that permanently raises any stat by one. Ethel also has a potion in her lair called broken promises

which can boost strength by two for one day, Although it gives a permanent -1 debuff every day after. In Act Two, a drow named Araj Oblodra can provide the party with a potion that permanently raises strength by two, as long as Astrion is willing to sacrifice his dignity. Finally, saving Thaniel in Act Two as part of the “Lift the shadow curse“Search means he will return to aid the party in the final fight, giving a +1 bonus to all ability scores.

The Devilfoil mask

is great for raising strength, but for every point of strength they provide, they give a -1 penalty to intelligence, wisdom, and charisma.

But that is only 26. To get higher than 27, players need to use the Devilfoil mask

That comes with a lot of baggage. When a character is wearing one of these masks, they gain a +1 bonus to Strength for each nearby creature also wearing one. There are four masks to be found in the game, meaning Players can equip them on each of their party members and gain a +3 bonus to Strength. This brings the total up to 29. However, if players manage to get themselves and their party near a Merregon in the House of Hope, it could potentially go even higher, up to 30.

Dexterity has relatively fewer buffs

A touch of grace

Strength has many different ways of being raised; In contrast, every other stat has far fewer. Each ability score could theoretically use certain buffs: Aunt Ethel’s boon, Taniel’s last-minute buff, and ability score enhancements. It’s just a matter of determining which stats get the improvements to achieve the highest scores in each of them.

For Dexterity, players can get the stat to 20 through level-ups, and then to 22 through Ethel and Taniel. There are also the nimblefinger gloves, which gnomes can use to raise their Dexterity by 2. Unlike most other equipment that raises decks, like The graceful fabric

, The gloves do not have a maximum value restriction, meaning they would work with the other buffs. Finally, there’s another permanent upgrade to consider: the Mirror of Loss. Interacting with the mirror in the House of Mourning can give characters a +2 bonus to any stat they wantUp to a maximum of 24.

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So, 24 is the highest that dexterity can be raised to. But this uses a lot of buffs that could be used on other ability scores, and this stat has another item to consider: Gloves of Dexterity

. The gloves set the wearer’s score to 18, and while they don’t help go higher than that, wearing them would help players save ability score points.

Constitution is quite simple to increase

Pretty indestructible

Constitution fuels a character’s hit point max and general durability, but there aren’t a ton of things that can raise it. Most equipment that raises Constitution has a maximum restriction of 20Meaning they only get it as high as players can by leveling up. There are the Ethel and Taniel buffs, as well as the Mirror of Loss, to get it to 24, but there is a more effective alternative to getting that stat pretty high.

The Amulet of Greater Health

Simply set the Constitution score to 23, one point lower than it might otherwise be, but at no point cost and with only one gear slot. There is no other necklace to raise the ability scores, so usually, This is the best choice for raising Constitution.

Intelligence is a difficult score to increase

Are you smarter than an elite?

The three “mental” stats, intelligence, wisdom and charisma, are a bit trickier to figure out. This is because There is an interaction in Act Two that could theoretically increase each of them by five. Finding the hidden Sharran Sanctuary in the ruined city of Reithwin reveals three statues of the Lady of Loss, each of which can be interacted with for this temporary buff.

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The issue here is that The five-point upgrade cannot appear from Act TwoMeaning that players cannot use it with the items in Act Three or reach max level for their last ability score. Still, a five point increase is pretty high and generates some high values ​​for the three scores on their own.

By this point, characters can raise their intelligence to 20 through level-ups and reach a score of 21 with Ethel’s Boon. The five-point increase of the Sharran shrine gets intelligence up to 26, the highest it can go. However, when it comes to getting the highest score in each stat, players may want to consider these Warped headband of intelligence

Which sets intelligence to 17.

Rising wisdom shares much in common with common sense

A word to the wise

Much like intelligence, wisdom is complicated due to the Sharran Sanctuary buffs in act two. But not like common sense, There is no point in putting wisdom at a high value. In fact, there is no equipment to raise wisdom in this game.

Wisdom must be raised by leveling up, which can get it to 20. With Ethel’s boon and the Sharan buff, It can reach a maximum of 26. But otherwise, 22 is the highest it can go, with Ethel and Taniel’s buffs.

Raising Charisma is quite easy

The perks of a silver tongue

Charisma is one of the most important stats in Baldur’s Gate 3 For any protagonistAnd there are a lot of ways to raise it. It’s level up, Ethel’s boon, Thaniel’s buff, and two pieces of equipment: the hat called Birthright

And Duke Ravengard’s Longsword

. Each gives a +2 bonus, though the hat can only go as high as 22 (and conflicts with the warped headband of intelligence), and the sword only up to 24.

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In addition, the mirror of loss can be used here, and It actually grants an additional +1 bonus to Charisma. It can still only get the stat as high as 24, but it’s important to catch. With all these, it is possible to get charisma up to 24, using level-ups, the mirror, Ethel and Thaniel, and the Duke’s sword. In Act Two, it is also possible to get Charisma up to 26 with Ethel’s boon and the Sharon buff.

How high can each stat be at once?

With our powers combined

Considering all of this, players know how high each stat can get on their own, but what about together? For peak resource efficiency, players should use these Elixir of Cloud Giant Strength

And Amulet of Greater Health

For their strength and constitution. That means both stats can stay at 8 at character creation. Wisdom and Charisma both need to be maxed out with ability score enhancementsWhich means setting them to 17 and 16 respectively at the start, and using all four level-ups to get them higher.

That doesn’t leave much room for any other stat to be leveled up to higher peaks, either Players should wear these Gloves of Dexterity
And Warped headband of intelligence
To boost their dexterity and intelligence. Wisdom can only get higher with consumables and buffs, so Ethel’s Boon and Mirror of Loss will both go to him. For Charisma, characters should get one point from the Mirror and two from the Duke’s Sword.

Finally, getting Thaniel’s buff in the final fight raises all base stats by one. That leaves the character with 27 Strength, 18 Dexterity, 23 Constitution, 17 Intelligence, 24 Wisdom, and 24 Charisma. Given how many buffs are locked in Act Three, it’s unfortunately not optimal to use the Sharran Sanctuary, and therefore impossible to get every stat above 20 simultaneously. Still, this character will be incredibly strong and move down any obstacle Baldur’s Gate 3 Put in their way.

Source: Larian Studios/YouTube (1, 2)

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