The latest Elden Ring patch is great news for anyone who hasn’t beaten the final boss

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The latest Elden Ring patch is great news for anyone who hasn’t beaten the final boss

Elden Ring: Shadow of the Strawberry Tree is known for featuring a particularly challenging final boss so Players who have yet to finish the game will undoubtedly be happy with the latest patch. After the launch of the massive expansion, many users were quick to accuse the DLC of artificially inflating the game’s difficulty, as even FromSoftware veterans were struggling to reach the final battle. Fortunately, a little patience and practice worked for most, but those who just didn’t click with the final boss can expect the fight to be a little easier now.

Spoilers for Elden Ring: Shadow of the Strawberry Trees final advance.

Posted to the clerk Bandai Namco Blog, Alden ring Version 1.14 makes Radahn, Promised Consort, and his second stage Radahn, Consort of Miquella easier by nerfing him across the board. According to the notes, This update decreased the damage of some of his attacks, reduced his stamina damage, dropped the range of non-weapon attacks, and even adjusted the visibility of certain moves.. In addition, the beginning of the fight should be easier since Radahn’s initial attack pattern has also been changed, presumably making him a little less aggressive.

What else has changed in the shadow of the strawberry?

Just a little more speed

The greater part of Alden ringRadahn’s latest update is no doubt, but several other factors should make the game easier around the world. The speed of the first unchanged heavy attack for a massive range of weapons, including daggers, greatswords, halberds and katanas to name a few, has been increased. To allow players to more consistently land opening hits. The full patch notes can be read below:

Final boss balance adjustments

The following adjustments are made to the final boss of Shadow of the strawberry tree.

  • Changed the fight pattern when the battle starts.

  • Adjusted some attack moves.

  • Decreased the damage of some attacks.

  • Decreased stamina damage from some attacks.

  • Decreased the attack range of some non-weapon-based attacks.

  • Improved the visibility of some attack effects.

PvP-exclusive balance adjustments

Equipment

  • Decreased the damage of backhand blades against other players. (SmithScript Cirque’s rejection attacks are not affected by this change)

  • Decreased the damage of Spears’ dual-wield attacks against other players.

  • Decreased the damage of the Pata weapon against other players.

  • The “spread crossbow” weapon will no longer cause the headshot damage movement when you hit another player.

Skill

Scatter cast

  • Decreased damage against other players.

  • This skill will no longer cause the headshot damage movement when hitting another player.

Discussion Herl

  • Decreased the damage animation generated by this skill when hitting another player.

Weed cutter

  • Decreased the weight value of follow-up attacks when using this skill against other players.

General balance adjustments

Equipment

  • Increased the attack speed of the uncharged version of the first heavy attack for the following weapon types:

Dagger / Throwing Blade / Straight Sword / Great Sword / Colossal Sword / Heavy Thrusting Sword / Curved Sword / Twinblade Sword / Katana / Large Katana / Ax / Flail / Great Spear (Except Snake Hunter) / Halberd / Ripper / Whip (Except Urumi ) ) / hand-to-hand art / animal claw.

  • After performing left-handed attacks with weapons of the large katana category, canceling into subsequent attacks using the right-handed weapon will now take longer.
  • Hand-to-hand arts weapon type

    • Increased damage.

    • Shortens the recovery time between some normal attacks and follow-up attacks.

  • Colossal sword weapon type

    • Increased the move distance when attacking.

    • Increased the speed of the first normal attack.

  • Backhand blade weapon type

    • Decreased the attack speed of normal attacks from a crouching position.

  • Small shield and medium shield weapon types

    • Increased the damage negative of some shields when blocking physical attacks.

    • Increased the guard strength of some shields.

  • It will now take longer to be able to cancel most actions after performing one-handed normal attacks with the Swift Spear.
  • Extended the Smithscript Dagger’s throwing attacks range.
  • Increased the attribute scaling of Rellana’s Twinblade for lower Intelligence and Faith attributes.
  • Relana’s cameo talisman

    • Reduced the delay before the damage enhancement activates.

    • Increased damage enhancement.

Weapon Arts

Light

Darkness

Dynastic Cycleplay

  • Reduced stamina consumption

  • Increased pause damage from follow-up heavy attacks.

  • Increased the movement distance of the first follow-up hard attack.

  • Adjusted the recovery time of damage animation when the second follow-up heavy attack hits another player.

Shield strike

  • Canceling other actions to perform this weapon art will now take longer.

Moon-and-Fire Stance

  • Increased the light wave range, pause damage, and attack speed of Stance’s normal attack.

  • Increases the pause damage of Stance’s heavy attack.

  • Adjusted the damage animation recovery time when Stance’s heavy attack hits another player.

Devonia’s Vortex

  • Increased attack power.

  • Extended the attack range of the Great Hammer’s spin.

  • Increased pause value and pause generation speed.

  • Adjusted the damage animation recovery time when a charged attack hits another player.

Instant

Relana’s twin moons

  • Increased attack range for the first and second attacks.

  • Reduced the knockback distance of the second attack.

incantation

Aspects of the Crucible: Thorns

  • Increased attack power.

  • Increased attack power, stamina attack power against guarding enemies.

  • The close-range hitbox now follows the movement of the player

Aspects of the Crucible: Flower

  • Increased attack speed, and increased size of the hitbox.

  • Shortens recovery time between using this incantation and follow-up actions.

Divine Bird Feathers

  • Decreased the minimum delay between consecutive hits.

  • Increased range.

Sad Blade of Ansbach

  • Canceling this incantation in rolls will now take less time.

  • Increased pause damage.

  • Increased enemy knockback distance.

Madras Flame Frenzy

  • Increased attack speed.

  • Increased Frenzy status build-up range against enemies.

  • Decreased frenzy status buildup when using this skill.

Bile’s flame flash

Bug fixes

  • Black pyreface items will now correctly reappear when resting on a lot of grace.

  • Fixed a bug where performing a light greetingsword hard attack while jumping did not consume stamina.

  • Fixed a bug where unintended Weapon Skills could be used when equipping the ballista in the left hand.

  • Fixed a bug that caused critical hit damage dealt to the Golem Smith when using certain weapons that were lower than intended.

  • Fixed a bug that prevented the player from acquiring runes when an enemy was killed while holding a shield.

  • Fixed a bug where casting the Inescapable Frenzy incantation using the Staff of the Great Beyond would cause his hitbox to be generated incorrectly.

  • Fixed a bug where whiffed back stabs with the pata weapon had a smaller fist hitbox than intended.

  • Fixed a bug where some attacks from the Lizard Greasword were not registered as strike attacks.

  • Fixed a bug where Euporia could increase the attack power of other weapons when her luster is restored.

  • Fixed a bug where the health laster effect of Euphoria was sometimes displayed on different weapons.

  • Fixed a bug where the power of some weapon skills of a right-handed Falx changed depending on the level of the weapon equipped in the left hand.

  • Fixed a bug where the enchantment effects of certain skills were applied to some attacks that did not use weapons.

  • Fixed a bug that could cause incorrect player motions when using lock-on for the following skills.

  • Wild Strikes / Spinning Strikes / Unending Dance

  • Fixed a bug that caused the rolling sparks skill to go through some terrain.

  • Fixed a bug where the Blades of Stone Spell did not hit targets at a different height level correctly.

  • Fixed a bug where some attacks from the Bayle’s Tyranny incantation did not hit multiple enemies.

  • Fixed a bug that caused the attack of the Bile’s Tyranny incantation to go through certain terrain.

  • Fixed a bug where Godfrey’s icon talisman did not apply to some skills, spells and incantations.

  • Fixed a bug that prevented the player from becoming translucent when the Crepus’ Vial Talisman was equipped and the Unsin Form spell was used.

  • Fixed a bug where the hitboxes of some attacks from Rellana, Twin Moon Knight were different than intended.

  • Fixed a bug where the “Leave” option could not be selected in the inventory menu for some equipment.

  • Fixed a bug that made some sites of grace difficult to join under certain circumstances.

  • Fixed a bug in some areas where the invasion spawn-in position was different than intended.

  • Fixed a bug where the displayed name of certain areas was different than intended.

  • Fixed a bug where, under certain circumstances, the combat state was not released after defeating an invading NPC.

  • Fixed a bug that prevented some effects from being displayed correctly.

  • Fixed a bug where the Awakening Spirit Incantation’s attacks were sometimes invisible to other players in multiplayer.

  • Fixed a bug where the effects of some tools and incantations were not applied correctly when trying to deflect or cancel.

  • Some performance improvements and other bug fixes

  • Corrected a descriptive error in the game credit that was incorrectly added in patch 1.12;

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate can be improved by using the “Rebuild Database” option from the safe mode of the device.

  • On some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics” > “Ray Tracing Quality” from the title screen or in-game menu.

  • In the PC version, the message “Inappropriate activity detected” may appear without cheating. To fix this issue, please verify the integrity of the game files before restarting the game.

  • In the PC version, unstable framerate may be caused by third-party applications that control mouse behavior. Deactivating these third-party applications may improve performance.

As far as PvP is concerned, Some weapons that proved problematic in multiplayer have been nerfed. The backhand blades have reduced his damage when attacking players while dual-wielding spears will also be slightly less effective against other tanished. Whether these changes are enough to encourage casual players to venture into PvP remains to be seen since the game mode is still incredibly imposing.

Related

Given that Alden ringThe expansion is a few months old now, it’s encouraging to see FromSoftware continue to refine Shadow of the strawberry tree. Most players have likely come to terms with the DLC’s challenge, but it’s no doubt encouraging to see a slight improvement for those still struggling. Although more content is not on the way, At least what is already in the game is constantly being polished.

Source: Bandai Namco

platforms

PS5, Xbox One, PS4, Xbox Series X, Xbox Series S, PC

Released

February 25, 2022

developer(s)

From software

Publisher(s)

Bandai Namco Entertainment, from Software

Multiplayer

Online co-op, online multiplayer

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