Selling over 1 million copies in less than 48 hours after its release, STALKER 2: Heart of Chornobyl proved to be a success. Aged 17 since the original STALKER: Shadow of Chernobyllaunch in 2007, and 15 years since the launch of Call of Pripyat in 2009, Gamers have been looking forward to a new entry in the franchise for some time now.
Carrying expectations so high, STALKER 2: Heart of Chornobyl It very easily could have struggled, but the game had a very popular reception. From new players to old fans, the title proudly boasts over 1 million sales within two days of its release. Sharing the news with your social followers on X, the GSC World Gaming Team thanked its supporters with a message of thanks, both for those who purchased the game and for many who played through Xbox Game Pass.
STALKER 2 gained even more traction on Xbox Game Pass
STALKER 2 reaches an impressively large audience
Despite never having released anything on this scale before, the GSC Game World Team has achieved surprising success through STALKER 2: Heart of Chornobyl. Being a certified huge success, the more than 1 million sales in just 48 hours after release prove that this game was much more successful than anyone could have imagined. With over 117,000 concurrent players at its peak on Steam aloneThe reception has been incredibly positive as players continue to return to play among the masses.
In addition to its surprising sales figures, the newly released game was also available to gamers as an Xbox Game Pass launch on day one. With that in mind, it can be assumed that the current player count is actually much higher than just the peak of 117K concurrent players through Steam alone. Attracting such a large audience at all levels, it’s safe to say that STALKER 2: Heart of Chornobyl appears to have provided a unique and engaging playthrough for fans.
Our Take: Even After Major Resource Breakdown, GSC Recovers
Despite launch issues, GSC proved practical with quick solutions
STALKER 2: Heart of Chornobyl however, it was not completely successful, being originally released with several bugs and performance problems. One big new feature in particular was the game’s A-Life 2.0 feature, something that manages NPC spawns and interactions, often working incorrectly or with difficulties. The developers quickly announced that they were working on fixes for these wide-ranging issues, proving that even with a rocky launch, there is a lot that can be appreciated for their hands-on and quick attitude to solving problems.
Despite the long development cycle and bugs at launch, there is something to be taken away from how successful STALKER 2: Heart of Chornobyl remains despite this. With so much love poured into this long-awaited addition to the franchise, it’s clear that the GSC Game World team cares a lot about the game they’re working on and will continue to fix. Offering an experience that expands on the franchise’s previous entries while creating something new players can dive into without any knowledge, this new gem will likely continue to grow.
Source: Stalker
- Franchise
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STALKER
- Platform(s)
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PC, Xbox Series S, Xbox Series X
- Released
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November 20, 2024
- Developer(s)
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GSC game world