Considering the trend established in past generations, I believe I have a firm idea of what the new battle trick will be in the future. PokémonGeneration 10 Games. Each new generation since Gen 6 has introduced a unique transformational gimmick to the franchise, starting with Mega Evolution, and this trend looks set to continue in future games. But while Generation 10 hasn't been officially announced yet, it's already clear what its new battle mechanics will entail.
Speculation is rife PokémonPotential Gen 10 features as the likelihood of games releasing for the Switch 2 opens up a whole new world of improvements for the franchise. Naturally, it must be recognized that some details relating to the next Pokémon The games scenario has been leaked, but there will undoubtedly still be many surprises in store for people. On the other hand, patterns observable in past generations also provide some clues about the direction of these new games.
Pokémon Gen 10 Battle Trick Will Likely Focus on Abilities
A trick that changes abilities logically follows from previous generations
Looking at previous generations, it's immediately clear that each focused on a different aspect of a Pokémon's design and capabilities, providing players with a temporary power-up that introduces new strategic elements. Evolution, movement, size (and shape), and typing have all been manipulated by one of these battle tricks in successive generations. With that in mind, there are few aspects of a Pokémon that haven't already been altered in this way. And for me, the most prominent and likely to be the focus of Gen 10 is a Pokémon's ability.
It's fair to say that the right Ability can be the difference between a Pokémon being competitively viable or completely defenseless against a prepared opponent. There are many Pokémon that rely on their abilities to fight effectively, and members of most species can have one of two regular abilities or a hidden ability. This in itself offers a significant degree of variation in a Pokémon's capabilities, but a battle trick that revolves around this feature naturally needs to go a step further. I believe this is not only possible, but also has incredible strategic potential.
The most likely function of the next battle trick would be to replace a given Pokémon's normal ability with one that offers a much greater advantage, at least situationally. Of course, to distinguish these Abilities from the effects of other cantrips like Terastallization, they could still provide specific conditional effects rather than generic power boosts. This approach would encourage a new degree of strategic thinking in players, leading them to examine how these new Skills could be combined with Moves and other factors to obtain the best results.
A skill trick would resemble the previous mechanic
Past Transformational Mechanics Share Common Features
It is also possible to make logical assumptions about how this new device will work, again based on the examples given by Pokémonprevious battle tricks. It seems reasonable to me to assume that only one of a player's Pokémon will be able to use a supercharged ability in any given battle. The effects of this new ability may also be subject to a turn restriction like Dynamaxing, although this is less certain given that Mega Evolution and Terastallization are not as limited. Likewise, it may be possible to change the extra ability a Pokémon has access to, such as Z-Moves.
Similarly, a new skill trick would likely need to be triggered directly by the playeralthough it can also have a prerequisite, such as a held item. All of the transformative battle tricks seen thus far have undoubtedly been natural phenomena to some degree, though some canonically require the intervention of a Trainer and even man-made devices to be reliably triggered. However, I think it would be interesting if an ability change mechanic was much more artificial in contrast to these. For example, perhaps the Pokémon Professor in the new region is someone who experiments with altering abilities.
There will almost certainly also be a visual indicator that this trick is in effect.although the exact form of this could be almost anything. I think it would be interesting to see a Pokémon encased in a visible aura, perhaps one color-coded to reflect the specific ability being used. Alternatively, if the games lean heavily into the lore that frames the mechanic as being artificial, then the Pokémon in question could even be depicted with a headset or other type of augmentation to justify its new, unnatural ability.
Certain Pokémon can enjoy exclusive abilities
Of course, it's worth noting that some previous cheats have given specialized applications of their general mechanics to specific Pokémon. For example, in addition to the regular type-based Z-Crystals, there are also ones aimed at specific Pokémon like Pikanium Z, which upgrades a Pikachu's Volt Tackle into Catastropika, or Snorlium Z, which turns a Snorlax's Giga Impact into Pulverizing Pancake. . As a result, I wouldn't be surprised if an ability change trick similarly included a standard ability for each type and more specialized versions intended for a specific species.
These specialized Abilities would be able to delve deeper into the identity and abilities of a specific Pokémon and may be intended to work in conjunction with its signature moves or otherwise invoke iconic lore. Of course, the additional development required virtually guarantees that this would be limited to just a few Pokémon. Some of them could be significant new Pokémon, like the evolved forms of Generation 10 Starter Pokémon, but most would likely be fan-favorite species like Pikachu, Eevee, and Charizard.
There is every chance that Generation 10 could be PokémonIt's the best gen ever, and I think a skill manipulation feature would be perfect for the new games. This battle gimmick would follow the pattern established in previous generations and carries the potential for countless new strategies to be employed. As a result, new abilities like this could easily have an incredible effect in the competitive battle scene as well. Although it's just speculation at the moment, I'm sure a skill-based battle trick would suit the Pokémon franchise perfectly.