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Necromancer Book of Dead unique class mechanics in Devil 4 received some major changes to specific stats and effects since the game’s release. While the system remains in place and has not changed significantly, the small details have changed. This guide will highlight these changes and give an overview of the mechanicsthat you can use to find out what works best for you.
The Necromancer is always a favorite among players of the various classes built on Devil 4allowing you Summon hordes of minions and deal lots of damage quickly. The class has also received some buffs, making it even more favorable. While it doesn’t quite reach the same level as the Spiritborn or Sorcerer class, it’s still a weight class which benefits greatly from the Book of the Dead.
How to Unlock the Necromancer Dead Mechanic Book
What it does and how it works
Fortunately, it’s not difficult to unlock the Book of the Dead as it will automatically become available at level 5. After this, you will be able to see the menu in the tab next to the character menu, which has three sections below detailing the available minions. The three servants are Skeletal Warriors, Skeletal Wizards and Golems. However, Golems will not be available at level 5.
Each of these minion types, in return, has a three additional subtypes. These subtypes will slowly level up over time and you don’t need to actively do anything to do this other than leveling up your character. At level 25 you will unlock a unique quest called Call of the Underworldand you will travel to the Fractured Peaks to learn a ritual to summon a Golem.
In addition to getting 30% of their stats, minions will also receive any of your buffs.
All your minions will get 30% of your stats immediatelyalthough there is an exception. There are other optional upgrades for each subtype as well. Not every Necromancer build wants to summon minions, some of them sacrifice them instead. However, if you want to summon minions, you must equip it as one of your active skills.
The skills Raise Skeleton and Golem are what should be on your skill bar if you want to summon them.
If you want more information about using your own minionsyou can see this YouTuber video Goblin Inc.. However, the basic idea is that Skeletons can be frontline swarming minions or backline artillery minions depending on whether they are Warriors or Mages, while Golems are tanks. If you want an ultimate version of the Necromancer, you’ll have to understand how its stats work specifically.
Best Dead Armory Necromancer Book, summons, bonuses and upgrades
All the stats and what they do
The changes in the Book of the Dead occur mainly in the form of the individual statistics for each of the summons and their subtypes. Each has three subtypes, and you’ll want to choose your specialization based on what you want them to do. You can only select one additional bonusbut if you decide to sacrifice them, you will receive a permanent boost. Each minion has a summon limit, but certain Necromancer-specific items you acquire – such as Legendary Aspects – can grant more.
During a fight with a World Boss, minions be automatically summoned again after respawning.
Skeleton Warriors act like normal Skeleton enemies, which attack enemies up close. You can initially summon 4. Their stats are as follows:
Skeletal Warrior Subtype |
Basic Skill |
Optional updates |
Sacrifice Capacity |
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Skirmishers |
Deals 30% more damage but has 15% less health |
You can create 1 additional Skirmisher |
Increase your critical strike chance by 10% |
Each time you critically hit, your Skirmisher’s next attack does the same, dealing 50% additional damage. It only happens every 3 seconds. |
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Defenders |
15% life increase |
Every 6 seconds, Defenders negate the next instance of damage they would take |
You gain 15% Physical Resistance. |
Increase the amount of thorns Defenders inherit from you by 50% |
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Reapers |
Wields a powerful scythe that has a special rope attack, dealing heavy damage every 10 seconds. |
Reaper attacks against enemies with Immobilized, Slowed, Stunned, or Vulnerable reduce the cooldown of the special attack by 2 seconds. |
You deal 10% more Shadow damage. |
Reapers have a 15% chance of stripping the flesh from enemies, which forms a corpse. |
Skeletal Mages are ranged and can send spells against enemies from afar. You can initially summon 3. Their stats are as follows:
Skeletal Mage Subtype |
Basic Skill |
Optional updates |
Sacrifice Capacity |
---|---|---|---|
Shadow |
Deals moderate Shadow damage. |
Shadows have a 10% chance to stun for 2 seconds, once per enemy every 5 seconds. |
Your Maximum Essence increases by 15%. |
Shadows fire an additional Shadow Bolt every 4 attacks. |
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Cold |
Deals cold damage. |
Each time your Cold Mages damage enemies with their primary attack, you gain 2 Essence. |
You deal 15% more damage to vulnerable enemies. |
Enemies frozen by the Cold Mage’s primary attack are vulnerable for 4 seconds. |
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Bone |
Use their own bodies as projectiles, causing great damage at the cost of their own lives. |
Reduce the health cost of your Bone Mages’ attacks from 15% to 10%. After staying alive for 5 seconds, they deal 40% more damage. |
Your overpower damage is increased by 40%. |
Each time a Bone Mage dies from their own attack, they leave behind a corpse and strengthen you for 20% of your base health. |
Golems, as stated, they are more like tanksand they have a large amount of health to face their enemies. Initially you only get 1. Your stats are as follows:
Golem subtype |
Basic Skill |
Optional updates |
Sacrifice Capacity |
---|---|---|---|
Bone |
Taunts enemies, attracting enemy attacks. |
Each time your Bone Golem takes up to 20% of its Maximum Health as damage, it eliminates a corpse. |
You gain 10% increased Attack Speed. |
Bone Golem gains 10% Max Health and the amount of Thorns it inherits from you increases to 50%. |
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Blood |
Drains life from nearby enemies to heal and strengthen yourself. |
Blood Golem absorbs 15% of the damage you would take. |
Your Maximum Health increases by 10%. |
While healthy, the Blood Golem gains 25% damage reduction and 50% damage increase. |
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Iron |
Stuns enemies. |
Every fourth Iron Golem attack causes a shockwave, dealing 30% damage to the primary enemy and enemies behind it. |
You deal 30% increased Critical Strike Damage. |
The Slam attack also makes enemies vulnerable for 3 seconds. |
With all that said, players should decide what they want to do with their summons based on what build they want. The Bone Spiritwave build remains a very popular option, which sacrifices all three summons to gain a powerful boost instead of. You can experiment with what works best based on the style of play they like best. This will give you a preferable experience with the Book of Dead as a Necromancer in Devil 4.
Video credit: Goblin Inc./YouTube