Author: Connor Lindsay

Blessings and charms were introduced into the Dungeon Master Guide 2024 to Dungeons and Dragons as a new type of reward for DMs to give their players. Each is a small but significant supernatural benefit this comes as payment from a celestial, fey, or some other type of extraplanar being with great magical power. They provide stat boosts, extra spells, and other benefits that any player would be happy to have. Of the two, blessings are generally more powerful as they are permanent, while amulets are typically temporary or have limited uses. No charm or blessing can truly be considered…

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Bastion building is an interesting new feature of Dungeons and Dragons 2024 Dungeon Master's Guidewhich allows players to create and customize their own bases. The book includes tons of rules and mechanics for how these bastions work and how dungeon masters can create encounters around them. An essential part of these bastions are their facilitieswhich come in basic and specialty varieties. These are rooms that players or mercenaries can use to craft new items, empower the group, and gather resources. Each Bastion has several basic facilities that it needs to include, but there are 30 different special facilities that players…

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Fight in Dungeons and Dragons It can be fun, but it can also be slow and complicated. This problem is exacerbated when a fight becomes too large, such as during a siege or large-scale battle; that's why, many DMs often look for different mechanics to use in these circumstances that change the rhythm of combat. Employing large, heavy siege weaponry is one way to do this, although in previous editions siege weapon options have often been too slow to be effective or too low in damage. THE Dungeon Master Guide 2024 aims to change that, with modified rules for existing…

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Despite being steeped in the lore of the Forgotten Realms, Baldur's Gate 3 strives to make itself accessible to new players. It goes out of its way to provide concise information and explanations for characters connected to past events, such as the fall of Netheril and Sarevok's conquest of Baldur's Gate. One event in particular deserves a lot of explanation, being the fall of Elturel on Avernus, something that actually happened during an established period Dungeons and Dragons module before BG3 it happens. Descent into Avernus It's a 2019 D&D campaign book that follows the city of Elturel and its…

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Baldur's Gate 3 contains several summoning spells and abilities, expanding the basic group of four characters with new allies and entities. He is a mechanic transported from Dungeons and Dragonsalthough in this case, players don't have to worry about annoying their DMs by filling the map with little creatures. Like a video game, BG3 can account for far more summons than people can comfortably keep up with in a tabletop RPG, and this is evident in the number of creatures players can have in their party. Exactly how big a party can get, however, is not immediately clear. Players have…

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Baldur's Gate 3 is full of tough choices, and one concerning Wyll Ravengard in act three is particularly troubling. The warlock's patron, Mizora, shows up to offer him an ultimatum: he can have the freedom he desires from their pact, but in exchange, his captured father will surely die. Alternatively, Mizora will help Wyll save his father, but he must give up his soul to her forever. It's an awful position to put Wyll in, as someone who dreads his attachment to the devil yet cares more for his father than himself. Wyll struggles with the choice, and in the…

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A lot of Baldur's Gate 3 The first act revolves around Emerald Grove, a safe haven for druids that is currently under threat. With goblins trying to enter and a group of Tiefling refugees seeking shelter, tensions within the grove are rising, and Kagha, their current leader, plans to perform a magical rite to isolate the grove from the outside world. This rite, the Ritual of Thorns, requires a special idol to take place: the Idol of Silvanus, which players can find in the center of the woods. For players who want to stop the Ritual of Thorns and stop…

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Elves and dwarves are iconic fictional species in countless fantasy settings, and play a large role in the world of Dungeons & Dragons. Both have been choices for player characters since the first iteration of the gameAnd both have reworked rules in the 2024 Player's Handbook. And while changes to such staples of the setting can be difficult to get used to, the buffs to these species' features provide them both with a much-needed power boost. While dwarves and elves remain popular choices for player characters, they have been seriously outclassed by newer choices like Aasimar, Changelings, and Firbolg. Especially…

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Cyberpunk 2077 Players will likely be familiar with the enigmatic tinkerer Mr. Hands, who appears briefly in the main game but appears more frequently in the Phantom Freedom DLC. Hands is the prominent fixer in the Pacifica and Dogtown districts of Night Cityoffering jobs focused on the area's crime underbelly. He is by far the most distant fixer, appearing mostly as a silhouette in holographic calls, with the only thing visible being his cybernetic hands. Within the DLC, V can work more closely with Mr. Hands, eventually meeting him face to face as they progress through the story of Phantom…

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Within a certain area of Baldur's Gate 3players may come across the kuo-toa, a strange group of fish in the middle of an even stranger ceremony. A group of creatures stand praising a bloody altar, upon which a powerful redcap will appear if players get close enough to trigger the cutscene. Depending on how players handle the interaction, they may end up fighting with the entire group, or they could gain a powerful new ally. It is a completely optional encounter and, due to the strangeness of the kuo-toa, it is an encounter that attracts the attention of whoever encounters…

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