The Cyberpunk 2077 sequel needs to be inspired by this great comic

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The Cyberpunk 2077 sequel needs to be inspired by this great comic

Cyberpunk 2077The sequel is in the works, so it's only natural for fans to start speculating about what features it might contain or how it might improve on the original. However, while it's a lot of fun to imagine which characters might reappear, there is genuine value in suggesting or even discussing possible ways in which a sequel could improve the overall experience. It's also important to discuss possible influences that could help make the game's sequel even better, including a great comic book.

This article contains spoilers for the Cyberpunk 2077 Trauma Team comic.

There are already many ways Cyberpunk 2077of the sequel is improving on the first game, but perhaps the most important change it can make is fixing the side quests. To do this, it must draw not only on other games – even those made by CD Projekt Red itself – but also on other forms of media, including comic books. There are some truly incredible stories that Cyberpunk 2077the sequence could be based onhelping to create memorable and exciting side quests that rival even the main quests.

The Cyberpunk 2077 Comic Trauma team is amazing

It's the best example of storytelling in the Cyberpunk 2077 universe

THE Cyberpunk 2077 comics Trauma Team is one of the few comics set in the franchise's universe, and it's easily the best. It is a very short but incredibly impactful work of art, featuring the talents of writer Cullen Bunn and illustrator Miguel Valderrama that tells the story of one of the Cyberpunk 2077of the most underused factions of: Trauma Team. Originally divided into four volumes before being collected into a trade paperback, Trauma Team is essentially a bottle episode, focusing on a new protagonist who is a member of the Trauma Team named Nadia.

The story begins with her trying to save a platinum member before her entire team is wiped out by an attacker, including her romantic partner, Dodds. After the traumatic event, she believes she is fit for duty and is sent with another squad to rescue a platinum member hidden at the top of a 100-story skyscraper. However, upon arrival, Nadia immediately recognizes the target they were supposed to save as the man who killed his previous squad. Torn between her duty and her desire for revenge, Nadia struggles to guide her target through the building to safety.

It's the perfect tone and makes the narrative all the more compelling, thanks in large part to Bunn's phenomenal writing. Of course, fans of The invasion or Dredd will instantly recognize the story, but Trauma Team it gives it a fun twist, making it feel fresh and unique, especially since Nadia's perspective is so fascinating from start to finish. Trauma Team also makes good use of Cyberpunk IP both in its gorgeous blood-soaked art and various referencesmaking it a story that feels like it couldn't happen anywhere other than Night City.

What really defines Trauma Team in addition to Cyberpunk 2077 and his other comics is the balance between tension and character-driven storytelling. He manages to make the claustrophobic environment and hunting combine perfectly with the personal drama and internal conflict that Nadia is experiencing. as it slowly conveys new revelations to the reader. Cyberpunk 2077The game's sequel needs to learn a lot from this, as while its side quests were great, they weren't a standout feature.

There should be more tense, action-packed claustrophobic missions


Trauma Team soldier using a defibrillator on a topless man in Night City in Cyberpunk 2077.

Of course, there are many perfect stories that Cyberpunk 2077The sequence should use for its litany of main and side quests, and Trauma Team it shouldn't necessarily be one of them. However, it should inspire those who are included, such as Cyberpunk 2077of especially the side missions, although interesting, lacked the perfect balance between tension and action. They are often too easy to complete when it comes to combat or too short to feel a sense of dread. Furthermore, they often lack a cohesive narrative that features interesting and memorable characters.

Cyberpunk 2077 was more interested in the player and their story - especially since V was supposed to die after just a few weeks - so it didn't spend much time creating meaningful characters outside of the obvious romantic interests. This is a great shame, because It's clear that there are many interesting stories to be told outside of the player character in this universeas evidenced not only by Trauma Team and other comics, but also for the phenomenal Edgerunners. If Cyberpunk 2077 learn anything from Trauma Teamis that it needs to include better characters in its secondary content.

He also shouldn't be afraid of a more linear narrative, of creating sequences - specifically for side missions - that take place in one location, like a skyscraper. The reason Trauma Team works so well is that Nadia is trapped and can't get on it Akira-Bike inspired and drive through Night City gathering your thoughts. She is forced to make hasty decisions in a high-intensity environment that pushes her psyche to the limit, resulting in a shocking conclusion. Cyberpunk 2077 needs to force the player into more linear sequences within its parallel stories and stop letting them roam free in Night City.

Cyberpunk 2077 sequel just needs better side quests

Trauma team is the gold standard


Trauma Team soldiers outside their ship helping a person in a suit on the ground in Cyberpunk 2077.

Cyberpunk 2077Side quests are limited by the overarching narrative of V slowly but surely dyingas it prevents developers from telling stories that evolve over time or bottling up episodes that would seem trivial or insignificant to 2077version of V. Hopefully a sequel fixes this huge Cyberpunk 2077 mistake and allows the side missions to take center stage, as only then can fans get stories as interesting and dynamic as the Trauma Team comic. However, if you remain shackled by these or similar restrictions, it's likely that side quests will suffer a similar fate.

Related

Trauma Team is absolutely the gold standard when it comes to short, snappy storytelling, and not everyone Cyberpunk 2077 The sequel's side mission needs to be of equal quality. However, it should be recognized as an obstacle to overcome, especially when it comes to successfully balancing character-driven storytelling and tense action. Cyberpunk 2077the sequence must replicate the Trauma Team comic book, but you must identify why it is so good and take these important lessons into the creation of your missions.

Source: Dark LORE Dash/YouTube

Franchise

Cyberpunk

Released

December 10, 2020