The Sims 4 has an easy fix to make marriage much more interesting

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The Sims 4 has an easy fix to make marriage much more interesting

As a life simulator, marriage is a key mechanic and stage of life in The Sims 4 And is something that is expanded upon post-launch through updates and DLC. To get this far, players will need to guide their hopeful Sims through the arts of flirting, romance and wooing, provided that the potential marriage partner in question is not part of the player’s household and is an NPC. Otherwise, both sides of the relationship can be orchestrated to get both Sims exactly where the player wants them to be.

in both The Sims 4 And in real life, when people get married they become part of each other’s family. in The SimsCase, The now married partner will join the player’s household and move into their home. This will make them playable as everyone else in the household, provided they were an NPC before the marriage and move in, giving the player control of both sides of the relationship. In doing so, it takes away some of the spontaneity of the relationship, and for some, it gives players too much control over The Sims World.

The easy fix to make marriage more interesting in The Sims 4

Keep things as they were before marriage

As suggested by Reddit User Fantastic, The Sims 4 May maintain spontaneity in a marriage relationship by having the NPC partner remain as an NPC While still in the household. This also applies to Sims who have requested to move in, as this will also make an NPC playable. This way, both partners in the relationship will not be orchestrated by the player, and the new member of the family who married/moved in will still be the same character they were before this stage in the relationship.

Of course, this fix would be optional, Since some players want to orchestrate each side of the relationshipBut the spontaneity and unpredictability of an NPC partner would keep things interesting. This would mean that the player would have to navigate their sim through a relationship after marriage/moving in together, while also giving the player less to manage in their household. Again, it wouldn’t be for everyone, but it would give players a great option.

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Keeping household partners as NPCs makes things interesting

Keep spouses controlled by the game


A wedding party is happening in a room, with two Sims discussing engagement and others dancing in the background.

interesting, Sims can invite their current partner to their home for short periods of time. This is before the big step of asking them to become the Sim’s spouse or let them move into the household, meaning that there is an infrastructure for NPCs in the house. This also applies to friends, neighbors and family members who have moved, meaning that many people can roam around a household without being added.

The Sims 4 Would have to do very little to leave an option in which spouses or partnersThose who have moved in can remain as NPCs. The added unpredictability and keeping the relationship dynamic like it was before marriage won’t be for everyone, but it’s a fun option. Orchestrating everything about a sim relationship after a certain stage can make it feel artificial and as if it’s not actually simulated, which is the point of a life sim.

Source: Fantastc / Reddit

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