Honkai: Star Rail Has begun to give his beloved characters new forms or paths, but who else should receive this treatment? These new variants have in-lore reasons, but are also fun and useful. Imaginary March 7 has become a free-to-play topaz and Harmony Trailblazer is the best support for break teams.
Although these transformations have been exclusive to Express members, that seems to be changing soon. This is because a new 5-star Nihility form of Tingyun is planned for 2.7. Along with this, There are rumors of Herta and Ruan Mei getting new forms in the future. Herta’s is supposedly her emanator form, while Ruan Mei may be the first character to follow the propagation path.
10
Himeko follows the express trend
imaginary erudition
As the rest of the name now has an imaginary form, Himeko should follow suit. However, instead of changing paths, she keeps much of how her kit plays, but can freely switch between elements. This would keep her relevant in pure fiction while allowing her more flexibility in teams.
Himeko can join as a team to the new entry, or fulfill her old task with the bonus of imprisoning enemies.
The important thing about this Himeko is to keep you a second DPS/follow-up attack character. With Rappa and her unique kit in 2.6, there is no need for two major DPS Imaginary Erudition. Instead, Himeko can enlist as a team to the new entry, or fulfill her old job with the bonus of imprisoning enemies.
9
Yanking learns from his second master
Ice Destruction
Given its growing emergence in history, Yanking getting a new path would be fitting. There is no better option than to adapt to the Destruction Path of Jingliu who was much like a teacher during his first appearance. It would also be a huge boost to his gameplay, which currently makes him arguably the worst DPS in the game.
The Swordsmen will have a Blast Basic Attack by default which has some passive life steal to keep yanking well.
Yanking would take aspects of both his and Jingliu’s original kits to create something new. His skills can summon swords based on the amount of health he wants to consume, up to a maximum of 5. The swords will have a blast basic attack by default that has some passive life steal to keep yanking health. His ultimate may be relatively similar, but be more like Hu Tao from genshin impact, Where it does more damage the less health he has. This would make him a character with often sound management that brings more tactical planning to his gameplay.
8
Bronia leads from the front
wind dog
Although star rail Just got a wind dog character in Feixiao, Bronia is different in that she is made into a break dps. Break DPS has become a powerful force in the Gacha game. This is in large part due to how easy these teams are to build and the massive amount of damage they can do. This is in large part due to the Harmony Trailblazer’s super break bonus damage, but early rumors are that the new Tingyun will be another boon.
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Hunt Bronya will be a little different from other Break DPS because she won’t be able to implement a wind weakness, but she will get tradeoffs for that. Your skills will play in the history of rifles and allow you to improve basic attack twice in a row, although any attack will replenish a skill point. The last, in replacement of implementation, Will deal with a set of toughness break regardless of elementAs the full force of Belebog fires along with Bronia on the set target.
7
Luka gets a powerful new upgrade
Physical destruction
Luca’s new path would make him a discount boothill, giving all players a chance to have a physical break DPS. Luca makes sense for this role because of his re-emergence in the story, along with his brutal fighting style. The bonus of this is a new way for a 4-star resource that it would be earned through an event rather than a flag.
Luka’s current kit already fits well enough but needs some tweaking. The big change is that his blood damage has been removed in place of some self-damage. However, this comes with the tradeoff that he will implement physical weakness with his skills. His talent will also see a small change, so that when Luca attacks an enemy, he will heal. This is keeping the core of his kit intact, but fixing him to the new path while remaining fragile like Boothill.
6
Clara switches to the supporting role
Physical preservation
Clara was a fan-favorite counter-attack DPS and the only one until Yunli came out. luckily, She still has her role as a more consistent damage dealerWhereas Yunli and her best builds are better with big bursts of damage. However, Clara’s version wants to use Svarog to be more of a defensive option and still keep her counter-attack ways.
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Preservation Clara would play similar to Fu Xuan, where Svarog would largely absorb the damage taken by the team. This would help sustain and keep Clara an SP-positive character for SP-hungry teams. The trick to this is that Clara’s new ultimate would be a matter of timing, as it would deal more damage and heal Svarog, up to a cap, based on the amount of damage he absorbed.. This keeps the counter playstyle she’s known for while making the duo feel fresh.
5
Guinaifen aims for a larger audience
Pyro erudition
Guinaifen remained a popular appearance in most star rail events, so it fits to give you a little switch. It’s hard to give her a support role or a switch to Harmony, but making her a DPS feels best. of the three, Erudition works best with the ways it is currently used.
Her skill would be an attack that hits all enemies on the field for fire damage and sets one counter out of three.
Instead of a break, DOT, or counterattack focus, she’d be a scaling DPS that works around her Firework Dogs. Her skill would be an attack that hits all enemies on the field for fire damage and sets one counter out of three. In three counters, Guinaifen will gain an enhanced skill, which is a massive damage boost. The ultimate would play around this by either instantly giving Guinfaifen her three stacks, or further boosting the enhanced skill if available.
4
A similar role but different rules for Pela
Ice Harmony
Pella would stay in the amplifier role but focus more on buffing than debuffing. This fits Pella’s role in lore and not stretching her abilities beyond the realm of belief. however, This would limit her role to more of a hypercarry support fill than a global debuffer.
Pella’s Skill would latch one of her drone guns at the applied character, giving them a small damage buff and triggering a follow-up attack on each enemy target hit. This would be similar to the 4-star Tingyun but with a wider attack. Meanwhile, Her new Ultimate would command her entire team to gain crit rate based on a percentage of Pella’s own. This avenue makes her semi-viable in dual DPS teams, but still better with a single hypercarry.
3
Gepard goes on the attack
Ice Destruction
An idea for a Destruction Gepard doesn’t take him too far from his current kit while introducing some new mechanics. The inspiration for this kit comes from the Belebog Heavy Guards, which can be a problem. It’s a simple change, but it fits the character while still feeling unique to the role.
Destruction Gepard’s Skill would touch an ally and then consume half of the damage they would take. This is set to half so it still feels impressive rather than an extra sustain unit. Gepard would then retaliate with an attack that would deal extra toughness reduction and heal him. However, this cannot heal the ally that was tagged, so a real sustain unit is crucial. The Cheetah would fit into dual DPS counter teams, making him good with Clara or Yunli.
2
Sampo plays a bigger role
wind dog
Sampo is a character who seems like he’ll have a bigger role with the appearance of Sparkle, so it’s fitting for him to get a second go. Sticking to his theme, the best second way for Sampo would be a follow-up dog unit. The important thing here is to make him unique from Moze and his best images.
Dog Sampo will mark one ally as his partner-in-crime, so that he will attack their main target once per turn. This attack will also leave a debuff on an enemy that boosts the damage their partner-in-crime does. In this form, Sampo would be a pseudo nihility/hunt option that brings a bit of both but also not master. His ultimate would be a big attack that leaves the same debuff but doubles its effect only for the next attack.
1
Silver Wolf plays a different game
Quantum Harmony
Although not as dominant as she used to be, Silver Wolf is still a great debuff but can be just as good as a buffer. Her unique hacking skills and importance to the story make her an ideal fit to change to Harmony. The trick with her is to make it so she can compete with the massive strength of the top Harmony support in Ruan Mei, Robin and Sparkle.
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The big change for Silver Wolf would be her weakness implant. Her skills would pick an enemy’s first weakness and then pick an ally that allows them to deal that type of damage only to that enemy. The new ultimate would be similar to the current one, but instead of reducing an enemy’s defense, when used on an ally, it would increase their defense ignore and attack. Finally, to remove her debuff talent, her new talent would give all her allies a small boost to crit rate and damage as long as Silver Wolf is alive.
While it’s unlikely that the number of characters will get a second go, it would be an interesting addition. The result of leaks about future characters will show if there is any chance of older characters getting refreshed. At worst, it wouldn’t be a bad idea to give some 4-stars, especially those who have fallen out of popularity, a chance at redemption. If one is possible, These are the ten letters in Honkai: Star Rail That deserve a second way.