Being the fourth entry in an especially fashionable RPG collection, Dragon Age: The Veil Guard had massive footwear to fill each by way of story and staying true to the collection' lore. Whereas The Veil Guard has been very profitable, with an ambiguous story and intelligent plot twists, there are additionally some areas that felt too protected and clear for the established setting. Two factions that Rook should ally with completely embody this unusual protected selection, making them really feel at odds with the world they inhabit.
[Warning: This article contains spoilers for Dragon Age: The Veilguard.]
There are six factions in Dragon Age: The Veil Guard which Rook can belong to and likewise be part of forces as they attempt to cease the Evanuris. The faction Rook is a member of performs a way more essential position than race, gender, or classwith faction-specific dialogue accessible throughout some conversations, in addition to faction perks and traits. There's a mixture of new and previous teams from Thedas, however two of the six really feel like missed alternatives for extra morally grey allies.
The Antivan Crows and the Lords of Fortune are very sanitized
The prospect for a darker perspective is misplaced
The entire factions that Rooks groups up with seem to have Thedas' greatest pursuits in thoughts as they work collectively to cease the Evanuris, Antaam, and Venatori. Nevertheless, there was a clearly missed likelihood to have morally ambiguous, and even utterly darker factionswith the Antivan Crows and the Lords of Fortune. Having everybody work collectively is all effectively and good, however given the darker nature of Thedas, it's considerably unrealistic.
Inquisition did an ideal job displaying this Though completely different teams can work collectively to cease a risk, that doesn't imply all of them get alongside or that they're all of a sudden the nice guys.. Baldur's Gate 3 additionally did a incredible job demonstrating this with the Guild, a shadowy group of criminals that the social gathering can ally with in Act 3, who're clearly proven to be dangerous individuals however nonetheless worthwhile allies. Nevertheless, each the Ravens and the Lords in The Veil Guard are proven in clear, virtually good phrases, at odds with the character of every group.
The Darkish Historical past of the Antivan Crows Appears Ignored
A small quantity of recognition would have gone a great distance
The Antivan Crows had been a part of the Dragon Age collection since Origins and they're on no account the nice guys. The faction's introduction, by way of Zevran Arainai, painted the group as expert however cruel assassins who prided themselves on all the time fulfilling contracts. That is additionally offered to some extent in The Veil Guardhowever a few of the faction's darkest and most controversial features are swept underneath the rug by the Crows gathered in Treviso.
Through Zevran and particulars elsewhere Dragon Age media equivalent to Tevinter Nights and each Dragon Age: The World of Thedas volumes, the Crows are proven to have brutal recruitment and coaching regimes. The Crows typically buy orphaned or enslaved youngsters to coach, with only some survive to maturity to turn into killersremaining the property of the Home that acquired them. Nevertheless, in The Veil Guard these features are glossed over, with only some observations about how Caterina's coaching of her personal grandchildren was literal torture.
Whereas this can be a completely different facet of the faction than Zevran has skilled, there's a sense that The Veil Guard went too far to exhibit that the Crows are freedom fighters. Even Jacobus will get to make his own residence in the long run, with this framed as a optimistic, with none of Rook's workforce questioning why a susceptible, grieving baby is being became a killer. The Veil Guard would have benefited tremendously from having only a few moments that handle Corvo's strategieswhich might have created some fascinating story moments in addition to acknowledged its historical past.
The lords of fortune fail to make a great impression
The Lords can't appear to resolve what they are surely
The Lords of Fortune endure equally to the Antivan Crows from being overly sanitized to the purpose of rendering them ineffective. The Lords seem for the primary time within the quick story anthology Tevinter Nightswith two wonderful tales targeted on completely different members of the group. Each tales exhibit the Lords' capability to "purchase" gadgets or cope with harmful monsters. Nevertheless, the Lords of Fortune gathered in The Veil Guard they exhibit none of those abilities or motivation and as an alternative resign themselves to flashy pirates in look alone.
The Lords had been a possibility to have a cool pirate faction. Nevertheless, the group appears extra led by Indiana Jones, which brings them dangerously near Veil Jumper territory. Taash even goes out of his manner in a number of pranks to guarantee different workforce members that the Lords are usually not thieves and don't steal. However that's precisely what they're alleged to do as treasure hunters who recurrently delve into ruins, dungeons, and different locations they shouldn't be. In the end, the Lords of Fortune endure terribly from an id disaster in The Veil Guard.
The Lords don't behave like treasure hunters, pirates or something like that. The Veil Guard. Sitting at their bar, the faction's solely contribution seems to be the Enviornment battle missions, which, whereas enjoyable, have little to do with the group's supposed objectives. Sadly, when analyzing its contribution to The Veil Guard, the Lords of Fortune might simply be faraway from the sport totally with out affecting the plot. Taash might nonetheless have been offered as a dragon professional somewhat than being freelance or linked to the Inquisition, as proven in Taash's storyline in The Veil Guard It has nothing to do with the faction they belong to.
Having two morally grey or unclear factions would have supplied stability and battle as Rook reluctantly joins them. Rook might even have expressed pleasure on the prospect, which might have prompted battle with different workforce members. As an alternative of, Dragon Age: The Veil Guard opts for a wierd, innocent strategy meaning its factions don't have the affect of earlier incarnations.