When it comes to raw instant power in Baldur’s Gate 3Few can hold a candle to the born talented magician. Drawing their magic from one of three bloodline subclasses, they have continued to be the most popular spellcasting class, according to data from Larian Studios. With such awesome magic at their fingertips, knowing what equipment will help them reach their full potential is important.
I can personally attest to how much fun playing a Sorcerer is, with the only drawback being the more limited number of spells at your disposal. But there are some great things Which are fantastic for any Sorcerer build in BG3. With a good mix of Buffs to spellcasting and some much-needed protectionThese items are absolutely worth tracking down for your next playthrough.
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Shifting Corpus Ring – Rare Ring
Can be loot in Act 2 of Fist Marcus
As already mentioned, one of the few downsides to playing a sorcerer is the limited number of spells to use. Any item that gives you more options in a fight is a choice, and these Shifting corpus ring
is brilliant because it has not one but two spells. Once upon a long rest, The carrier can throw Invisible And Blair
At third level, both of these are great defensive spells for a spellcaster. The ring can be looted from Fist Marcus if Isobel is sided with him after defeating him at Last Light Inn in Act 2.
14
Circle of mental anguish – rare circle
Can be looted in Act 2 of Mind Flyer Colony
It doesn’t look like a piece of headwear anyone would want to wear, but its name is a bit misleading. While wearing this rare cross, the magician will Be healed by 1d4 hit points each time an enemy fails a mental-based saving throw Against one of their spells of cantrips. The Circle of Mental Agony can be looted from a skeleton after solving the puzzle in the Necrotic Laboratory in Act 2’s Mind Flyer Colony.
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Disintegrating Night Walkers – Very rare boots
Can be prey in Act 1 of Nere
The Disintegrating Night Walkers are a great pair of early-game boots BG3 and offer a lot to any class that wears them. In addition to Preventing the wearer from being entangled, entangled or enwebbedThe very rare shoes also leave Misty step
To cast once per short rest. This is fantastic for a spellcaster to be able to reposition themselves during combat if melee enemies start to get a little too close for comfort. The boots can be grabbed from True Soul Nere in Act 1 by pickpocketing him or looting them after his death.
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Amulet of Greater Health – Very rare amulet
Can be loot in Act 3 of the House of Hope
As spellcasters, sorcerers are on the squishier side when it comes to hit points, especially when compared to other party members such as Karlach or Lae’zel. Found in the House of Hope’s Archive, as seen in the video by RPG DivisionThe Amulet of Greater Health
is fantastic for any character in need of a health boost, as it sets the wearer’s Constitution score to a whopping 23. But even more important for any spellcaster is that The amulet gives advantage on Constitution saving throwswhich are vital for maintaining concentration on spells.
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Robe of the weave – very rare clothing
Can be looted in Act 3 from Ramazith’s Tower
is found on the lower levels of Ramazith’s Tower in a Globe of Invulnerability, which RAZ Demonstrates how to get past. This is a fantastic piece of clothing for spellcasters, as on top of providing plus two to AC, it also grants a plus one bonus to spell save DCs and attack rolls. However, what really makes it stand out is that it will Heal the wearer 1d6 hit points each time they succeed at a saving throw against a spellMaking it perfect to hold the Sorcerer up in tough fights.
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Strong Rob – Very rare clothing
Can be given in Act 2 by Alfira as a quest reward
Another great robe for a magician is the Strong Rob
Given by Alfira in Act 2 as a reward for completing the quest – Save the deep ones. In addition to giving a plus one to AC, these robes have two brilliant features for Charisma-based spellcasters. The first Makes the wearer’s cantrips take extra damage equal to their Charisma modifierwhile the second gives the wearer temporary hit points. At the start of the Sorcerer’s turn in combat, the robe’s feature will activate, giving them temporary hit points equal to their Charisma modifier.
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Coat of the Weaver – Very rare coat
Can be purchased in Act 3 from Helsik’s Special Stock
Cloak of the Weave provides a plus one bonus to all spell DCs and spell attack rolls, which also stacks with other items that have the same effect, such as its companion piece, Robe of the Weave. Once per short rest, the coat will too Allow the wearer to take half damage from an elemental attack and then use the energy to deal 1d6 of that elemental damage on their next attack. This rare coat can be purchased from Helsinki’s special warehouse, which RAZ Shows how to unlock.
8
Spellseeking Gloves – Rare gloves
Can be purchased in Act 3 from Helsik’s Special Stock
Also available from Helsik’s special stock are the Spellseeking Gloves, a pair of rare gloves that are tailor-made for wizards. The gloves give a new option when you use Sorcery Points and spend them to Gain advantage on instant attack rolls. The search spell feature only works on spells that require an attack roll and cost one Sorcery Point per spell level, with cantrips costing one point. While a lot of higher level sorcerer spells require saving throws, the gloves are a great way to ensure that an upcast attack spell like Scorching beam
will hit its target.
7
Spellcrux Amulet – Very rare amulet
Can be looted in Act 2 from the Garden at Moonrise Towers
The bane of any spellcaster is spell slot management, but it can be made much easier with the right equipment. The Spillcrux Amulet
is fantastic for magicians, as it allows them to Regain a spell slot of any level as a bonus action once per long rest. Best of all, this spell slot will remain even if the amulet is removed, which is why I keep it on both my Cleric and Sorcerer during their playthroughs. Found in Moonrise Towers Prison, this awesome amulet can be looted from the Garden while breaking the prisoners there.
6
Robe of supreme defenses – very rare clothing
Can be purchased in Act 3 from Ferg Drogher’s Special Stock
The robe of supreme defenses is great for wizards, as it helps with concentration on spells, many of which are extremely powerful or beneficial. While wearing the robe and concentrating on a spell, the magician will be able to Add their spellcasting modifier to any of their saving throws and get a plus one bonus to AC. The robe can be purchased from Ferg Drugger, which can be found in Rivington, near the requisitioned bar, and RAZ Has a video to show how to unlock the merchant’s special stock.
5
Ring of Regeneration – Very rare ring
Can be purchased in Act 3 from Sorcerous Sundries
Ring of Regeneration is fantastic and works well for any class, making it a great item for paladins or barbarians for tanking. However, it’s also brilliant for party members who have fewer hit points and may need extra help to stay in the fight when things get tough. While wearing the ring, the magician will Gain 1d4 hit points at the start of their turn in combat. These effects will only trigger while in combat, but will heal the wearer even if they are at full health, topping them up every turn.
4
Mourning Frost – Very rare quarterstaff
Can be crafted in Act 1 after gathering the pieces
The Secret Sorrow Frost of Act 1 is an awesome staff, and while wielding this plus one quarter staff, the sorcerer will do 1d4 cold damage if used as a melee weapon. Sadness Frost
grants Ray of frost
And when the wielder deals cold damage to a target, the staff will grant an extra one point of cold damage. But the best part is that Every time cold damage is dealt, there is a chance to inflict Chill on the targetMaking them vulnerable to cold and, if they are made wet, will freeze them solid.
Sorrow Frost pairs wonderfully with draconic bloodline wizards who gather either white or silver draconic ancestry.
3
Hood of the Weaving – Very rare helmet
Can be purchased or looted in Act 3 from Mystic Carrion
The final piece of the weave set, the Hood of the Weave
Can be bought or looted from the Mummy Lord Mystic Carrion in Act 3. The mummy can be found in the decrepit-looking Philgrave’s mansion, and the party will need to find a way into the seemingly sealed building. Just like with the mantle and coat, This hood boosts the wearer’s spell, save DC and spell attack rolls. However, unlike its companion pieces, the bust this time is plus two, which stacks with the robe and coat for a brilliant plus four bonus.
2
Alas – very rare quarterstaff
Can be loot in Act 3 of Cazador
Woe is an incredibly cool-looking stick that can be looted from Cazador after beating him as part of Asarion’s personal quest in Act 3. As well as boosting spell save DCs and spell attack rolls by one, Woe also The wilder heals 1d4 hit points each time a target fails a saving throw for one of their spells. Woe also allows the wielder to cast the necromantic spell sheet
At fourth level once per long rest, and it counts as a bound weapon, preventing the sorcerer using it from being disarmed.
1
Markoheshkir – Legendary Quarterstaff
Can be looted in Act 3 from Ramazith’s Tower
Finally, easily the best item for a Sorcerer in Baldur’s Gate 3 is the legendary staff Markoheshkir
. Along with giving a plus one bonus to spell save DCs and spell attack rolls, the staff has a toggleable feature that allows a spell to be cast without using a spell slot once per long rest. However, Markoheshkir’s best feature is Kereska’s favor, which Grants a boost to damage and two new spells based on six elemental damage types. For example, Frost of Dark Winter boosts cold damage and grants the spells Ice storm
And cone of cold
.
Sources: RPG Division/YouTube, rAAZ/YouTube
- Released
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August 3, 2023
- developer(s)
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Larian Studios
- ESRB
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B For Adults: Blood and gore, partial nudity, sexual content, strong language, violence
- platforms
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PC, macOS, PS5, Xbox Series X