Black Myth: Wukong – All Yaoguai main boss locations

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Black Myth: Wukong – All Yaoguai main boss locations

Many of the bosses in Black Myth: Wukong are Yaoguai chiefs and Yaoguai kings; Anthropomorphic animals, powerful warriors and all sorts of dangerous enemies. A Total total of 91 bosses are divided into six chapters of the game. While some of the bosses are required to progress, others are considered optional.

This guide contains major spoilers for all six Black Myth: Wukong Chapters. Read with caution.

It is easy to miss some of Black Myth: Wukongs bosses, as they are nestled in secret areas and require specific actions to meet, such as ringing the three bells in Chapter 1 to fight Elder Jinchi. Others are off the beaten path but still worth fighting due to very important material drops.

Related

All bosses in Prologue/Chapter 1

Wandering White, Black Bear Guai, and more

Once you finish the tutorial boss battle in the prologue of Black Myth: WukongYou will have Eleven other bosses to fight with In Chapter 1. Each of the bosses can help train your skills and prepare you for your difficult journey. Many of the bosses drop important foundational spells, such as Cloud Step, along with the resources you’ll need to gain a foothold in this dangerous world.

Chief

Place

Erlang, the Holy Divinity

Prologue

Bulgard

Forest of Wolves – Front Hills

Wandering far

Forest of wolves – outside the forest

Guangzhou

Forest of wolves – outside the forest

Lingxuzi

Forest of Wolves – Guanyin Temple

Bau-li-guh-lang

Bamboo Grove – Snake Trail

Guangzhou

Bamboo Grove – Snake Trail

White clad noble

Bamboo Grove – Marsh of White Damp

Black Wind King

Black Wind Coffee – Coffee Interior

Black Bear Guai

Black Wind Cave – Bodhi Peak

Elder Jinchi

Ancient Guanyin Temple – Grand Chamber

Red long

Forest of Wolves – Long Claw Grove

All bosses in Chapter 2

Tiger Vanguard, Yellow Wind Sage, and more

Chapter 2 opens up the game and everything you can do, introducing concepts like medicine Black Myth: Wukong And with bosses that drop some of the most important spells, items and skills you can collect. There are seventeen bosses in Chapter 2And don’t leave one alone.

Chief

Place

Long-li-goh-baw

Sandgate Village – Village entrance

Earth wolf

Sandgate Village – Village entrance

King of Flowing Sands and Second Rat Prince

Sandgate Village – Valley of Despair

First Prince of Flowing Sands

Sandgate Village – Valley of Despair

Tiger Vanguard

Crouching Tiger Temple – Temple entrance

Tiger’s acolyte

Yellow Wind Formation – Windrest Hamlet

Stand Vanguard

Fright Cliff – Rock Clash Platform

Gore-eyed Daoist

Sandgate Village – Valley of Despair

Game Mother of Stones

Fright Cliff – Squall Hideout

Man-in-stone

Fright Cliff – Squall Hideout

Yellow Wind Saga

Crouching Tiger Temple – Basement

Shigandang

Fright Cliff – Rock Clash Platform

crazy tiger

Sandgate Village – Bottom of the Well

Yellow-robed squire

Fright Cliff – Rockrest Flat

Tiger Vanguard (Secret Boss)

Kingdom of Sahali – Sandgate Pass

Fuban

Kingdom of Sahali – Sandgate Bound

Black long

Fright Cliff – Hidden Loong Cavern

All bosses in Chapter 3

A tiger, macaw chief, and more

Chapter 3 features Twenty one boss battlesBoth main and secret bosses. Some of the best transactions in Black Myth: Wukong Are unlocked after beating the bosses (mainly Yin Tiger, Monk from the Sea, and the final confrontation of Macaque Chief at the end of the chapter). You will also collect important materials and incredible armor if you survive each of the bosses.

Chief

Place

Macaw Chief 1

Snowhill Path – Frost-clad Path

Kang-Jin Lung

Snowhill Path – Mirrormere

Captain Lotus-Vision

Pagoda Realm – Mani Will

Captain Smart-Kul

Pagoda Realm – Mani Will

Macaw Chief 2

Pagoda Realm – Warding Temple

Kang-jin stars

Bitter Lake – Turtle Island

Sian Lung

Bitter Lake – Turtle Island

Apramana Bath

Bitter Lake – North shore of the Bitter Lake

Chen Lung

Bitter Lake – North shore of the Bitter Lake

A tiger

Zodiac Village – Village Entrance

non-white

Valley of Ecstasy – Mindfulness Cliff

Long-lee-guh-long

Valley of Ecstasy – Forest of Felicity

Old Ginseng Guai

Valley of Ecstasy – Forest of Felicity

Can’t

Valley of Ecstasy – Brook of Bliss

Green-capped marshalist

Valley of Ecstasy – Melon Field

Captain Weed-Illusion

Valley of Ecstasy – Longevity Road

Captain Kalpa-Wave

Valley of Ecstasy – Longevity Road

Not clean

New Thunderclap Temple – Temple entrance

Non-Void

New Thunderclap Temple – Temple entrance

Monk from the sea

New Thunderclap Temple – Temple Entrance

Yellowbrow & Macaque Chief

New Thunderclap Temple – Mahavira Hall

All bosses in Chapter 4

Zhu Baije, Scorpion, and more


Zhu Bajie boss spoke to the Destined One before boss fight in Black Myth: Wukong.

Chapter 4 continues the onslaught of combat with Fifteen boss battles. The collection of battles includes a fight with your friend Zhu Baije, one of the three main companions of Journey to the Westwho is forced to fight the fate thanks to the second sister’s power. In this chapter you can also collect a few more spirits, including Centipede Guai and Fungiwoman.

Chief

Place

The second sister

Village of Lanxi – Estate of the Zoo

Senior Amourworm

Webbed Hollow – The Verdur Bridge

Venom Daoist 1

Webbed Hollow – Pool of Shattered Jade

Centipede Guai

Webbed Hollow – Medium Hollow

Buddha’s right hand

Webbed Hollow – Cliff of Oblivion

Bau-li-guh-baw

Webbed Hollow – Lower Hollow

This is Badji

Webbed Hollow – Hat of Immortality

Violet Spider

Webbed Hollow – The Gathering Cave

Commander Beetle

Temple of the Yellow Flower – Forest of Ferocity

Hundred-Eyed Daoist Master

Temple of the Yellow Flower – Court of Illumination

Fungiwoman

Temple of the Yellow Flower – Court of Illumination

Venom Daoist 2

Temple of the Yellow Flower – Court of Illumination

Scorpion

Purple Cloud Mountain – Bounds of Deity’s Abode

Daoist Mi

Purple Cloud Mountain – Bounds of Deity’s Abode

Dusqueil

Purple Cloud Mountain – Cloudnest Peak

All bosses in Chapter 5

Father of Stones, Red Boy, and more


Red Boy, a red-skinned demon child, smiles at a glowing golden stone in his hands.

Chapter 5 features a climactic boss battle with Red Boy, one of the most prominent figures to emerge from Journey to the West and its many retellings. Including Red Boy, there are Fourteen boss battles in Chapter 5. As this is the last chapter of Black Myth: WukongThe bosses will represent some of the Destined One’s toughest battles yet.

Chief

Place

Pale-axe stalwarts

Woods Of Ember – Ashen Pass I

Brown-iron cart

Woods Of Ember – Ashen Pass I

Gray-bronze card

Woods of Ember – height of Ember

Crimson-silver card

Furnace Valley – The Emerald Hall

Father of stones

Woods of Ember – height of Ember

Fast as wind & fast as fire

Woods of Ember – height of Ember

Flint Chief

Furnace Valley – Valley entrance

Cloudy Mist & Misty Cloud

Furnace Valley – Valley entrance

Keeper of Flaming Mountains / Yin-Yang Fish

Furnace Valley – The Emerald Hall

Nine-capped Lingzhi Guai

Field of Fire – Ashen Pass III

Baw-long-long

Coffee is available

Top takes bottom & bottom takes top

Coffee is available

Red Boy / Yaksha King

Field of Fire – Fallen Furnace Crater

A golden-eyed beast

Coffee is available

All bosses in Chapter 6

Emerald-armed mantis, rock monkey, and more


Stone Monkey looks menacingly at the Destined One in a screenshot from Black Myth Wukong.

As you progress to the final boss and ending of Black Myth: WukongThere are a lot of bosses to kill in the foothills, especially along the Verdant Path. There are just Twelve owners left Before the destined one reveals his destiny. By this point, you’ll have all the spells, staffs, and tools you need to overcome the final challenges and defeat all 91 bosses. Black Myth: Wukong.

Chief

Place

Supreme Inspector

Foothills – Verdant Path

Sam Chief 1

Foothills – Verdant Path

Sam Chief 2

Foothills – Verdant Path

Water-wood animal

Foothills – Verdant Path

Son of Steiner

Foothills – Verdant Path

Lang-Baw-Baw

Foothills – Verdant Path

Giant Shigandang

Foothills – Verdant Path

Gold Armored Rhino

Foothills – Rhino Watch Slope

Cloudtreading Deer

Foothills – Deer Sight Forest

Peng-Ek General

Foothills – Mantis-catching swamp

Emerald-armed mantis

Foothills – Mantis-catching swamp

Stone Monkey / The Great Sage’s Broken Shell

Birthstone – Heart of Birthstone

Released

August 20, 2024

Publisher(s)

Game science

ESRB

B for adults 17+ // blood, violence

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