The Animal Crossing The franchise is largely a success story, with game after game launching to general acclaim. While everyone has their favorites, it’s hard to deny that there is a considerable level of merit in each of the main titles, whether it manifests itself in the rich atmosphere of Wild World Or the expansive custom island planning of New Horizons. That doesn’t mean every game was boring Animal Crossing The name was a hit, however, and it is one true black sheep of the franchise that does not tend to have many defenders.
As a party game spin-off from the series, Animal Crossing: Amiibo Festival It was the franchise’s only ambassador on the Wii U, and it’s unlikely to win many new fans. Like these Mario Party games, Amiibo Festival Follows the basic format of a tabletop board gameWith player characters marching around a simple layout and facing fortunes that rise and fall largely by luck. True to its name, the integration of amiibo figures was a big selling point, and two amiibo included with the game may have moved more copies than the software itself.
Animal Crossing: Amiibo Festival was a bit of a disaster
Party games need energy
The big problem with Animal Crossing: Amiibo Festival Is not the basic format, it’s just that the game is not very good. The simplistic gameplay and an unhurried pace are inoffensive, however They are also unlikely to hold the attention of anyone who is not a small child. While the Amiibo integration can be fun, building the game around the Amiibo as a selling point made it more of a cash grab, and adding the toy-based layer on top of the generally clunky Wii U resulted in something that feels more Fisher. Price like Nintendo.
An Animal Crossing Party game can be great if done right
A good concept is poorly executed
With the right approach, however, there is no reason that an Animal Crossing Party game can’t be good. Mario Party has proven time and time again that chaotic minigames and a cosmic sense of unfairness can lead to great times with friends, and Animal Crossing Produces a level of innate charm that rivals Nintendo’s iconic leading man. The cruel whims of fate played a big role in these Animal Crossing series, from ending up with one of Redd’s forgeries to stumbling across pitfall seeds, and Correctly translating that love to mix beautiful heights with unpleasant surprises can pay off.
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Animal Crossing: New Horizons Making the franchise bigger than ever before, and mixing in more spin-offs in the future would make a lot of sense for Nintendo. Happy Home Designer already proved that Animal Crossing Spin-offs can be better, but the series doesn’t need to account for the still-weird reception that the sandbox decoration game generated. Animal Crossing: Amiibo Festival Could be the perfect template for a great one Animal Crossing Game, as long as a future take on a casual party title is a lot less amiibo and a lot more fun.