All Cyberpunk 2077 fixes, ranked by their rewards

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All Cyberpunk 2077 fixes, ranked by their rewards

Most jobs in Cyberpunk 2077 Come courtesy of fixers, intermediaries who communicate with clients and ensure that all parties are fairly compensated. And while some in-game fixers, like the treacherous Dexter DeShon, may leave a bad taste in players’ mouths, others are on the up and up. And Maintaining relationships with characters is critical to staying employed as a brand, Not to mention some valuable bonus rewards.

Almost every one of the fans V can work with in Night City offers some unique bonus after completing all of their gigs, usually one related to their story or aesthetic. Since the fixers range so greatly in style and personality, There is a variety of high-end rewards they provide. They differ not only in style but in substance, some are much more useful than others.

8

Rogue amendments leave players empty-handed

The queen of the afterlife does not offer a fair compensation

No fixer’s ultimate reward is more disappointing than Rogue, which Amounts to absolutely nothing. It feels like a real missed opportunity, since Rogue is revered as one of the most powerful fixes in the game and offers some of the most detailed gigs. There are three in all, making you the fixer with the smallest number of unique jobs, and after all of them are done, there is simply no more communication from the queen of the audience.

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Admittedly, Rogue works a little differently than other fixes. She isn’t available to work with until later in the game, when V’s reputation is higher, and they reach a certain point in the story, and she has more to do with Johnny Silverhand’s backstory. moreover, Players can get a unique gun from her if they go for a safe ending to the base game. Still, it’s a shame she’s the only fixer to leave V high and dry at the end of their gigs. Except for Dexter DeShon, of course.

7

Dakota Smith offers a standard version of a unique vehicle

The Nomad offers an underwhelming reward when compared to another vehicle

Dakota is the stoic fixer of the bad lines outside Night City, offering jobs across the desert expanse. It makes sense, then, that Her reward is a vehicle good for navigating this harsh terrain. And by all means, the Mackinaw “Saguaro” truck is a good vehicle. It is durable and large, great for traversing the badlands.

Many cars will have trouble handling when driving off-road, turning or flipping. Vehicles like the Saguaro are much more powerful, meaning they can get V across the badlands much more quickly.

What takes this reward down several notches is the fact that A very similar vehicle can be acquired through another method, the racing-themed “The Beast Within Me” quest line. Completing every quest involved in this story and siding with Claire at the end gives the player ownership of “Beast,” a McCann truck just as powerful as Dakota’s Saguaro, only a little bigger and faster. There is nothing to make Dakota’s version better, or even as good. As such, this fixing reward is hardly worth getting if players have already completed Claire’s quests.

6

Dino Dinovic’s car is modern, but nothing special

A green variant of a classic vehicle from the rockerboy

The Quadra Type-66 is a cool machine, and one that any gamer would be happy to add to their collection. And Dino Dinovic, the rockerboy fixer of the city centre, offers A unique green variant of the car after completing all its gigs. With only five jobs on offer, Dino’s missions are easy to complete in their entirety, making this one of the quickest fixing rewards players can acquire.

Unfortunately, much like Dakota’s McCann, There is nothing to make this version of the Type-66 better than its peers. Other versions of the car can be acquired through other missions, or even at the autofixer. Dino’s car looks neat, but apart from aesthetics, there is nothing to make it special.

5

Regina Jones offers some unique cyberware

Phantom Liberty updates this reporter’s offerings

Regina has by far the most gigs for any fixer, with 23 missions available around the Watson District. She is one of the first fixers players will encounter, and the only one who offers jobs in the first act of the game. She is unique among fixers, and it makes sense that her reward would be something that stands out. And it has, in a way, since Regina is the only fixer to offer V cyberware as a reward. Regina is also unique in that her reward changes depending on whether players have these Phantom Liberty DLC.

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In the base game, Regina offers a high-level neofiber cyberware implant, which is a nice reward, as buying this item would normally cost a fortune. However, it is not inherently unique in any way. With the DLC installed, Regina gives players an axlock, A piece of cyberware good for Netruning builds that is unavailable outside of Dogtown. Since players will likely receive this reward before starting the DLC, this will be a completely unique upgrade for a while, one of the few Cyberware listed as “iconic.”

4

Mr. Hand has more quests in the DLC

A unique variant of an ordinary car

In the base game, the enigmatic Mr. Hands offers only one job as a fixer, largely absent from the game. But he is very important Phantom LibertyThe only fixer working in the Dogtown area. Charismatic and mysterious, Mr. Hands offers gigs to disrupt the balance of power in the Barghest-dominated district and build his own power. He offers ten gigs over the DLC, and at the end, Offers players a unique car as a reward.

The gig Mr. Hands offers in the base game is different from the ten he offers in the DLC, meaning completing the original task has nothing to do with acquiring this car.

The Sport R-7 “Sterling” is a fancy-looking silver sports car fit for the classy gentleman’s hands. Like the other Fixer vehicles on offer, it’s not mechanically unique, Only different from base variants because of its unique appearance. However, the R-7 is the most expensive vehicle of the three that fixers offer, meaning getting the reward version saves players the most money. Plus, it’s hard to deny how stylish this car is.

3

Wakako Okada gives players a powerful melee weapon

A sword that chops through enemies in the early game

Wakako Okada is an intimidating fixer who rules Westbrook and has enormous power over the Tyger Claws gang. She is the first fixer players are likely to meet, since act one of the game starts during a gig she hired V for. Her jobs tend to require a bit of stealth to be done optimally, and it makes sense that her ultimate reward is A weapon perfect for stealth encounters: the Biaco Katana.

The sword was once Wakako’s, who only used it during tense negotiations, according to its description. Nevertheless, it is One of the better katanas in the game due to the increased attack rangeAnd it can be acquired pretty early, since Wakako only has eight gigs to complete. It’s eventually surpassed by a weapon acquired during the main story, but in the early game, it’s a great addition to any player’s arsenal.

2

Sebastian Ibarra presents a fiery pistol

An explosive handgun is worth the effort

Sebastian Ibarra, or “Padre,” is a fairly scary fixer whose calm demeanor and religious allegories foreshadow some pretty violent gigs. Many of them are in the “gun for hire” category and see V either kill or restore certain undesirables. It is therefore acceptable Padre’s ultimate reward is a gun with great lethal potentialWith a biblical name to match its fiery power.

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Seraph is a unique pistol that Fires explosive rounds and can potentially light enemies on fire. For such a small weapon, it packs a serious punch, and its flaming effects can be powerful in combat. It is also one of the few iconic weapons that allows any mods to be added to it, allowing for a scope and muzzle. As such, it can reach greater heights than other iconic pistols of the same make, such as the Congo.

Seraph (fiery pistol)

1

Muamar Reyes rewards players with one of the best shotguns in the game

El Capitan has a weapon with a lot of kickback

The best fixing reward in Cyberpunk 2077 Is the Bloody Maria Shotgun, offered by Muammar “El Capitan” Reyes after completion of all his gigs. Muamar is one of the gayest fixers in the game, with a kind personality and respect for his associates. He has ten jobs for V to complete, not including the vehicle stealing gigs available in the DLC. He offers this unique shotgun as a reward After players complete all his work.

Bloody Maria has a striking visual design with powerful bonus effects. Its knockback potential is much greater than ordinary shotguns, That can make many tough fights feel like cakewalks. It also has an increased bleed and dismemberment chance, making it better than the default all around. Shotguns are often underutilized in Cyberpunk 2077, But fans who ignore this weapon are missing out.

Source: Cyberpunk 2077/YouTube

Based on the 1988 tabletop game, Cyberpunk 2077 is a first-person action RPG game set in a dystopian cyber future developed by CD Projekt Red. Players will tackle the streets of Night City as customizable protagonist V, who struggles to keep their memories intact after receiving a strange cybernetic implant that slowly overrides their memories by a deceased celebrity known as Johnny Silverhand, played by Keanu Reeves.

Franchise

Cyberpunk

Released

December 10, 2020

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