New Steam game can rival Super Smash Bros. and is completely free to try

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New Steam game can rival Super Smash Bros. and is completely free to try

Bite breakers is a new free steam game that can only compete with the famous Super Smash Bros. Bite breakers is a new game from indie studio Odyssey Interactive, which was previously made Character strikes. However, the action sports game, while fun, has complications with keeping an audience large enough to warrant continued support. So, while the game is still active, no major new updates are planned for it while the studio works on other things.

Odyssey Interactive has an uphill battle trying to get into the platform fighter genre. Many have tried, and so few have reached a point to compete with Break up. MultiVersus would be the most recent example, and while it has had success with characters from beloved Cartoon Network and Warner franchises, it has yet to reach its greatest heights. Although it is early, Bite breakers Has the potential to rise and compete with the top dogs.

What is Bite Breakers?

Smash meets battle royales

Breakers please is set in the same universe as these Character strikes So many of the characters are the same. Each match consists of 20 teams of two that start at a selected point on the map. The map will then shrink over time and force the teams to face each other. Players have 100 health, which is lowered by damage, and when they hit zero, they have increased knockback. Fortunately, as long as someone on the team is still alive, players can be revived.

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The attack patterns in breakers are the same as any other platform fighter, but it introduces its own energy system. Using one bar of energy will energize attacks, giving them a variety of buffs, the most notable being extra damage and knockback. When two bars are consumed, players can use their burst, a powerful escape tool, or team assist, which will allow them to run to their teammate and attack. The team features are likely what will be the most necessary to make this title stand out.

Finally, gear and consumables are scattered across the map. Gear goes in one of three slots and provides buffs across different rarities. Four consumables can be equipped at any time and can be used a set amount of time to heal, attack, regain energy and more. Lastly, Omega Energy is a currency that can be collected and used to upgrade gear at specific stations.

How Byte Breakers compares to other platform fighters

Combining the best of both worlds


A screenshot of gameplay in Byte Breakers.

Although understandable, given the early stage of the game, Bite breakers Is clumsy and has some issues. Matches can sometimes have long periods without action, given the size of the map mixed with the lobby count. The best solution for this would be to shrink the maps or increase the lobby size if possible. The combat is also clunky and not as responsive as other fighters, and while that makes sense for a prototype, it doesn’t give players a good feel for how the game should play.

However, the teamplay mechanics and aspects of the best battle royales set Please breakers at its best. The ability to find and upgrade gear on the map can help make up for the disadvantages in these skills. The size of maps, although it is still a bit too large, allows repositioning and more tactical encounters than in regular platform fighters, which are limited. Teamplay can be important in any platform fighter, however With how Odyssey Interactive has always incorporated synergies between characters, Bite breakers Can take it to another level.

When you compare it to other big platform fighters, it’s obvious to see where the problems lie. Outside of lack of polish, this is also an original IP that doesn’t have characters from popular franchises like Break up And Multiversus. Thus, return and new characters will be appealing to those who have no experience with these Character strikes Universe. However, if this can be done while combat and other areas are also improved, it has the makings of a nice twist on the genre.

Since the developers said that they might stop working on the idea if the feedback is not supportive enough, it will be important that the positive aspects shine. It is unlikely that any major changes were made during this playtest, but an idea of ​​where the direction of the title could go would be a boon. until then, Bite breakers has an uphill battle if it wants to reach the high potential it has from rivals Super Smash Bros.

Source: GameSpot Trailers/YouTube

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