Yellow Wind Sage is one of the toughest Chapter-final bosses in Black Myth: WukongUse a wide range of magical and melee abilities that can severely damage the unprepared player. Wielding a threateningly large Trident and a huge defensive Greatshield, he uses the arena to his advantage, and his movements can often leave players overwhelmed with how to avoid his powerful strikes.
By planning a combat strategy and equipping yourself with effective items and gear, including powerful spells, medicines, transformations and more, you will be sure to see victory and advance to Chapter 3 with a lot of useful rewards in your pocket.
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Where to find Yellow Wind Sage
Yellow wind formation
Yellow Wind Sage is found in the Yellow Wind Formation of Chapter 2 in Black Myth: Wukong. But, while there are Several ways to reach this area, all the gates leading here are locked and require key items that can only be obtained by defeating particular bosses around the Yellow Wind Ridge.
One entrance players can take is through the door where players initially defeated the King of Flowing Sands. You will find that the boss blocks the path leading out of the Sandgate Village, which connects to the Free Cliff area and the Crouching Tiger Temple. To enter through this way, you must first Defeat the Stone Vanguard in Fright Cliff to obtain the Kenness of Stone.
Alternatively, if you hit Tiger Vanguard in Black Myth: WukongYou will obtain the Kenss of Tiger, allowing you to enter the basement of the Crouching Tiger Temple, or slide down the sand slide, past the Rock Crash Platform to Windseal Gate.
Upon arrival at the bottomYou will find Yellow Wind Sage standing in a battle arena in a large sandstorm. As the final boss of Chapter 2, you will require a carefully curated battle strategy and adequate preparation to take this boss down and progress your game.
How to prepare for yellow wind sage
Best spells
Players must consider many factors when preparing against Yellow Wind Sage. When it comes to your stance in Black Myth: WukongBy now, you will have leveled many sparks in your preferred option, so use it to its best ability.
There are many spells that players can use against Yellow Wind Sage, but these Best one is Rock Solid. This Alteration Spell can be acquired by defeating the Tiger Vanguard, which you may have already encountered if you arrived at the Yellow Wind Formation via the Crouching Tiger Temple. If not, it is worth returning to win and equip it.
This spell gives you the ability to Strengthen the body like a rock, to parry incoming attacks, at the cost of mana. Apart from this feature, there is no other way for players to block or parry in Black Myth: WukongMaking this one of the most useful spells to use.
You can further enhance this spell by placing your Spark points further into Rock Solid’s skill tree, ideally to reduce the cooldown, and recover your mana usage on a successful parry.
Best spirit and transformation
Transformations and spirits in Black Myth: Wukong Works in similar ways, allowing you to take the form of an enemy or boss you’ve defeated and temporarily use their abilities. The main difference between them is that Transformations provide an alternate health and stamina barWhich when depleted, returns you to your original state.
Although it is entirely up to you and what suits your playstyle, the Best transformation to use against Yellow Wind Sage is Azure Dustwhich is unlocked through the Man-in-Stone quest in Chapter 2. This spirit allows you to hit enemies three times using your head, and also dash and charge forward at enemies with full force.
With similar and effective abilities, the spirit of wandering far in Black Myth: Wukong Is the best option against Yellow Wind Sage. If you manage to land one of his Charging and ramming-based attacks, you can stun-lock the bossAllowing you to get more heat.
When it comes to consumables, make sure to complete the Zoo Dog’s questline, an NPC you can meet in ‘The Basement’ shrine. By defeating the optional frog boss Lang-Li-Guhh-Baw and retrieving Zu Dog’s formula, you’ll eventually unlock Mind Cores, allowing you to craft Celestial Medicines. The medicines in Black Myth: Wukong Permanently upgrade your resistances and your stats including health, mana, stamina and defense.
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How to defeat Yellow Wind Sage
Boss fight moveset & combat strategy
The Yellow Wind Sage is one of the hardest bosses due to being the final Yaoguai opponent of the Chapter, who are typically tougher to challenge. He has a strange Grechelled, who turns out to be the head of the Headless Monk Inn Black Myth: Wukongwhich he has stolen, and also wields a trident which he uses to directly attack players.
The table below showcases Yellow Wind Sage’s main attack rosterTogether with countermeasures players can effectively perform in battle, to keep themselves safe and come out as victorious:
Attack |
Description |
Counter |
Blade wind |
From a distance, Yellow Wind Sage attacks players with two horizontal slashes in quick succession, before dealing a slightly delayed vertical slash. |
This requires precision and timing to effectively dodge and can be done at mid-long distance. If players are close by, observe the boss’s movements and dodge when he releases the blades. |
---|---|---|
4 hit stick combo |
The boss performs a combo with his trident, which starts by striking the player with a horizontal stroke. The next move is vertical, with the final usually a downward slam, which then releases a wave of magic, dealing damage. |
This combo requires carefully timed dodges for each attack, either sideways or towards the boss. Position yourself under him to avoid the fourth and final attack of the combo. |
Stump |
Yellow Wind Sage slowly but deliberately slams his feet down, before often following up with a slash attack. |
Make sure not to dodge too early, as the slowness of the foot slam can be deceptive. Dodge as his foot comes close to the ground, and remember to dodge the slash that follows. |
Wind barrage |
Yellow Wind Sage creates wind that deals damage around the battle arena, while dealing several wide slashes with his trident. |
To avoid damage from both the AoE wind and Trident slashes, create distance by rolling out of the boss’s area. If you stay close, you may get hit by both attacks. |
Double jump |
The boss jumps and charges at players, before jumping back and performing a heavy attack. |
Dodge to avoid the initial charge, and then again to avoid the back jump attack. Make sure to pay close attention, as these movements can catch you off guard. |
X Pattern Fling Attack |
Yellow Wind Sage throws herself at players and rolls across the floor, which can essentially crush you. |
When he starts to roll, dodge to the side and keep moving to stay out of his rolling path. As he covers a wide area, keep a lot of distance and be prepared to dodge multiple times. |
Shummel Gaming Suggests casting your plaque of many spell immediately When you start battle while using the charge attack of the wandering far spirit to stun-lock him. During this time, you and your duplicates can deal many light and heavy attacks in quick succession, using his staggered state, to take a large chunk of HP from his health pool.
What is most unique about Yellow Wind Sage, is that he has three phases, unlike many other bosses in Black Myth: Wukong. In his second phase, he will Turns into a figure of sand and wind, which you will not be able to attack. Make sure not to focus on attacking at this stage, but just aim to survive by dodging when he flies in and out at you, until he goes back to his original form.
In his third phase, he will then use his formidable tornado ability, which follows him around. If you walk into it, it will throw you up into the air, and while the attack itself doesn’t do too much damage, it will stun-lock you, allowing Yellow Wind Sage to attack you directly.
The YouTuber also suggests Taking the long wind-up time for his Tornado ability as an opportunity to attack him. While charging the ability, he plants his trident into the ground and does no damage to players in the process. You can land a lot of light attacks, a few heavy attacks, or combos during this time, removing a large chunk of his health.
Yellow Wind Sage Boss Fight Rewards
The smoking ears relic
After defeating the final boss of Chapter 2, players will receive a wealth of rewards that will be useful as they move into the New West of Chapter 3. The most important reward players receive is a second relic, Fuming Ears, which will allow you to select one of the three buns in Black Myth: WukongImproving your combat prowess:
Bonus |
Effect |
All ears |
Slightly extends the invincibility duration of the first move of all ranged combos |
---|---|
Sound like a bell |
Narrows the window of rock solid deflection, but returns half the mana cost of the spell on a deflection |
Whistling wind |
Temporarily increases attack after a perfect dodge |
Besides the powerful bonuses, you will also Get some rewards for completing The chapter in Black Myth: Wukong. This includes the following:
- 2583 XP
- 1944 Will
- 1x Samadhi Wind Agate
- 2x Yaoguai Core
- 1x refined iron sand
- 2x cold iron leaves
- 5x silk
- 1x Mind Core
Source: Shummell Gaming/YouTube