Diablo 4 Launch it instrument of hatred Expansion recently and The new Spiritborn class is the strongest class we’ve seen in the game Since launch. It has blown every other class out of the water, what is expected of the shiny new class for players to try. The Spiritborn class will likely be nerfed in the distant future in order to bring it in line with the other five classes, but it’s sure to stay this strong for the rest of Season 6.
This Spiritborn build is an upgraded version of the Quill Volley leveling build I wrote recently. The end-game variation of the build requires a lot of unique items, which will not be able to obtain until tormented bosses can be farmed consistently. However, players should try and gradually switch to this build as they continue to level up their Spiritborn.
Best end game skills and passive
Three defensive skills boost survivability
The endgame version of the Quill Valley build uses three defensive skills to boost survivability as much as possible, as the player should only rely on two skills for damage. With quill valley is both a basic and a core skill Because of Kepeleke’s route, it will act as the resource generator and main damage source. Damage will be supplemented by the Hunter Ultimate Skill, which synergizes perfectly with the right Runewords.
Skill Tree (58 points) |
skills |
Passive |
---|---|---|
Basic Skills |
Enhanced Thunderspike 1/5 |
N/A |
Core Skills |
Advantage Quill Valley 5/5 |
Vigorous 1/3 Balanced Exertion 3/3 Go through 3/3 |
Focus Skills |
Rated Ravager 1/5 |
Focal Point 1/3 Apex 3/3 Diminution 3/3 |
Defensive Skills |
Reinforced Armored Hide 2/5 Reinforced Counterattack 1/5 Adaptable Plague 1/5 |
Endurance 1/3 Perseverance 3/3 Patient Guard 1/3 Favorable 3/3 |
Potency Skills |
N/A |
Resilient 1/3 Dominant 3/3 Brilliance 3/3 Strong 3/3 Furnace 3/3 |
Ultimate Skills |
Raise the Hunter 1/5 |
3/3 Resolution 3/3 Spiritual Attunement 3/3 Supremacy |
Key passive |
N/A |
Prodigy’s Tempo |
Spirit Hall |
Jaguar Spirit Gorilla Spirit |
N/A |
For this build to work, it is important that the Spirit Hall bonuses are not of the same alignment in order to boost the stacking damage bonus given by Harmony of Ebewaka. As such, this build uses the Jaguar Spirit in the primary slot and the Gorilla Spirit in the secondary slot. This allows the Spiritborn to have consistently high stacks of both Ferocity and ResolveAdding increased attack speed and damage reduction.
Use amethyst gems in armor for increased barrier generation to strengthen the favorable passive.
Best weapons and gear
Craft Tyrael’s mate
The endgame version of this​​​​​​build is quite gear heavy, as well as requiring specific larger affixes in all of the unique gear pieces. Increasing maximum resource will increase the amount of damage the build deals By the route of Kepeleke, so it should be prioritized to get bigger affixes for maximum resources. Both Thibault’s Will and Kepeleke’s Rod can roll with this larger affix. When switching from the leveling build to this endgame version, make sure to keep the Redirecting Force aspect, as it is one of the strongest legendary aspects of Spiritborn.
Chalk piece |
Legendary Aspect / Unique |
Aspect’s effect |
---|---|---|
Helmet |
Harmony of Ebewaka |
Depending on your secondary Spirit Hall choice, your skills are all additionally Jaguar, Eagle, Gorilla, or Centipede Skills. Your skills deal 10-30% increased damage per spirit type they have. (large affix in speed) |
Chest Armor |
Tiral’s power |
White as whole life, your skills unleash a divine barrage with 845 damage. (Great affix in damage reduction) |
Gloves |
aspect of the moonrise |
Damaging an enemy with a basic skill, you gain 4% attack speed for 10 seconds, stacking up to 5 times. When you reach max stacks, you enter a vampiric bloodrage and take 40-100% Basic Skill damage and 15% movement speed for 10 seconds. (large affix in rows to Quill Valley) |
Pants |
Tybolt’s will |
You take 10-20% increased damage while unstoppable and for 5 seconds after. When you become unstoppable, get 50 of your primary resource. (larger affix in maximum resource) |
Shoes |
Duelist’s aspect |
Maximum ferocity increased by 1-5. (large affix in armor) |
Quarterstaff |
Root of Kepeleke |
Your Core Skills are now additionally Basic Skills, free to cast, and deal up to 30% less damage based on their craft cost. When cast at maximum force, your core skills use all force to return to full damage, cast at their largest size and become guaranteed critical strikes, with a 1-3% increased critical strike damage for each point of force spent along the way. (larger affix in maximum resource) |
Cameo |
Banish Lord’s Talisman |
After you spend 275 of your primary resource, your next core skill is guaranteed to overpower. Your critical strikes that Overpower deal 48% increased damage. (large affixes in ranks to core skills) |
Ring |
Ring of the Midnight Sun |
When you critically hit, you regain 20-50% of the power you spent in the last 2 seconds. Get Counterattack’s passive effect. (Great affix in cooldown reduction) |
Ring |
aspect of redirecting force |
Gain an increase in critical strike damage equal to 50% of your block chance. Blocking doubles this bonus for 10 seconds. (Large Affix in Attack Speed) |
In order to fix the resistance problems Spiritborn deals with, the mythic lone Tyrael’s mite is required. The Spiritborn class has trouble reaching maximum elemental resistanceWhich this number completely fixes. Not to mention, the passive damage reduction will allow players to push further into the end game content.
Make sure you put Runewords in your gear, such as PocQue Runeword and TamKry Runeword.
New and improved Paragon board
Max out those glyphs
One of the most important parts to make this one of the best images in the game is to upgrade the corresponding glyphs to the legendary rank, which will massively increase its radius of effect, and also apply an additional bonus. Glyphs have been completely reworked and are now leveled up in the Artificer’s Pit and Can be upgraded all the way to level 100. This makes glyphs stronger than they’ve ever been, and also incentivizes players to build in certain glyphs rather than activate as many as they can.
Paragon board |
rare glyph |
Glyph effect |
---|---|---|
Starter |
Spirit |
For every 5 Dexterity purchased in range, you gain 22.2% increased critical strike damage. Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%. Increase damage to Elites by 8%. |
Sipping |
Manager |
Grants +25% bonus to all Magic nodes in range. Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede Skills increases all damage you deal by 4% for 10 seconds, stacking once per spirit. Increase the damage of Incarnate skills by 5%. |
Viscous shield |
Connie |
For every 5 Intelligence purchased in range, you get 2% increased non-physical damage. Non-Physical Damage Increases all non-physical damage an enemy takes from you by 1%, up to 10%, for 15 seconds. Increases non-physical damage by 5%. |
Convergence |
Talon |
For every 5 Dexterity purchased in the chain, you get 16.7% increased damage with Eagle Skills. Your Eagle Skills deal 15% increased critical strike damage. Increase lightning damage by 5%. |
Disclosure |
Colossal |
For every 5 Strength purchased in the chain, you get +16.7% increased damage with Gorilla Skills. You take 2% increased damage for each stack of Resolve you have. You deal 6% increased damage to nearby enemies. |
The spirit glyph is taken first due to the sheer amount of dexterity nodes in the starter board, Which can reach up to 105/40 dexterityProviding a massive boost in critical strike damage. The Menagerist Glyph is taken further in order to boost the surrounding maximum Resource Magic nodes, which will boost the overall damage of the build thanks to the root of Kepeleke.
The next three glyphs, Connie, Talon, and Colossal, are all taken for stacking damage bonuses, as this build uses multiple spirit types. This build can deal billions of damage in Torment IV, allowing players to freely explore all the end game content in Diablo 4.
Video credit: Rob2628/YouTube