Like most MMORPGs, Throne and Liberty Gives players full control over the images of their character, allowing for truly creative and excellent builds like the Blademaster. This build, and variants of it, is currently one of the most popular in PvE thanks to its sheer power, with mobility, survivability and CC options. Not only is it versatile, making it good for players who like to shake things up, but it also allows for some tanking if you decide you’re bored with damage.
The Blademaster build uses a combination of ​​a Greetsword and Daggers, and by the end game you will have a few options for each weapon archetype. In order to fully utilize this build, you need to target a few key skills and weapon masteries. Some skills are interchangeable with others depending on how you prefer to play, and the guide will offer some alternatives when they are relevant.
Best stats for a Blademaster build
Prioritize STR and DEX, with the remaining points to PER
Before talking about the weapons you will need for your Blademaster, you will need to allocate your stat points properly. In order to maximize your ability to stun, do critical hits and regen health, here is the stat distribution you should start with:
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Strength: 30 – Increases your weapon DMG, health, defense and health regeneration
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Dexterity: 30 – Increases hit chance, attack speed, critical hit chance and max. dmg
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Wisdom: 10 – Increases mana levels, cooldown speed and overall min/max. dmg
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Perception: 19 – Increases hit chance, DMG, and debuff chance and duration
STR and DEX are the most important stats here; As a Blademaster, you’ll want to focus on high health and crit chance. For these reasons, they are also good stats too early. Having these stats high will allow your crowd-control and AoE skills to be more effective, making you a clear machine.
Related
As you level, continue to increase your stats in this general proportion, but don’t focus too much on making the points just work out. It would be best if you also keep an eye on which points go where based on your gear and weapon bonuses, so make sure to take a look at the numbers when you significantly change your loadout.
For your Guardian, go with Shade Revenant Stheno, which balances out your base damage and helps keep enemy groups under control.
Best weapons for a Blademaster build
The best weapons are found in the end game
Some Greatsword and Dagger combinations work well for the Blademaster build; What you need to Focus on in a weapon is the one that prioritizes strength and dexterity, as the Blademaster kit scales off those attributes. If you’re not sure which Greatsword to choose, consider checking out MMOLaters video on YouTube. That said, here are the best weapons to look for when building your Blademaster:
Weapon type |
Weapon |
Bonuses |
Explanation |
---|---|---|---|
Great sword |
Tevent’s Warblade of Despair |
DEX: +3 STR: +4 Stun Chance: +42 |
The sword’s skill, Tevent’s Despair Trap, deals 325% base damage in a 1.5m radius around the user When a collision, shock or stun is applied with a great-sword skill. Combines well with the Stunning Blow skill. |
Great sword |
Adentus’s Gargantuan Greatsword |
STR: +4 Crit Chance: +159 Build Bonus DMG: 8 |
Adentus’s Greatsword deals +3 base damage for every 1,000 of health when attacking. The minimum bonus is 15, and the maximum is 60, Allowing your weapon damage to balance off your health pool, boosted by your high STR and passive. This increases avoiding damage to keep your DMG bonus high. |
Daggers |
Lecovirus’s wicked thorns |
Per: +3 Wis: +4 Crit Chance: +39 |
Once again, this weapon focuses on raising WIS and PER, along with increasing your crit chance just a little. Combining this with Inject Venom and Destructive Fang means your Daggers will provide consistent debuffs to poisoned enemies. |
Daggers |
Rex Chimaerus’s fangs |
Dex: +8 Wiccan Chance: +17 Wildling Bonus Dmg: +8 |
Rex Fangs plays a similar role to Wicked Thorns but adds more Weaken rather than Crit Chance. Either way, your daggers are less important than your greatsword in this build. |
You can go for other options in the Blademaster build, but these options will provide you with an excellent base to start with. These are end-game weapons and can be hard to come by, so feel free to branch out if you don’t feel like hunting them down. remember, What is essential in a Greetsword is something that can combo with Stun, Collision, and Shock or that can balance with absence of one of STR or DEX.
Your daggers are less critical since you’ll be holding them in your hand, but you still need to add bonuses to STR, DEX, or PER at the very least. This build primarily focuses on increasing Greetsword damage by applying debuffs, and to do this effectively, you need to pick the right passive skills.
Best passive skills and weapon masteries for a Blademaster build
Focusing on the benefit of debuffed enemies through critical hits
For your passive skills, you’ll want to pick skills that balance survivability with damage, which can be a bit tricky when choosing from all your options. The main skills you should pick up are Cold Warrior and Assassin’s instincts, with Destructive Fang and Vital Force acting as supplements.
The skills below are recommended but not necessarily required for the build to function. Remember to look for increased crit rate and abilities that use the buff targets. Consider the following skills:
Skill |
Effect |
---|---|
Strong constitution |
Provides +470 max health and 10 health regen. |
Vital Force |
Increases Melee, Magic and Ranged Hit Chance by 0.62, Skill DMG by 0.07 and Stun Chance by 0.425 for every 100 Max Health. |
Cold Warrior |
Increases Melee, Magic, and Ranged Heavy Attack chances by 120 against shocked or stunned targets. Increases Melee, Magic and Ranged Crit chances by 105. |
Raging frenzy |
Increases skill damage boost by 50 when three or more targets are within a five-meter radius. |
Indomitable Armor |
This damage gives a 25% chance to increase Magic, Melee and Ranged Defense by 140 for 2s, which can stack up to 3x. |
Killer’s instincts |
Increases magic, melee and ranged critical hit chances by 66. |
Destructive Fang |
When attacking targets debuffed by Poison or Thundercloud, there is an 80% chance to reduce the target’s Magic, Melee and Ranged Defense by 40 for 3s. |
Wrathful Edge |
Increases criticism. DMG by 9.6%. |
The passive skills work together to increase the effectiveness of Thundercloud and Shock/Stun, which your active skills will apply. You’ll combine these with the Face Off Greatsword mastery, which increases your DMG, chances to weaken and stun, and lowers your cooldowns.
For your daggers, picking the poison branch allows you to maximize the duration of your debuffs, while also giving you lower cooldowns and increasing your mana efficiency. If you don’t want to lean into debuffs and instead want to focus purely on damage, you can also choose the assassin mastery path for your daggers or spread your points between the two.
In addition, strong Constitution and Vital Force build on each other, increasing your damage as your health increases as well. Focus on upgrading the first; They will be essential to give you versatility in tanking, if you choose. With high health and high damage thanks to the two passives, along with the defense boost given by Indomitable Armor, you should be well placed to stand up to a good number of enemies at once.
Best active skills for a Blademaster build
Focus on debuff application to deal devastating damage
As previously mentioned, the listed active skills will prioritize Thunderclouds and Cold Warrior-focused debuffing in order to deal as much damage as possible to affected targets. You will have a few skills that will allow you to hit your targets with the debuffs, which will allow you to have higher crits. Chances or lowered defenses to really hit them hard with your heavy attacks.
If you’ve selected the Venom Mastery on your Daggers, you’ll also gain extra synergy with Inject Venom, allowing your debuffs to last longer and thus become more effective. Here are the skills you should pick up:
Skill |
Skill type |
Effect |
---|---|---|
Shadow Strike |
Great sword |
Moving behind a target deals damage equal to 200% of base damage and has a(n) 80% chance to bind the target for 2s. |
Stunning blow |
Great sword |
Deals 150% base damage, with a(n) 80% chance to stun the target for 3.2s. Targets immune to stun are shocked for 8.4s instead. Each successful heavy attack sets the stun duration to 3.7s and the shock duration to 9.4s. |
Guillotine blade |
Great sword |
Deals 750% of base damage + 111 damage. Deals 975% of base damage + 144 damage to Collision: Prone or shocked targets. The damage is amplified by 100% against monsters. On hit, weakens the target, decreasing incoming healing by 60% for 6s. The damage increases up to 100% in proportion to the charge time. |
Gaia Crash |
Great sword |
Slams the Greatsword in a 12m-long, 3m-wide area in a selected direction to deal 295% of base damage + 79 damage. |
injection poison * |
Dagger |
|
Cleaving Moonlight * |
Great sword |
Charges to the target within 3m to attack all nearby targets in a 1.5m radius 3 times. Each attack deals 190% of base damage + 35 damage. The number of attacks increases up to 4 times with the off-hand weapon activation. |
Valiant Brawl * |
Great sword |
Attacks 3 times in a row, each attack dealing 205% of base damage + 71 damage. 100% more damage against monsters. Each time a hit becomes a hard attack, the remaining cooldown decreases by 20%. |
Ascending Slash |
Great sword |
Deals 320% of base damage + 126 damage. Has a(n) 80% chance to cause collision: Prone against bound, sleeping or stunned targets or those using Static Defense for 2.5s. Each hard attack increases the duration of prone by 1s. |
death knell* |
Great sword |
Deals damage equal to 530% of base damage + 181. Against bound, sleeping, shocked or stunned targets, damage increases by 30%. The damage increases up to 100% proportional to the charge time. The damage is amplified by 80% against monsters. |
will breaker |
Great sword |
It deals 100% of base damage to all enemies in a 3m radius area and applies to Weaken, which decreases Melee, Ranged and Magic Defense by 720 for 6s. |
Da Vinci’s Courage * |
Great sword |
Increases Max Health by 1000, Health Regen by 250, and Attack Speed ​​by 15% for 12s for party members within a 15m radius. |
Brutal incision |
Dagger |
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Here you will rely mainly on Death Blow, Valiant Brawl and Gaia Crash to do most of your damage, with Guillotine Blade and Cleaving Moonlight also playing an important role in your rotation. Inject Venom should start your skill rotations every time, as applying poison will trigger your Destructive Fang passive, improving your crit rate and lowering your enemies’ defenses. Brutal Incision also deals extra damage to poisoned enemies, so keep that in mind for dealing a finishing blow.
When upgrading skills, branch into upgrades that apply or use Thunderclouds, Weaken (by Frost), Cooldown Reduction, and AoE Damage. This build focuses on the specific debuffs, and lower CDs will make your skill rotations smoother and easier to time. The CC focus of your AoE upgrades will mean your chances in a 1v1 PvP situation are a bit more challenging, so think ahead when going up against other players.
Your skills, combined with your passives, should give you a pretty high chance of hitting enemies with stun, shock, weaken, or thunderclouds. In addition to these, you’ll also inflict at least one of the three status effects that interact with Tevent’s Warblade of Despair: stun, collision, or shock. No matter what debuffs you apply, you have many options to use the effects, and with the Greetsword chain, your CC will be practically unmatched.
Skill rotations for a Blademaster build
It is important to know if your opponent can be stunned
You should approach most engagements in this general order: DaVinci’s Courage > Inject Venom > Wheelbreaker > Valiant Brawl > Clawing Moonlight x2 > (Stunning Blow > Ascending Slash > Guillotine Blade) > Gaia Crash > Brutal Incision. If your opponent can be stunned, you should include the stunning shock action chain with Ascending Slash and Guillotine Blade. If they can’t be stunned, use Guillotine before Ascending Slash, then use Ascending Slash’s prone to charge and use Death Blow.
Starting DaVinci’s Courage increases your health and damage and can also apply all of its effects to team members. The increase in health also uses up your Vital Force passive, and the rest of this rotation focuses on applying as many statuses as possible to decrease enemy defense and increase your DMG output. You don’t have to start with DaVinci’s Courage all the time if it’s on CD, but it’s useful when allies need healing before a damaging mechanic or when someone is critically wounded.
Best gear for a Blademaster build
Focus on your stats first, and consider the set bonus
The Imperator gear gives beneficial bonuses when you have the four-piece set bonus up, so equip at least four pieces of this gear to increase mobility skills and a higher hard attack chance. For accessories, focus on those that increase your main two or three stats, STR, DEX and PER, like the Conqueror’s Clasp and the Primal King’s Bracers. If you haven’t gotten to the endgame yet, you can check out Delta’s Gamings video on YouTube to see an early/mid game set.
Armors |
|
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Helmet of Field General |
・Cooldown Speed ​​・Melee Endurance ・Ranged Endurance |
Leave embrace |
・ Max health ・ Health regen ・ Debuff duration |
Plate of the Field General |
・ Buff duration ・ Ranged evasion ・ Magic evasion |
Gauntlets of the Field General |
・Attack Speed ​​・Max Health ・Melee Endurance |
Grave Field General |
・ Max Health ・ Melee Endurance ・ Ranged Endurance |
Sabatons of the field general |
・ Max Mana ・ Melee Endurance ・ Ranged Endurance |
Accessories |
|
Embrace of the Conqueror |
・ Max health ・ Stun chance ・ Boost of skill damage |
Bracers of the Primal King |
・ Max health ・ Health regen ・ Debuff duration |
Embossed granite band |
・ Max health ・ Stun chance ・ Boost of skill damage |
Etched alabaster band |
・ Max health ・ Stun chance ・ Boost of skill damage |
Belt of endless slaughter |
・ Max health ・ Health regen ・ Debuff duration |
This gear combination focuses on maximizing health so you get the most out of your Vital Force while also supporting your ability to stun and deal consistent damage. Prioritize endurance because the longer you can stay in a fight, the more damage you will be able to do. in Throne and LibertyDamage isn’t everything, but for this Blademaster build, your main output will be your damage. Although some say the game still has a way to go, fun builds like this make it engaging.
Source: MMOLater/YouTube, Kaidgames/YouTube, Deltia’s Gaming/YouTube
- Released
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October 1, 2024
- developer(s)
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NCSoft
- Multiplayer
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Online multiplayer, online co-op