There is so much to do and see in Fallout 4 That it is extremely easy to miss a lot of it. In fact, players with up to 1,000 or more hours in the game are still missing some minor and even major features and quests. It’s incredibly impressive how much was crammed in Fallout 4So much so that dedicated fans can easily miss a lot of it.
One such feature is to do with companions and includes one of the many hidden quests in Fallout 4 That players can very easily miss. This is actually a fun mission, and it can be done a little more than once, depending on how well players tend to their settlements. novelty, This feature was so well hidden that most players never even heard of it.
Fallout 4 companions and settlers can be kidnapped
It starts a unique kidnapping quest
Players can be kidnapped in their companions and other settlers Fallout 4 Thanks to a minute’s worth of searching Which can happen randomly during a playthrough. The quest can be started when players talk to Preston Garvey, listen to Radio Freedom, or talk to any settler. They will inform the player that a settler, who may be one of the player’s currently inactive companions, has been kidnapped and is being held for ransom. This is shown by user mr atlas_ On Reddit, who kidnapped Piper the companion.
This is a completely random event, not prompted by any of the player’s actions, and may even occur before fans join the Minutemen. It is also not the same as losing companions Fallout 4Which is a completely different matter. so, It’s no surprise that the majority of Fallout 4 Players have not encountered this radiant questEven after sinking thousands of hours into the game.
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Even some of these Fallout 4 Characters that players wish for companions can be kidnapped, as it is not exclusive to people’s currently acquired companions. Once the quest is started, the player will get a message at the top with the quest name being “Kidnapping By” and then the quest location. interesting, This is a mission that players can failAnd there are severe consequences for doing so.
Players must go and rescue their kidnapped companions or settlers
Alternatively, they can pay the ransom fee
After receiving the quest, players have two choices: give the settlement leader the necessary caps to pay off the ransom fee, or go to the place where the settler is being held and save them. The settler can be kidnapped by gunners, super mutants or raidersSo players will have to decide if it’s worth the guess. While the kidnapped settlers will not be guarded by the hardest enemies in Fallout 4The kidnappers will put up a fight.
However, it is worth noting that it is currently not known what actually prevents this mission from happening
The same process applies if companions have been kidnapped instead of a regular settler. Players will have to pay a steep fee to get them back safely or go out and save them, only this time without their support. moreover, The same settlers and companions can be kidnapped repeatedly in Fallout 4No matter how many times fans save them.
There are 29 locations that the kidnapped settler or companion can be taken into Fallout 4. This includes Back Street Apparel, Coast Guard Dock, DB Technical High School, Gunners Plaza, Nordhagen Beach, Parkview Lounge, The Shamrock Taphouse and more. It is completely random to which place the victim will be takenAlthough it depends on which band took them in the first place.
Players can fail to save the kidnapped man in Fallout 4
Companions will hate it if the victim is not rescued
It is possible to quit the kidnapping missions in Fallout 4With the consequences of doing so pretty hard. If a regular settler is kidnapped, players have three days to rescue themAfter that, the settler will be killed, and the mission will fail. Companions will have a very negative reaction to this, and because the mission can happen several times, if it repeatedly fails it can have a drastic effect on their relationship with the player.
So, players will need to make sure they come equipped with the best guns Fallout 4 In order to help save the kidnapped person. Alternatively, they can attempt to stop it by increasing security in their various settlements. however, It is worth noting that it is currently not known what actually prevents the mission from happening And whether using defenses in settlements makes a huge difference.
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Nevertheless, it can not hurt to improve security a little to prevent gangs from kidnapping settlers and companions over and over again. Of course, if players want to see this quest happen, as it is quite rare, they should just leave their settlers defenseless. Regardless, this is further proof that Fallout 4 is absolutely packed with interesting content, so much so that players can often miss it completely.
Source: MisterAtlas_/Reddit