One of the most sinister books, The Necromancy of Tay, can be found early in Baldur’s Gate 3s first act. Any party character can read this book; However, before proceeding, it is important to point out that it contains some obscure information. The book can provide a special buff, but only if you find a special artifact that can open it.
This magical object happens to be the Dark amethystAn object you can find under the Blighted Village. The Whispering Depths below here act as a dungeon, with multiple spider enemies and a boss named the Face Spider Matriarch. Once you defeat the creature and its allies, you can insert the gem into the book to open it, allowing you to read it at any time from your inventory.
Should you read or destroy the necromancy of Tay?
Gain dark powers at a price
You have two options once you get Tay’s Necromancy – either destroy it or try and read it. Reading this book can give your character some permanent buffs, but also some debuffs if you fail certain checks. You could simply destroy it with any source of radiant damage, but this will spawn three shadow enemies at you and your party will have to hit immediately.
When it comes to what to do with the necromancy of Tay, the The best option is to read it. Doing this will require your character to Pass a check every time you turn a page of the bookWhich are determined by what class you are. For example, turning the first page of the book requires wizards to make a DC 5 Intelligence check, while bards may try to make a DC 5 Performance check instead.
Turning more pages will require higher and higher checks also tied to your character’s archetype. No matter how many you pass or fail, reaching the final page gives you a passive ability called Forbidden knowledgeWho gives you a +1 bonus to Wisdom ability checks and Save he throws in Baldur’s Gate 3. Once the book has been opened by one party member, no one else can read its pages.
Characters with high modifiers have the best chance of passing the three total skill checks to read Tay’s Necromancy. Sometimes, you may need to roll up to 20 to pass the final check, so don’t be afraid to spend inspiration to reroll if you have to.
Failing one check gives you the Whispers of madness Curse while failing another gives you the curse of Accidental knowledge. Both curses each give you disadvantage on Wisdom checks permanently, threatening to debuff your character forever. Fortunately, these curses can easily be cleansed by a Scroll of Curse Removal
or the Take Curse spell learned by a spell-casting character.
How to use the necromancy of Tay
Get new and powerful magic
Read The Necromancy of Tay too Give your character the Talk to Dead Spell in Baldur’s Gate 3Allowing you to communicate with spirits on your journey. Speak with Dead can be cast as a ritual spell, not expending spell slots when used. This spell can be targeted at a dead body to temporarily contact its spirit, allowing your character to ask some questions if it is not hostile to you.
Some backgrounds in Baldur’s Gate 3 Also get inspiration from reading this book, specifically the one tied to the study of arcane knowledge. Later in the game during Act 3, you can find a way to research Tay’s necromancy further to gain two new abilities:
- Danse Macabre
- The Tarchiate Codex: Blessing
These are obtained by getting the Tarchiate Codex from the Sorcerous Sundries location in the Lower City. Danse Macabre is a powerful necromancy spell that allows you to summon four ghouls to your side in battle. Meanwhile, the Codex Blessing gives your character 20 temporary hit points every time they finish a long rest Baludr’s Gate 3Give you more health to survive intense battles.
Be careful about attempting to read the book a second time, as you will have to pass another high Wisdom check to avoid receiving the Forbidden Knowledge curse again. Although this could easily be removed by Act 3, you don’t want to take any risks when trying to read Tay’s Necromancy in Baldur’s Gate 3 rather than destroying it.