It is official: The Legend of Zelda: Breath of the Wild Is not part of the timeline once created by Nintendo. Of course, this means that Tears of the kingdom Is not on the timeline either, being a direct sequel to BOTW. Considering that any game includes a lot of reminders of the events of other games in the series to help find their place on the timeline, the games being separated from the timeline makes the most sense compared to other possibilities, such as being in the beginning or End of the timeline.
The main theory before for when Breath of the wild It was that it was so far in the future that the events of other games had become legends. Although this is not a bad theory, it is not as suitable as giving BOTW And TOTK A separate place on the timeline where they can be released from the universe created by previous games. It’s no secret that the official timeline is messy and convoluted, especially with three branching timelines based on the events in Ocarina of TimeSo it’s good to have a bit of a fresh start for newer games.
Separating BOTW & TOTK from the old timeline is the best choice
It’s likely a relief for the development team
It’s possible that the games prior to BOTW were not necessarily created with the idea that they would be connected On the same timeline, but after enough demands from players, Nintendo eventually released the official timeline before BOTW. Now, there’s a new timeline that’s official, and it’s set BOTW – And TOTK By extension – on their own, separate timeline. This is the best choice that could have been made for the games, not just for clarity, but because it’s the opportunity to start from a clean slate for the development team.
Related
Trying to design games with the entire timeline in mind and how the current project would fit in among the rest of the games probably wouldn’t be easy. Starting with a new timeline takes away the potential burdenEven if it’s not part of the creative process to begin with, it keeps players from continuously speculating about how they can piece the entire series together.
However, it also rules out some fan theories that have convincing logic about how to piece the timeline puzzle together. Although, talented theory crafters will likely not be deterred and continue searching for the smallest details in the series.
The creative freedom of moving to a new Zelda timeline
The benefits of two Zelda timelines
Of course, this new timeline, by Removing the burden of using a unique convoluted timelineOpen up more possibilities for creative freedom. The team can choose to continue working with the clean slate provided by BOTW And TOTKOr they can go back to the previous timeline and build on it with more games.
However, since the games are reportedly supposed to continue the style of BOTW Rather than returning to what is considered to be the classic Seldom Style, it would make sense to stick with a new timeline in honor of the shift. In any case, it’s hard to argue against having more Seldom Games released.
Related
This Could also make going back to older games for a remake easierEspecially when the current trend of remaking games in a way that changes the original content instead of just polishing it, bringing it up to modern gameplay standards. If there were remakes that needed to consider additions to the timeline that were made after the game’s original release, or even just add references to the games, it would become a bigger task.
In the end, it seems better from every angle to create a new timeline instead of sticking to the previous one, and it opens up the most possibilities for the future of the series.
Since the games are reportedly supposed to continue the style of BOTW Rather than returning to what is considered to be the classic Seldom Style, it would make sense to stick with a new timeline in honor of the shift.
The timeline for the whole Seldom Series has always been a topic full of speculation, especially before the official timeline was released. There was more BOTW was released.
While it’s fun to build theories about the games and how they might be connected, it might be better to set a precedent for new games to be on the new timeline, or even give them their own separate space where they aren’t related to past titles . A series does not have to have every game in it connected to each other. Now, there is the potential to go somewhere else The Legend of Zelda: Breath of the Wild.