Baldur's Gate 3The game's eighth major patch will arrive in 2025 and will bring 12 new subclasses in the mix for players to choose from. For druid characters, your new option is the circle of stars, originally introduced D&D node Tasha's Cauldron of Everything reference book. While the subclass features provided by the circle of stars will undoubtedly receive changes in the video game format, it remains one of the more unique options for druid characters.
This is predominantly due to the way the star druid can use his wild shape, renouncing the usual animal transformation for a power called “star form”. Wild shape is already a powerful resource in both D&D and BG3But the starry form presents a whole new way to use it, and some players may find they'd rather harness the power of the cosmos than take the form of an owlbear or dinosaur.
Taking the shape of constellations
Empower your druid with starlight
At second level, the circle of stars subclass grants druids the guidance
cantrip and the guide screw
spell, but most importantly, it allows them to use their wild shape charges to activate a star shape. Doing so requires a bonus action and allows the druid to assume the powers of one of three constellations: the archer, the chalice or the dragon. Each comes with its own unique set of powers and casts bright light in an area around the druid.
The fact that this transformation only requires a bonus action makes it faster than most ways the druid can use his wild shape, except the moon druid's combat transformation. It also leaves the druid in his humanoid form, which means they can still use their actions to cast spells and use other features that druids cannot while in animal form. It acts less like a change to an entirely new creature and more like a temporary state of empowerment the druid enters to enhance his or her existing powers.
Making your druid a superior sniper, healer, or sorcerer
Understanding Each of the Star Shapes
The three star shapes of the circle of stars grant access at each start with certain abilities, but gain more as they reach higher levels. Tee archer allows the druid use your bonus action to fire a radiant ranged attack at a nearby enemy, granting the character greater damage output each turn. The chalice form enhances healing spells, allowing the druid to heal multiple allies with single-target spells such as heal wounds
and healing word
.
The Dragon constellation is a little more complicated. At the second level, makes it nearly impossible to fail an intelligence or wisdom checkin addition to guaranteeing success in spell concentration tests. At higher levels for the other two star forms, they simply receive more dice when rolling for damage and healing, but the dragon form gains an entirely new trait: the ability to fly. This is cool, but may vary in usefulness in Baldur's Gate 3as there are many other ways for any character to fly.
Starforms overcome some druid transformations, but not others
Transforming into an owlbear might still be the best move
Compared to other druid subclasses in Baldur's Gate 3the circle of stars druid is lacking in certain aspects. Most notably, Unlike any other use of wild shape, star shapes do not grant extra hit points. Druids are a popular option for dealing damage to BG3as their wild form can essentially grant them an extra pool of health. But the druid of the stars does not possess this specific strength.
That being said, most other druid transformations will be lost if the druid loses all the extra health the transformation grants. The animal forms dissipate if the druid runs out of health, and the spore druid only maintains his powers as long as his temporary hit points remain. The Druid of the Stars is perfect for characters who simply want to improve their healing and magical damage output while maintaining access to all class features, without worrying that a big hit from an enemy might waste their charge savagely on Baldur's Gate 3.