JoJo's Bizarre Adventure it now spans nine parts, and the final battles at the end of each part provided some of the most emotional, emotional, and just plain fun moments in the entire series. The formula is more or less set: the end of the part sees a member of the Joestar bloodline facing off against the part's overarching antagonist. With one big controversial exception: they win in the end.
Just because stories usually end with the Joestar avatar reigning victorious, that obviously doesn't mean all battles are on the same level. There is enormous diversity between JoJoThe film's villains and their final confrontations, with some being drawn-out realizations set up over dozens of chapters, while others are sudden, brutal explosions. From worst to best, here's where they stand JoJofinal confrontations.
8
Kars contests humanity and loses
Part 2 (Battle Tendency)
It's hard to pinpoint exactly what it's about Battle Tendency this seems so different from any other JoJo paper. Young Joseph Joestar faces a united front of antagonists on equal footing with the Pillar Men. Taken as a whole, it is less than Battle Tendency has a final boss and much more is a set of extremely difficult enemies, spaced apart from each other.
Kars, however, becomes an immortal "superbeing". The fight is difficult and the risks are extremely high. However, its ending can't help but fall flat. As Kars becomes brain dead while floating immortally in space, there is certainly a sense of finality. The volcano trick is also very fun at first glance. However, it doesn't feel so much like the part "builds up" to the confrontation with Kars, but rather the final saga in a chain of sagas that sees Joseph doing other equally fun things - be it dancing on the spikes with Esidisi, involved in a epic chariot race with Wamuu and Kars, or taunting Santana in a research lab. Battle Tendency it's a wonderful installment, but it's so good across the board that its final confrontation doesn't stand out.
7
Diavolo is kicked out of Cause and Effect
Part 5 (Golden Wind)
It might be a hot take, but Giorno's battle with Diavolo is actually quite anticlimactic. Alone, they are both incredibly strong. Diavolo's King Crimson is one of JoJoof the most confusing positions, but an encyclopedic knowledge of JoJo It is clear that there is not much counterplay.
The way Requiem's mechanics are constructed is super cool, and the events surrounding Giorno's final confrontation with Diavolo are over-the-top and incredible. However, when it comes to Giorno facing Diavolo and King Crimson, it almost seems as if the only answer to a Stand with no weaknesses is to give Giorno an even more powerful ability. It's amazing when first tried, but doesn't hold up afterward.
6
Dio Brando and Jonathan Joestar face mutually assured destruction
Part 1 (Phantom Blood)
If the rankings were based on the impact of a specific confrontation, it goes without saying that Dio and Jonathan's climactic and emotional battle at sea would be number one. There's a lot that can be said about this battle: both Dio and Jonathan established a standard of mechanical strength that Battle Tendency I immediately had to go to the top. Not to mention it's really heartbreaking when Jonathan breaks up with Erina.
In the grand scheme, however, the battle itself is very straight forward and simple compared to JoJoother final confrontations. This is not a beat Phantom Blood any. JoJo it was in its relative mechanical infancy and was also beginning to establish itself as history. Its emotional impact and high stakes alone make it a wonderful fight to watch. It's far from JoJoIt's better, though.
5
Pucci redefines the entire universe
Part 6 (Stone Ocean)
It may be controversial not to place the Cape Canaveral clash at the beginning or end of this ranking. It's really average, though. The controversy surrounding the battle of Cape Canaveral between Pucci and Giorno's entire crew has much more to do with the outcome than the fight itself. There are some emotional and emotional moments, like Jotaro's decision to use the World to save Jolyne.
Mostly, though, the fight smacks of the same problem that Araki himself identified, and which Giorno was originally probably supposed to show up to solve (just as he did with King Crimson, another low counterplay final boss): Made in Heaven is such an oppressively powerful position which gives Pucci so much speed and agility that Beating him is practically impossible.
It was the height of power in the original JoJo universe, probably only capable of being countered by the crippling power of a stance like Gold Experience Requiem. Stone OceanThe ending itself, regardless of whether you think it's good or bad, takes most of its charm from everything but the confrontation at Cape Canaveral.
4
Tooru Effects Disaster
Part 8 (Jojolion)
Jojolion It's a part that gets better on rereading. Because of the opening hours JoJoAnime is gaining popularity, for many JoJo fans, Jojolion it would have been the first part they read along with the release schedule. In this context, Tooru and Wonder of U's invasion of the Higashikata family may seem underwhelming. However, on the whole, it's a satisfying climax, as mystery after mystery wraps up. Jojolion.
Revisiting this part, Wonder of U is an absolutely dominant foe, and the twist that links Tooru to the hospital director and the long-distance sentient Wonder of U makes Josuke's every attempt to get closer to the answers to all his questions seem incredibly claustrophobic. . The claustrophobia intensifies as Tooru's role as the final antagonist of part 8 solidifies and each space throughout Jojolionthe animated version of Morioh becomes incredibly menacing. Wonder of U's control over calamity he even manages to make open spaces feel suffocating - until, eventually, he is knocked down.
3
Funny Valentine Dimension jumps unsuccessfully
Part 7 (Steel Ball Race)
Very similar Jojolion It's better on a reread, Steel Ball RaceThe final battle will be justified by the anime adaptation. It's a frantic, scattered battle occurring between dimensions where Funny Valentine constantly attracts substitutes and assists from other dimensions. The fact that Steel Ball RaceDio's version of Dio is the deciding factor against Funny Valentine is legitimately unexpected, and the development/deployment of Johnny and Gyro's Spin techniques will be glorious when it's brought to life.
Steel Ball RaceThe boss battle effortlessly culminates the entire journey that Johnny and Gyro have undertaken, bringing to the game Corpse Parts, Funny Valentine, other racers, Spin, and Araki's signature talent for creative applications of fundamental concepts in physics, geometry, philosophy, and other disciplines. which seem unusual for a series whose humble beginnings were in the pages of Shonen Jump Weekly.
Gyro's death is heartbreaking; Meanwhile, Johnny's against-all-odds ability to pierce Funny Valentine's multidimensional barrier uses the new universe's core mechanics to overcome a Stand that would have been nearly unbeatable in any other JoJo paper. It's satisfying, exhilarating and underrated – but the anime will change that.
2
DIO and Jotaro conquer “the world”
Part 3 (Stardust Crusaders)
Stardust Crusaders is one of the most influential shonen stories of all time, so it's difficult to separate, in retrospect, what's underwhelming and what's truly fantastic about the final showdown. It's easy to look back Stardust Crusaders and judge his so-called "ass-pulling", and if that's the standard, then the final battle between Jotaro and DIO is underwhelming. But the line between an “ass kicker” and a genuinely surprising twist.
On a first watch, Stardust Crusaders leans more towards "genuinely surprising twists" and remains endlessly entertaining after the fact. From DIO's iconic taunts (the ever-memorized "Oh? Are you approaching me?") and the "Roadroller da!", to the heartbreak surrounding Joseph (who new viewers would have only spent two parts with) and Kakyoin, to Polnareff's fruitless efforts to climb the stairs, to Jotaro's surprise reveal that he copied The World, the fight is fascinating and unexpected from the moment the Stardust Crusaders begin trying to seriously confront DIO in Cairo. It is an unparalleled struggle – except for one.
1
Yoshikage Kira Is JoJo's Most Menacing Villain Ever
Part 4 (Diamond is unbreakable)
Diamond is unbreakable has an absolutely ingenious structure; its opening frames point towards the final antagonist, Yoshikage Kira, who provides a gentle pulse operating from the shadows until about halfway through the part. About that, Diamond is unbreakableThe setting is expertly constructed by Araki while a main cast of characters is assembled through JoJothe first rotations of the week's villains. Yoshikage Kira's threat level gradually grows, until he finally goes into hiding, disguising himself as salaryman Kosaku Kawajiri.
The way Diamond is unbreakable brings attention to Kira is wonderful. Plus, when the manhunt begins after he assumes Kosaku's identity, watching him assimilate into Kosaku's life while assembling new weapons, like the reincarnated plant-cat Stray Cat, is fascinating. It's chilling to see him strike fear into his “son,” Hayato, and repair his marriage with his “wife,” Shinobu.
Finally, it happens: the ending slowly unfolds after Kira embodies Hayato with one of the most frustratingly desperate Stands ever, resetting time whenever someone discovers Kira's true identity. Kira's desire, above all else, to evade capture unfolds through a genius sequence of strategic moves and subtle moments, while Hayato and every member of the team Diamond is unbreakableThe core crew comes together, under the most desperate circumstances, to finally take Kira down.
It is a protracted and tortuous battle, and the reward of victory is the most satisfying of any final confrontation in JoJo's Bizarre Adventure.