Throughout Dragon Age: The Veil Guard, players will be faced with difficult choices. With every decision having an impact of unknown ramifications, it is important to think about each choice and the power they hold. One of the biggest and first important decisions is whether players decide to ask Neve or Harding to follow them to the statue.
As Solas’ ritual nears completion, players will have to decide whether Neve or Harding will assist them in the task of toppling the statues that are part of the spell. Although it seems relatively harmless, Whoever is chosen will face painful flying debris and the devastating effects of raw magic all at the same time. Pitting any companion against this risk is difficult, and players may want to know the full weight of their choices – as it will change their story.
What happens if you choose Neve to go with you?
Utilize your magical prowess and romance from an early age
Having just recruited Neve, players will find Solas in Arlathan Forest, performing his ritual that needs to be finished. Despite Varric’s attempts to calm Solas by referencing his adventures throughout Dragon Age: InquisitionIt is clear that nothing affects him and that further measures need to be taken. As such, players will have to decide which of the two companions they are willing to bring along to intervene: Neve or Harding.
Like all decisions in Dragon Age: The Guard of the Veil, This will have an impact throughout the gameas choosing Neve will see your character injured and unable to participate in the game’s next mission. With lasting visual effects that transform into scars throughout the game, it will always serve as a reminder of what happened. Neve will also greatly approve of the choice to include her, increasing the player’s bond levels with her and ultimately opening the door to romance from the start.
What happens if you decide to bring Harding in
A worthy choice to face Solas
As the first to offer to help the players in the task of stopping Solas’ ritual in Dragon Age: The Veil Guard, Harding is a worthy choice. Leaving Neve behind to fight off the onslaught of demons, Harding will join players as they delve into the treacherous task of toppling the ritual statues of Solas. Just like choosing Neve, this decision will lead to the destruction of the statue and the destruction of Solas’ ritual.
As players escape, Harding will be visibly injured and will show wounds and scars throughout the film. Dragon Age: The Veil Guard. Despite this, she will greatly approve of the player’s choices to bring her along and ultimately make her easier to date, if that’s what people want to do. Harding will also be unable to participate in the next main quest, Entropy’s Grasp, while he recovers from his injuries.
This Dragon Age choice comes down to strategy
Players must consider their own stories
There are a number of options throughout Dragon Age: The Veil Guard that players will need to really think, evaluating what’s best for their stories and their world-building as they build relationships with characters. This initial decision will certainly be player specificchanging the course of their stories in a few ways. For one thing, players will have a much easier time romancing their chosen character at the start of the game.
However, there is more to it than that, as the wounds and scars will be permanent throughout the process. Dragon Age: The Guard of the Veil, therefore, they should carefully consider which character they prefer to be visually altered. Whether a character is left out of the game’s next mission can also have a significant impact on how players choose to proceed. Neve and Harding’s different fighting styles mean players can opt for a specific character to stay safe.
With this big decision looming, players must come prepared to the statue with the decision of who they are willing to put in danger for one epic moment. It is one of the first decisions in Dragon Age: The Veil Guardand will have repercussions on future missions and the entire game.
Source: Dragon Age/YouTube
- Released
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October 31, 2024
- Developer(s)
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BioWare