A team of VFX artists is ripping these Borderlands Movie apart. The adaptation of the hit video game franchise, Borderlands Featuring an all-star cast. Cate Blanchett, Kevin Hart, Jack Black, Jamie Lee Curtis, Florian Munteanu and many other stars joined, but no one was enough to save it. Despite a budget of over $110 million, it only earned $30 million at the box office. According to sources, international pre-sales covered a significant portion of the budget, but the total was undoubtedly still disappointing for a franchise with so much potential.
The Corridor crewA VFX team with a strong presence on YouTube, believes the failure is largely attributable to visual issues. In the latest iteration of their “VFX Artists React to Bad & Great CGI” series, they tackled the painful issues with this adaptation. in particular, They identified the bar scene and the sniper attack as visually problematic. While mocking the muzzle flushing issues and the lack of blood, producer Sam Gorski identified the lack of attention-to-detail when it came to the shooting:
This is a rated B game, III It’s gun porn. You are sexualizing these guns because they are so beefy and sexy. Three bars, three of them. This gun, the more you spin it, the faster it shoots. This one starts guys on fire. This one does crazy sour stuff! Like, every time you pick up a gun, you’re like, ‘Oh yeah, that’s sick.’ And the reason it’s sick is because every time you pull the trigger, crazy stuff happens, and you have fun with it. And The movie somehow forgot that this is what happens in the gameAnd that’s what the player experience is.
What the VFX issues meant for Borderlands
It explains some part of its box office failure
The adaptation Faced extreme issues with poor word-of-mouth and reviews. On Rotten Tomatoes, it earned a 10% Tomatometer score and a 55% audience Popcornmeter score. Critics have specifically cited the CGI As a main reason for their disdain, but they also tackled the overabundance of trap-driven stories and the complete lack of connection between the characters. Instead of thrilling viewers, many of Borderlands‘ Reviewers are simply bored by a movie that should have been incomparably thrilling.
Borderlands Disappointing at the box office because it failed to satisfy anyone, and the VFX issues were a major part of that. The Corridor crew believed the movie was “mutiny“The source material by avoiding bloodshed, color, and even the impact of bullets. One member referred to the bullet marks as nothing but”cheerios.” Another declared that the wicked are “Not even dying“But instead simply fall over. While they admitted that “You don’t want it to be super gory, super bloody“, they still believed that The movie lacks the environmental destruction it needs.
Our take on Borderlands’ VFX issues
Borderlands needed to embrace its source material
The VFX issues reflect the real problem with the movie: it’s inability to embrace its source material. The game is a bloody fare that constantly includes extreme gore and horror. The movie, however, tries to maintain a fun atmosphere that younger viewers should still be able to enjoy. Trying to appeal to everyone meant it would appeal to no one. The lack of blood made the action scenes less realistic, taking away from their overall effect. did Borderlands Embraced more than just the aesthetic of the games, it could have succeeded. Instead, it remains another failed video game adaptation.