Dead Rising Deluxe Remaster Has multiple endings you can unlock by meeting specific objectives in the standard 72-hour mode. You only have a limited time to solve cases, defeat certain enemies and find a way to escape the mall. Depending on what you achieve, you can witness many different ways that Frank’s story could end, or even continue.
Eight different endings can be found in the game, all of which remain the same from the original Death rising. Although a lot of new content too Dead Rising Deluxe Remaster is included to improve many quality-of-life features, story content is barely touched. However, now you get checkpoints from which you can reload to make hunting for endings easier.
All endings in Dead Rising Deluxe Remaster
Find out exactly how stories are completed
Although there are technically eight endings, dying in 72-hour mode does not count as one of them. This simply puts you back to your last save or checkpoint, a change from the original Death rising Title. A new system that allows you to speed up time between cases also helps you reach an end faster rather than starting an entirely new game.
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The end of Dead Rising Deluxe RemasterThe ridiculous fights with Frank West are:
- end S (“True End”)
- end a (“best ending”)
- end b
- end c
- end d
- end e
- end f
- end z (“Worst End”)
Ending z is considered the “game over” Conclusion of the gameor these “Bad ending.” This only happens in Overtime mode, which is unlocked once you reach End A in the 72-hour mode. Both Z and S endings are found in Overtime mode, so you will Have to get ending A to access two other conclusions Before you can reach each final point in the game.
Ends A – F are All found in 72-hour mode When you meet certain requirements. You only have a limited time in Death rising To achieve any of these endings, as the name of the mode might suggest. In-game time is still much faster than real-time in the deluxe remaster, so you only have a few hours to do everything you need to in order to reach the end.
The time you have to complete 72-hour mode and unlock an ending is not limited to one sitting. With the Deluxe Remaster, you can always stop and return to a save file to continue whatever day in your limited time you left off.
How to beat every ending in Dead Rising Deluxe Remaster
Solve cases and be in the right place at the right time
Survivors don’t have much impact on an official ending, however You can see small changes if you save certain people. Similarly, you don’t have to defeat every psychopath in the game to reach an ending, but some will be required to solve cases. You can check the survival chart in the results screen to see everyone who was alive, but some endings will always see some characters.
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Here are the requirements for achieving each ending, including a preview Dead Rising Deluxe Remaster From what happens when you unlock the conclusions:
Many of the endings reveal the final parts of Death risings history. Although this is an older title, don’t read any further if you don’t want to be spoiled by any of the game’s latest story details.
ending |
How to unlock |
Description |
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end a |
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Doing this sees Frank meet up with Ed at the helipad, where Ed tries to fly over to help Frank get out. A surprise zombie attack on Ed causes the helicopter to crash into the clock tower, leaving Frank stranded once again. This ending unlocks Overtime mode, which continues the main story as these “Cannon” conclusion. |
end b |
|
Ed lands on the helipad, helping Frank and any survivors she saved to escape. Although Frank collected great stories of cases, they were not enough to expose the conspiracy behind the incident in the mall. More zombie outbreaks occur around the world. |
end c |
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Placed on the roof, Ed looks out to find Frank but assumes he’s dead, regardless of whether you’re on the helipad or not. While trying to leave, Ed is eaten and killed, preventing Frank from ever escaping. |
end d |
Be a prisoner of special forces when time runs out |
Frank is being held as a prisoner by the special forces, who catch him trying to escape. Due to the conspiracy he was about to expose, Frank was likely executed by the military to keep the secret of the outbreak intact. |
end e |
|
Ed lands on the helipad, looking for Frank but instead meets Otis and all the survivors he might have saved. While he takes off and rescues them, a single zombie, presumably Frank, watches them all as they leave. |
end f |
Failure to collect Carlito’s bombs during case 7-2 |
The bombs set by Carlito go off, destroying the mall and everyone inside, living and undead. The explosion sends infectious parasites into the global atmosphere, causing a pandemic across the country. |
ending |
How to unlock |
Description |
---|---|---|
end sh |
Full overtime mode |
Frank defeats Brock Mason and causes him to be eaten by zombies. Frank and Isabella manage to escape the horde and reveal the full conspiracy to the public. The government admits partial involvement in the mall incident, but the authenticity of Carlito’s orphans has not been proven. |
End p |
Do not find a temporary infection cure after one day (only in Overtime mode) |
Frank collapses and turns into a zombie. This end forces you to start a new game from the main menu. |
Finding each ending will help those trying to 100% complete the game, as each conclusion leads to a unique achievement/trophy. Once you unlock all the endings of Dead Rising Deluxe RemasterYou can try Infinity Mode for a much tougher survival experience without worrying about fulfilling specific story requirements.
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