The announcement of Ghost of YoteiThe sequel to Spirit of TsushimaMade me excited about the possibility of the return of a gameplay mechanic from the original game – but it is completely unrelated to combat. PlayStation officially announced the title during a recent State of the Game event and its release window is set for 2025. So far, very little is known about the upcoming game other than the year it is set in, the new protagonist, its platform availability, and Hints for new game mechanics. The release of Ghost of Yotei Should bring out firearms, for example.
The new weapon types were shown in the game’s first trailer. That’s because the sequel is set over 300 years after the events of Spirit of Tsushima. Players can expect new types of weapons and even a different approach to how the protagonist will fight. Atsu is not only a different character from Jin Sakai, but she is a ronin who lives in a more advanced era, technologically speaking. There will likely be a lot of similarities in gameplay, but I hope one of these Ghost of Yotei Changes of Tsushima Does not include the removal of a large feature.
Tsushima’s Haikus should make a comeback in Ghosts of Yotei
The poetry form has an impact on character development
One of the coolest gameplay features of Spirit of Tsushima was the haiku poetry that Jin could write. The short songs are mostly optional but play an important role in character development during the game’s events. Some of the haiku poems in Tsushima It was mandatory, because others had to find themselves in the open world. Those presented during the campaign were a way for Jean to reflect on recent events, although the optional ones would be a deeper dive into the game world and a source of cosmetic rewards: headbands. Hopefully, Haikus will return in Ghost of Yotei.
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They do not affect the core combat experience itself since they are often presented in a calm scenario where the protagonist can reflect and observe the world around them. This can be directly contrasted by the carnage executed by the protagonist on the battlefield, but it pushes them forward in the narrative. Haikus are a special type of poetry in the sense that their essence revolves around finding analogies for events in nature.And, as presented in Spirit of TsushimaBehavior plays an important role in how Gene approaches the world.
I am sure that nature will continue to play a big role in Ghost of YoteiEven if Atsu’s perception of it is different from Jin’s. Nevertheless, this could still be an opening to introduce how the new protagonist in the series sees Mr. Yuti and thinks about what is coming to her in the story. There is a subtle heartwarming feeling involved in finding a place of respite when tracing parallels between nature and what happens to us as humans.. Even in its simplicity, haikus are an extraordinary tool to help tell stories and show how we see everything around us.
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Himself as a haiku writer, who enjoyed the short poems in Spirit of TsushimaI am thrilled by the prospect of the mechanic’s return Yotei. Because this is a sequel, and If haikus are part of Atsu’s character development, there’s a good chance the mechanic will be improved.. Not only would we get new options that match the story from Atsu’s perspective, but we could also have different branching results based on what type of reflection is tackled in each haiku we write with the new protagonist in Sucker Punch’s. Ghost of Yotei.
This could possibly include new related side quests that are unlocked after writing specific haikus and achieving certain types of reflections during Atsu’s quest. This would not only make haikus special because they enhance the perception of Atsu’s reflection on the world, but also give them more depth as she is motivated to take action after expressing herself through poetry. It’s worth noting that haikus are a very small mechanic in the broader gameplay spectrum of the original title, but there’s room for them to grow in significance. Ghost of Yotei If the developers want them.
Haikus should offer better rewards in Ghost Of Yotei
Simple cosmetic rewards do not do justice to the importance of poetry
In addition to the narrative significance that haikus bring and could bring to the upcoming game, they could also enhance the rewarding experience provided by Ghost of Tsushima. As previously mentioned, the original game’s Haikus offered players headbands for Jin Sakai to wear. The headbands would have the player’s haiku written into them, as a way to remember their moment of reflection. The different headbands are cosmetic only and don’t actually affect the game with any specific types of stat increases or abilities. This may change with the release of Ghost of Yotei.
If haikus were to gain more importance in the next title to reinforce Atsu’s narrative journey, the rewards themselves could be enhanced. Because it seems like Atsu doesn’t wear headbands, specifically, she can unlock other types of gear after writing the haikus, from new pieces of armor, hats, masks, and maybe even new swords. While beautiful, the headbands of Tsushima Was one of the least enticing cosmetic rewards So, if Haikus were to return, players would need extra encouragement to seek them out for their poetic beauty, and this usually comes in the form of upgrades.
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The reveal of the game was only a teaser and there is little information about how it will change compared to the original title. There’s a chance that Haikus will be removed and replaced with another mechanic – Atsu is still a character after all, and the way she processes the events around her may not be as poetic as Jin’s, and that’s entirely acceptable. Nevertheless, as a haiku writer and poetry enthusiast, I’m excited about the prospect of seeing more haikus posted in the game world, especially given how beautiful Ghost of Yotei is building up to be.
Action
Adventure
Open-world
- Released
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2025
- developer(s)
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Soccer Punch
- Publisher(s)
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Sony Interactive Entertainment