There's a system Starfield needs to overhaul before the Starborn DLC releases

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There's a system Starfield needs to overhaul before the Starborn DLC releases

In Star FieldIf players commit crimes such as stealing, attacking someone, or destroying ships, they will receive a bounty placed by the factions controlling the area. The more serious the crime, the greater the reward. This reward is known throughout that faction's territory, so if players enter a system where they have committed a crime, they will immediately be recognized as criminals. Although interesting, this system needs to be reformulated in the next Born in the stars DLC.

The current system doesn't offer much for players who want to play as pirates. While piracy is an option, especially if players side with the Crimson Fleet faction, the consequences make it difficult to pursue this lifestyle without sacrificing other aspects of the game. There are no long-term ways to escape authoritieswhich forces players to live like pirates and lose a lot of resources or give up piracy to enjoy the rest of the game. This all-or-nothing choice restricts players' chances of roleplaying as pirates in the game.

Your Starfield reward quickly becomes priceless

Stealing a sandwich has never been so expensive

In Star FieldIn China's established systems, even a small crime can quickly spiral out of control, leading to violence and exorbitant fines. Once there is a bounty on the player's head, every place they visit becomes a dangerous challenge. When they dock at a space station, security forces immediately seek them out and attack frequently. If players want to escape, they will have to fight the station guards and patrol ships that pursue them as they leave.

Sometimes it's necessary to destroy these ships to survive, but that only makes things worse. Each ship that players destroy adds more to their reward, turning what may have started as a minor problem into a huge one. This creates a frustrating situation where players try to defend themselves from the consequences of a small crime that only leads to much bigger consequences. Soon, the bounty may become so high that players will never be able to pay it, trapping them in endless conflicts.

This limits the player's ability to explore and interact in civilized areas of the game, preventing them from accessing much of the content if they deviate from the rules. General, the current system punishes players for wanting to be free and experiment, turning what could be an exciting pirate adventure into a arduous task of resource management and constant fighting. Born in the stars is the only hope of solving this, as the core of piracy seems unfinished, thanks to this system.

The Elder Scrolls takes this more seriously

Star FieldThe country's system for dealing with crime and punishment depends heavily on the Ancient Scrolls series, but not everything that could help. THE Born in the stars DLC could improve it by adding features that worked well in previous Bethesda games. For example, in THE Ancient Scrolls In games, players can join criminal groups like Thieves Guild or Dark Brotherhood, which offer special missions, skills, and connections to a life of crime.

While Star Field has the Crimson Fleet faction, it doesn't offer the same depth or ties to the game in general. It would be great to have smuggling routes, settlement black markets, or detailed heists that require planning and strategy. Ancient Scrolls games tend to allow players to use social tactics like persuasion, bribery, or intimidation to get out of trouble or deal with complicated situations. Starfield generally lacks these options. A better dialogue system with choices and skill tests could allow players to negotiate problems, build relationships with dubious characters, or manipulate leaders.

Born in the stars can learn a lot from Shattered Spacebut one of the main things to learn is not to release a DLC without major fixes to the core content. Star Field could improve by adding outlaw areas or secret bases on asteroids that the main factions cannot touch. These areas could serve as safe havens for pirates, smugglers and criminals, creating unique communities and economies outside of normal systems.

Why Starborn DLC needs an outlaw system

A true outlaw system

The next Born in the stars DLC is a great chance to fix a big problem in Star Fieldgameplay: the lack of a good outlaw system. At this time, if players want to be pirates or smugglers, they face many restrictions, and the current approach to crime is too simplistic. The bounty system becomes overwhelming, making it impossible to enter large cities or complete missions because players are instantly attacked when they arrive at a new system.

The current system seems very lazy. It's almost as if the developers added the reward system so that crimes could be punished, but Bethesda didn't think much beyond that. Players can be space pirates, but they won't get anywhere because the developers didn't add ways to live like a space pirate. There is an entire faction that has somehow done nothing to build its own economy or way of life, like the Thieves Guild in The oldest scrolls. It's very poorly made compared to other Bethesda games.

What Starfield's Outlaw System Could Look Like

A true outlaw system

Star Fieldof Born in the stars The DLC could make several changes to make life outside the law more engaging. A reputation system should be added into the world of crime. When players commit acts of piracy, they can gain recognition from groups like the Crimson Fleet, opening up special missions, ship upgrades, and access to the black market. On the other hand, if players betray these groups, they may face revenge and conflicts with other factions, adding risk and reward to their actions.

The smuggling mechanics must also be expanded beyond just hiding illegal assets. The game may feature secret trade routes and contacts that allow players to transport contraband and launder money, requiring careful planning and tactics to avoid being caught. There should be more ship customization options aimed at piracy. This could include upgrades like cloaking devices to evade sweeps, jamming systems to disrupt enemy targeting, or stronger hulls to resist boarding attempts.

The bounty hunting mechanics could also be more diverse. Instead of facing constant patrols from one group, there could be multiple factions of bounty hunters with different ships, strategies, and motivations. Players could have the option to bribe or negotiate with these hunterswhich would add more social interaction to the outlaw experience.

Finally, a system for creating false identities or disguises would allow players to sneak into safe areas or escape relentless pursuit. This may involve obtaining forged documents, performing physical changes, or using advanced holographic disguises. These changes would lead to a much better outlaw system, allowing players to delve into the life of a space pirate in Star Fieldof Born in the stars DLC.

Bethesda Game Studios presents Starfield – the studio's first original IP in over twenty-five years. Set in the year 2310, the United Colonies and the Freestar Collective are observing an uneasy truce following a war that occurred 20 years earlier. The player will customize their character as a member of a space exploration team called Constellation as they navigate the Settled Systems and conflicts between warring factions. According to Bethesda, players can explore more than 100 systems and 1000 planets to find resources and build their ships, living their own science fiction journeys.

Platform(s)

PC, Xbox Series X, Xbox Series S

Released

September 6, 2023

CERS

M for ages 17+ due to blood, suggestive themes, drug use, strong language, violence