The many weapons in Warhammer 40,000: Space Marine 2 Provide you with an arsenal to deal with the enemies of the Emperor, but a select few are the best to deal with heretics. Primary, secondary and melee weapons can all be wielded against enemy hordes or rival players. Choosing and upgrading the strongest of these tools will help you and your team achieve many victories.
Some classes in Space Marine 2 are limited to what weapons they can use in both PvE and PvP modes. For example, the Bulwark archetype cannot use primary weapons, as they replace a normal gun with a large shield. Despite the strength of some ranged or melee tools, you may not be able to use them unless you play as a specific class.
10
Heavy bolt pistol
Deal damage and save ammo
Firepower |
Accuracy |
course of fire |
Reloading Speed |
penetrating |
Kate |
Magazine Capacity |
Ammo Reserve |
---|---|---|---|---|---|---|---|
4+ |
7 |
3 |
8+ |
2 |
6 |
8 |
80 |
Is one of the secondary weapons you can equip and has some of the highest damage among the secondary weapons you can use. Hitting much harder than the standard bolt pistol, this weapon is perfect for killing small enemies quickly with high accuracy. Since this weapon can be used by any class you choose Space Marine 2It’s a great universal weapon that any build can carry.
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With a decent magazine and ammo reserve, this weapon is reliable and capable of taking on stronger enemies just as effectively as a primary weapon. However, without upgrading it for perks, you will quickly find that the weapon does not have anything above average in terms of damage.
9
Stalker Bolt Rifle
Heavy damage for single targets
Firepower |
Accuracy |
course of fire |
Reloading Speed |
penetrating |
Kate |
Magazine Capacity |
Ammo Reserve |
---|---|---|---|---|---|---|---|
5 |
10 |
2 |
5 |
4 |
10 |
12 |
36 |
Those looking for extra range in a weapon should try these Stalker Bolt Rifle
A primary rifle with a scope capable of zooming into enemies. This weapon is not only extremely accurate but also does great damage to enemies. This makes it perfect for headshots at high-priority targets, with shots from the rifle piercing through smaller enemies to take them out if they’re in the way.
As you can see in the above video by YouTube creator Fallout playsThis rifle has a surprisingly low delay between shots, a trait not shared by many long-range firearms. The only real weakness of this weapon is the relatively low magazine size and ammo reserve. You simply do not get enough opportunities to fire this gun, which makes it difficult to use as freely as other weapons on the list.
8
Make fist
Create powerful melee shockwaves
Strength |
Speed |
Cleaving potential |
Defense |
---|---|---|---|
4+ |
4+ |
4+ |
Balanced |
The Make fist
Melee weapon is a strong choice for anyone who wants to be constantly in the thick of combat. This gauntlet is simple to use, as you move your fist to create combos of incredibly high damage to enemies immediately close to you. Although a bit slower than other swords you can wield, this weapon can slice through even the strongest enemy health bars.
Melee weapons stats are slightly different than firearms, as they have a unique protection rating. This effects your pari window, with fencing with a large window while balanced has a moderate window. A block defense has no parry windows you can use with a weapon.
Another reason why the Power Fist is so deadly is due to the weapon’s large AoE energy shockwaves created with each punch. This is great for PvE, giving you a way to take out several small enemies with a single strike and many more as you string your strikes together. The weapon however struggles in PvP, making it specialized for operations and missions in Space Marine 2 rather than against human opponents.
7
Plasma pistol
Stun dangerous targets
Firepower |
Accuracy |
course of fire |
Venting Speed |
Kate |
Magazine Capacity |
---|---|---|---|---|---|
3+ |
6+ |
3+ |
5 |
6 |
90 |
Arguably the strongest secondary weapon in Space Marine 2 is the Plasma pistol
An energy weapon rather than one firing physical rounds. The blue balls of plasma you fire are tied to the weapon’s heating system, only allowing you to fire a few shots before it overheats. Despite the levels of micromanagement it takes to run this sidearm, you’ll find the effort is more than worth it.
This weapon is perfect for mid-range combat, with the ability to Charge your shots to deal more damage and depressing enemies. This makes the pistol strong in both PvE and PvP class builds, allowing you to lock down an enemy with a well-placed shot. The small AoE burst of the charged shot can cause the pistol to overheat faster, so it works best when used sparingly on high-priority targets.
The Venting Speed ​​stat determines how quickly a plasma weapon overheats when you use it. Managing the meter around a plasma weapon’s reticle is key to continuing to use the firearm before it burns out for a short time.
6
Instigator Bolt Carbine
Deal reliable crack damage
Firepower |
Accuracy |
course of fire |
Reloading Speed |
penetrating |
Kate |
Magazine Capacity |
Ammo Reserve |
---|---|---|---|---|---|---|---|
2+ |
7 |
9 |
4 |
2 |
8 |
24 |
144 |
is a precision weapon designed to fire shots in three quick bursts, creating a spread of damage with each pull of the trigger. While each individual shot does not deal too much damage, use the scope to line up all the bullets to hit can tear through an enemy’s health quickly. The high fire rate of this primary gun can quickly overcome the low damage when you unleash more shots at it Space Marine 2.
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The weapon is flexible at mid and long ranges, giving you chances to use it in many places on the battlefield. You can Zoom in with the weapon or use a scopeGive you multiple options to be accurate with each burst of shots. Those with this weapon have many opportunities to be creative, especially since the gun has a high magazine capacity and ammo reserve.
5
Plasma incinerator
Lead charge shots to clear crowds
Firepower |
Accuracy |
course of fire |
Venting Speed |
Kate |
Magazine Capacity |
---|---|---|---|---|---|
4+ |
6+ |
2+ |
4 |
7 |
130 |
Another plasma weapon is the Plasma incinerator
A primary firearm that fires large orbs of energy at different targets. Each blast of this weapon is capable of destroying small enemies instantly, with accuracy applied over medium to long ranges. With a large magazine capacity, you can fire this weapon much more than other plasma tools, if you manage the overheating system.
According to the above video by YouTube creator True vanguardThe incinerator has a charged shot with a large AoE that can easily stun and kill enemy crowds. The range, accuracy and damage of this weapon all combine to make it a versatile energy tool with few weaknesses. The higher rate of fire of the incinerator makes it something you can use often as long as you keep the firearm cooled.
4
Power sword
Switch between two different modes
Strength |
Speed |
Cleaving potential |
Defense |
---|---|---|---|
4 |
5 |
4 |
Balanced |
The Power sword
Is the most flexible melee weapon you can use, with decent damage and speed. However, the true benefits of this sword come from its ability to Switch between two different forms. You charge up the basic version of the blade until it becomes empowered, which you can switch to and do more damage over a wide AoE as the sword glows blue with each hit.
This weapon can be tricky to use properly, but those who can stay in the empowered mode for longer can split enemies left and right. Finding ways to optimize each form of the Power Sword makes the weapon consistently interesting to wield during operations of Space Marine 2. Combining two modes with a steam can make you unstoppable because this tool is only limited by your creativity.
3
Las fusil
Snipe multiple enemies at once
Firepower |
Accuracy |
course of fire |
penetrating |
Kate |
Magazine Capacity |
---|---|---|---|---|---|
8 |
10 |
1 |
10 |
10 |
12 |
Perhaps the strongest sniper rifle in Space Marine 2s excellent violet adaptation is the Las fusil
An energy weapon you typically want to use at long range. The sniper can eliminate most enemies with one to two headshots, but its heavy damage isn’t the only reason to carry it. This weapon has perhaps the highest piercing stat of any weapon, allowing one shot to hit multiple enemies when fired.
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The shots from the las fusil can take out not only the larger enemy you are trying to hit, but several smaller enemies in the same blast. A single, high-powered red line of energy emitted from this rifle packs a deadly punch, but you have to take time between each pull of the trigger. When used with a reliable melee weapon or secondary sidearm, this tool can quickly take out bosses in PvE or enemy players in PvP.
2
Thunder Hammer
Destroy hordes and destroy bosses
Strength |
Speed |
Cleaving potential |
Defense |
---|---|---|---|
3+ |
3+ |
6 |
Balanced |
The Thunder Hammer
Is the strongest melee weapon in the game and perhaps the simplest tool you can use overall. The hammer swings are slow, but pack a wallop with some of the highest single target and AoE damage all at once. Each hit of this weapon creates a shockwave bigger than the one made by the Power Fist, cleaving smaller enemies instantly.
Eliminate enemies in one shot
Firepower |
course of fire |
penetrating |
Kate |
Magazine Capacity |
---|---|---|---|---|
8+ |
1 |
10 |
1 |
20 |
Easily one of the strongest weapons in Space Marine 2 is the Multi-melta
A stronger version of the Melta Rifle in the game. This gun is a heavy shotgun, firing a massive burst of kinetic lead at any enemy that makes the mistake of getting close to you. With ridiculous firepower, this weapon can one-shot enemy players, elite enemies and half of a Tyranid horde in almost one blast.
Even with a low rate of fire and limited range, these two weaknesses are easily fixed by upgrades and perks. The larger magazine of this weapon can be improved according to the above video by YouTube creator Lucky GhostKeeping you from running out of ammo. With more shots to use with arguably the best weapon in Warhammer 40,000: Space Marine 2Enemies will fall without a chance to ever attack.
Source: Fallout Plays / YouTube, True Vanguard/YouTube, Lucky Ghost/YouTube