Summary
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Kyle Crane, protagonist of Dying Light: The Beast, is back after 13 years, gaining new abilities after experiments with zombie DNA.
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Crane’s transformation into a Volatile leads to the potential for more powerful beast-like powers that improve his agility and strength in gameplay.
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Players can control Crane’s zombie powers more frequently and seamlessly in Dying Light: The Beast compared to the limited use of infected abilities from Dying Light 2.
During Gamescoms opening night live, Techland announced Dying Light: The Beast, The latest entry in his zombie franchise. Dying Light: The Beast See the return of the original Dying lights protagonist, Kyle CraneA former member of the United States Armed Forces who was hired and trained by the Global Relief Effort (GRE) to infiltrate the zombie-infested city of Harran. Crane is only mentioned by name in Dying light 2That tells a different story in a new place after Aiden Caldwell, however Dying Light: The Beast is set to show what happened to Crane 13 years after the events of the first Dying lightand could really go a long way in improving one gameplay element I was a little disappointed in when playing Dying light 2.
[Warning: The following story contains spoilers for Dying Light, Dying Light: The Following, and Dying Light 2.]The last time we saw Kyle Crane was during Dying lights story expansion, The followingwhere he met a sentient volatile called the Mother, who was part of a mysterious cult called “children of the sun“As their name would suggest, the group worshiped the sun, but they also appeared to be immune or invisible to the infected, leading Crane to believe they might have some kind of cure. It was later revealed that The mother used an overpowering serum on her followers and Crane, which very slowly began to transform them into creatures like her.
At the end of the expansion, players are presented with two options: to have Crane help the mother bring an end to the spread of the Harran virus by detonating a nuclear warhead at the cost of thousands of lives – including the friends he has Spent the entirety of the base game fighting for – or he can refuse the mother and try to take the remaining serum in liquid form, stubbornly still believing it to be a cure despite the mother’s warnings.
This led to two endings, one in which the screen went white and Harran was destroyed, and another, more sinister one where Crane seemed to escape Harran as a sentient volatile just as the sun was beginning to set on a nearby playground with some Kids out past their bodies screaming in terror before The screen fades to black and Crane lets out a volatile scream, revealing that he has unleashed the Harran virus on the rest of the world. Seeing as there is no way in which Crane could have survived being right next to a nuclear detonation, it is clear that Dying Light: The Beast Considered the end in which he became a volatile to his canon.
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Kyle Crane will “unleash the beast” in Dying Light: The Beast
Volatile powers seem to be part of Crane’s abilities
The new trailer for Dying Light: The Beast Seemed to suggest as much, as while the type of first-person gameplay players have come to expect from the series – using melee weapons and parkour to survive – was shown, it opened with an extremely alert infected – most likely a volatile of the Sounds being made – hunting some soldiers in a woodland area and an abandoned building, alternating between general footage of the soldiers and the actual perspective of the creature hunting them before revealing a screed crane like His voiceover says, “Every person has an animal in him. If you push too much, you could unleash the beast.“As he overlooks the once-popular tourist destination of Castor Woods.
While Crane is clearly transformed entirely into a volatile at the end of The followingHe certainly seems more human here, with a press release saying he escaped captivity after 13 years of enduring experiments, suggesting he was captured not too long after escaping Harran and that his captors may have found a way to suppress the rather volatile. Transformation. Even so, it seems like Crane will be able to use some of his new mutated abilities In the new adventure, as not only the gameplay shows the aforementioned footage of hunting as an infected, but the press release – and the description on the game store page on Steam said:
“They caged you like an animal. Years of brutal experimentation took its toll, but the zombie DNA and yours are now intertwined so that you can unleash a beast-like power. It flows through your veins. No one can take it from you. Use it and you will discover that it is not just a curse.
what exactly”Beast-like power“It remains to be seen, but it could be similar to Aiden’s Dying light 2Where he can kill enemies with one hit. It looks like Crane’s may also have some added agility, perhaps taking the character’s parkour skills to another level, as the hunting sequence showed him getting the hang of his enemies from above. Personally, I would like to see some elements from the first game Be the Zombie Multiplayer mode where those who played as the infected could register tendrils to easily zip across points to catch up with the parkour of the human characters. Although Dying Light: The Beast was originally intended as DLC for Dying light 2 Before it became its own expansion, it’s possible that Techland could only use Aiden’s infected abilities, but considering how Crane has been heavily experimented with since his encounter with the Mother, there’s a lot of potential for newer abilities.
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I hope we get to use Crane’s zombie powers more often than with Aiden
Dying Light 2 has scripted sequences where Aiden has improved strength
Before its launch, Dying light 2 Told that Aiden’s story would involve the use of infected abilities, being bitten by a volatile early in the game, and the general gameplay loop warned Aiden if he spent too long in dark areas without taking UV Shrooms he could turn, leading to A mission failure. It was even hinted that the struggle with the zombie side would be a much bigger part of the game through its full title, Dying Light 2: Stay Human.
As the campaign progresses, Aiden’s infection gradually deteriorates, and he slips into something called “zombie mode,“which may also be called”beast mode“ This sees a special filter where all potential targets are marked in orange as the rest of the world blurs out – a progression of the Be the Zombie Perspective where the world was gray except for transit points, hazards, and enemies, with the latter appearing in an X-ray form – as Aiden becomes much stronger and faster.
The biggest disappointment to me was that this mode could not be activated as desiredAs the transformation sequences were scripted and only occurred at specific moments in Dying light 2s plot. with these Dying Light: The Beast Press release encouraging players to use the beast-like power and stating that it “flows through [Crane’s] veins,“I hope that means the”Beast abilities” can be tapped into more regularly in general gameplay, providing a more unique experience that sets it apart from the other titles in the series. The press release and Steam store description hinted that, Much like a Sentient Volatile, Crane’s changes can only occur at night, flipping the threat of ​​the day and night cycle in the other games.Like this time, Crane becomes the monster after dark, as it says:
“The day brings many possibilities to explore the area and make the most of your time while the sun is still out. But after sunset, the laws of nature take their course. Darkness tends to bring out the worst in the horde, let You have no choice but to run, hide or fight.
Players shouldn’t have to wait too much longer to find out exactly how Crane’s abilities will play out, though Techland has confirmed that it will reveal more story details about Dying Light: The Beast, Including the release date, later this year. In the meantime, players can wishlist the title now on Steam, Epic Games Store, Xbox and PlayStation to stay up to date.
Source: Steam