Pokémon TCG Pocket’s battle system should follow a Hearthstone idea

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Pokémon TCG Pocket’s battle system should follow a Hearthstone idea

Pokemon Trading Card Game Pocket is a great introduction to the card game. The title allows players to enjoy the game in a very low stakes environment, allowing new and existing fans to collect virtual cards and show off their favorite designs. Of course, the mobile game also allows players to try fighting using simplified digital versions of real-world cards. But there is one feature that is seriously missing from the Pokémon TCG Pocket game: A way of interacting with other players. At the moment, There is no chat or messaging system in the game.

The only way to interact with a colleague TCGP player is to send them a “Thanks” after certain actions, such as after making a Wonder Choice, or “liking” someone’s binder or display card in the community storefront. This is not surprising, as Pokemon GO There is also no way to chat or talk to other players. This is likely for security reasons, as being able to talk to other players opens up opportunities for potential harassment and negativity. On the other hand, It would be nice to have some way to interact with opponents in battleeven if it’s not in the form of full chats. And that’s exactly why Pokémon TCG Pocket should adopt this resource Hearthstone.

Pokémon TCG Pocket should add ready-made answers

TCG Pocket may use a similar system to Emote

Considering how many TCG Pocket If players have problematic usernames, it would probably be a bad idea to give players the opportunity to openly chat with others. Instead, the game should learn from a different popular mobile card game, hearthstone. Chat is not available on hearthstone as well, but the game implements emotes that allow players to express themselves.

A similar system of automatic replies would be a great addition to Pokémon TCG Pocket. Having a system like emotes in hearthstone it would allow players to show their admiration for a particularly good move in a battle. Emotes would also work in other aspects of the game, like being able to have a more meaningful reaction to a binder that players love. Expanding the ways players can interact with each other will also produce more meaningful interactions with the game itself.

Pokémon TCG Pocket can learn from Hearthstone gestures

Hearthstone emotes have their flaws

The entire purpose of heart stone auto-reply emotes is to keep interactions friendly. In reality, the game has developed its own rules around emotes and their etiquette. For example, spamming an emote during a match using the “well played“emote after a landslide victory or using”greetings“emotes when an opponent is taking too long to act are seen as rude in the game.

This doesn’t mean emotes are bad, but TCG Pocket you would have to be careful when choosing which emotes to add to the game. Making emotes collectibles, for example, can limit player abuse in auto-replies. A system like collectible stickers from Pokemon GO or a choice between a few randomly selected reactions might work well instead of choosing a reaction at will.

There are definitely ways to implement predefined responses and emotes in Pokémon TCG Pocket this will allow players to interact with each other safely and respectfully. Hopefully the game will be similar to other collectible card mobile games like hearthstone for inspiration on where to do this type of interaction next.

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