All Cyberpunk 2077 fixers, ranked by their rewards

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All Cyberpunk 2077 fixers, ranked by their rewards

Most jobs in Cyberpunk 2077 they come courtesy of fixers, middlemen who communicate with clients and ensure all parties are compensated fairly. And while some game fixers, like the traitorous Dexter DeShawn, may leave a bad taste in players’ mouths, others are on the rise. AND Maintaining relationships with these characters is crucial to remaining employed as a mercenary, not to mention receiving some valuable bonus rewards.

Almost every fixer V can work with in Night City offers some exclusive bonus upon completion of all of their gigs, usually one related to their story or aesthetic. Because fasteners vary greatly in style and personality, there is variety in the high-end rewards they offer. They differ not only in style but also in substance, with some being much more useful than others.

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Rogue Amendiares leaves players empty-handed

The Afterlife Queen Doesn’t Offer Fair Compensation

No Fixer’s final reward is more disappointing than Rogue’s, which amounts to exactly nothing. It feels like a real missed opportunity, as Rogue is revered as one of the most powerful fixers in the game and offers some of the most detailed work. There are three in total, which makes her the tinkerer with the fewest unique jobs, and after all of them are completed, there is simply no more communication from the queen of the afterlife.

Admittedly, Rogue works a little differently than other fasteners. She isn’t available to work until later in the game, when V’s reputation is higher, and they reach a certain point in the story, and she has more to do with Johnny Silverhand’s story. More, players can get an exclusive weapon from her if they want a certain ending for the base game. Still, it’s a shame that she’s the only fixer to leave V high and dry at the end of her shows. Besides Dexter DeShawn, of course.

7

Dakota Smith offers a standard version of an exclusive vehicle

This nomad offers an underwhelming reward when compared to another vehicle

Dakota is the stoic fixer of the badlands outside Night City and provides jobs throughout this desert expanse. It makes sense, then, that Your reward is a vehicle good for navigating this difficult terrain. And without a doubt, the Mackinaw “Saguaro” truck is a good vehicle. It’s durable and large, great for traversing arid lands.

Many cars will have handling problems when driving off-road, turning or rolling over. Vehicles like the Saguaro are much more robust, meaning they can get V through the badlands much faster.

What takes this reward down several notches is the fact that a very similar vehicle can be acquired via another method, the racing-themed “The Beast In Me” questline. Completing all the missions involved in this story and siding with Claire at the end grants the player ownership of “Beast”, a Mackanaw truck as strong as Dakota’s Saguaro, just a little bigger and faster. There’s nothing that makes Dakota’s version better, or even as good. As such, this fixer reward is hardly worth getting if players have already completed Claire’s quests.

6

Dino Dinovic’s car is stylish, but nothing special

A green variant of this Rockerboy’s classic vehicle

The Quadra Type-66 is a cool car and one that any gamer would be happy to add to their collection. And Dino Dinovic, the downtown rocker, offers an exclusive green variant of the car when completing all your gigs. With only five jobs on offer, Dino’s missions are easy to complete in their entirety, making this one of the quickest rewards players can acquire.

Unfortunately, just like the Dakota Mackanaw, there is nothing that makes this version of the Type-66 better than its peers. Other versions of the car can be acquired through other missions, or even by purchasing it from the autofixer. Dino’s car looks nice, but other than aesthetics, there’s nothing that makes it special.

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Regina Jones Offers Some Unique Cyberware

Phantom Liberty updated this reporter’s offerings

Regina has by far the most gigs offered for any fixer, with 23 quests available throughout the Watson District. She is one of the first fixers players will encounter and the only one who offers jobs in the game’s first act. She’s unique among tinkerers, and it makes sense that her reward would be something that stands out. And it is, in a way, since Regina is the only fixer to offer V cyberware as a reward. Regina is also unique because her reward changes depending on whether players have the Phantom Freedom DLC.

In the base game, Regina offers a high-level Neofiber cybernetic implant, which is a nice reward since purchasing this item would normally cost a fortune. However, it is not inherently unique in any way. With the DLC installed, Regina offers players an Axlotl, a good cybernetic software for netrunning builds that is not available outside of Dogtown. Since players will likely receive this reward before starting the DLC, this will be an entirely unique update for a while, one of the few pieces of cyberware listed as “iconic.”

4

Mr. Hands has more missions in the DLC

A unique variant of an ordinary car

In the base game, the enigmatic Mr. Hands only offers a job as a repairman, and is practically absent from the game. But it appears strongly in Phantom Freedomthe only fixer operating within the Dogtown area. Hands is charismatic and mysterious, offering shows to upset the balance of power within the Barghest-dominated district and build his own power. It offers ten shows throughout the DLC and at the end offers players an exclusive car as a reward.

The gig Mr. Hands puts on in the base game is different from the ten he puts on in the DLC, meaning completing the original job has nothing to do with purchasing this car.

The Sport R-7 “Sterling” is a sophisticated-looking silver sports car worthy of the elegant Mr. Hands. Like the other repair vehicles on offer, it is not mechanically unique, only different from the base variants due to its unique appearance. However, the R-7 is the most expensive vehicle of the three that tinkerers offer, which means that getting this reward version saves players the most money. Plus, it’s hard to deny how stylish this car is.

3

Wakako Okada offers players a powerful melee weapon

A sword that cuts enemies at the beginning of the game

Wakako Okada is an intimidating fixer who rules Westbrook and wields immense power over the Tyger Claws gang. She’s the first fixer players are likely to encounter, as the game’s first act begins during a gig she hired V for. Her jobs tend to require some degree of stealth to be performed optimally, and it makes sense that her final reward be a perfect weapon for stealthy encounters: the Byakko katana.

The sword once belonged to Wakako, who only used it during tense negotiations, according to her description. However, it is one of the best katanas in the game due to its greater ranged attackand can be purchased very early, as Wakako only has eight shows to complete. It is eventually surpassed by a weapon acquired during the main story, but at the beginning of the game it is a great addition to any player’s arsenal.

2

Sebastian Ibarra provides a firearm

An explosive weapon worth the effort

Sebastian Ibarra, or “Padre,” is a pretty scary fixer whose calm demeanor and religious allegories preface some pretty violent shows. Many of them fall into the “guns for hire” category, seeing V kill or incapacitate certain undesirables. It is appropriate, then, that The Priest’s final reward is a weapon with great lethal potentialwith a biblical name that matches his firepower.

Seraph is a unique pistol that fires explosive projectiles and can potentially set enemies on fire. For such a small weapon, it packs a serious punch and its flaming effects can be strong in combat. It is also one of the few iconic weapons that allows the addition of any mod, allowing sights and muzzles. As such, it can reach greater heights than other iconic pistols from the same brand, such as the Kongou.

Seraphim (fire pistol)

1

Muamar Reyes rewards players with one of the best shotguns in the game

El Capitan has a weapon with a lot of counterattack

The best fixer reward in Cyberpunk 2077 is the Bloody Maria shotgun, given by Muamar “El Capitan” Reyes upon completion of all his shows. Muamar is one of the friendliest fixers in the game, with an affable personality and respect for his teammates. He has ten tasks for V to complete, not including the vehicle theft tasks available in the DLC. He offers this unique shotgun as a reward after players complete all their work.

Bloody Maria has a striking visual design accompanied by strong bonus effects. Its repulsion potential is much greater than that of common shotguns, which can make many difficult fights seem like a breeze. It also has a higher chance of bleeding and dismemberment, making it better than standard overall. Shotguns are often underused in Cyberpunk 2077, but fans who ignore this weapon are missing out.

Source: Cyberpunk 2077/YouTube

Based on the 1988 tabletop game, Cyberpunk 2077 is a first-person action role-playing game set in a dystopian cyber future developed by CD Projekt Red. Players will roam the streets of Night City as the customizable protagonist V, who fights to keep his memories intact after receiving a strange cybernetic implant that slowly replaces his memories with a deceased celebrity known as Johnny Silverhand, played by Keanu Reeves.

Franchise

Cyberpunk

Released

December 10, 2020

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