Psychopaths are human bosses you can find and beat into Dead Rising Deluxe Remaster To progress cases and get powerful new gear. The opponents are people who are crazy from the stress of the zombie outbreak, attacking you and sometimes holding other survivors hostage. You need to take down some psychopaths to move the story forward, but some can only be encountered at specific times.
Some of these ends in Dead Rising Deluxe Remaster Are tied to solving every scoop case in the game. The “True End” Can only be reached in Overtime mode, a continuation of the 72-hour mode story you can only reach by completing all cases. To do this, you need to know how to spot certain psychopaths quickly, and how to take them out quickly before moving on to another one.
Where to find every psychopath
Find the right place at the right time
Around 15 psychopaths total Are in the game, many are familiar with those who played the original Death rising. The bosses are found in specific locations Around the mall, But can only be encountered at specific times. For example, one psychopath may only appear in one location during day 1, and cannot be seen if you miss them on day 2.
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Some psychopaths are met several times over 72-hour mode in different cases, meaning you will have to fight them more than once. Not every psychopath is a mandatory action, so some may be considered a hindrance if you are behind in a case or two. Since some psychos only appear for a limited time, you need to plan the order in which you go after the deranged survivors.
Cases involving psychopaths have a higher chance of appearing when more survivors are moved from the mall. You can bring survivors you find while exploring to the security room to save them or kill them to free space. However, you will want to save survivors more, as this can help make you stronger and achieve better endings Dead Rising Deluxe RemasterS ridiculous action.
Here are all the locations where psychopaths spawn, which survivors they have taken hostage, and what times you can find them during specific cases:
Psychopath |
Place |
Case |
Play time |
Survivors |
---|---|---|---|---|
Carlito Keys |
Food Court |
1-2: Backup for Brad |
Day 1: Still Case 1-1 |
N/A |
prisoners |
Leisure park |
prisoners |
Day 1 6:00 – Day 3 5:00 |
Sophie Richards |
Adam the clown |
Wonderland Plaza |
Out of control |
Day 1 9:00 – Day 2 11:00 |
Greg Simpson |
Cletus Samson |
Hunting Shack |
The Gun Shop |
Day 1 3:00 – Day 3 12:00 |
Jacob Ramsey |
Kent Swanson |
Colombian Roastmasters |
Cut from the same cloth |
Day 1 2:00 to 8:00 |
N/A |
Cliff Hudson |
Chrislip’s Home Salon |
The hatchet man |
Day 2 8am-3pm |
|
Carlito Keys |
Entrance Plaza |
2-2: Save the professor |
Day 2: Additional Case 2-1 |
N/A |
Isabella Keyes |
North Plaza |
4-2: Girl hunting |
Day 2: Additional Case 4-1 |
N/A |
Steve Chapman |
Seon’s food and stuff |
2-3: Drug flow |
Day 2: Another case 2-2 |
N/A |
Hall family |
Entrance Plaza |
Mark of the sniper |
Day 2 5:00 – Day 3 12:00 |
Wayne Blackwell |
Psychopath |
Place |
Case |
Play time |
Survivors |
---|---|---|---|---|
Kent Swanson |
Paradise Plaza |
Photo Challenge |
Day 2 12:00-1:00 |
N/A |
Joe Slade |
Lovely fashion house |
Above the law |
Day 2 12:00 – Day 3 12:00 |
|
Raincoat Cult |
Paradise Plaza |
The cult |
Day 2 1pm – Day 3 10am |
Jennifer Gorman |
Paul Carson |
Casual gals |
Long haired punk |
Day 3 5am-5pm |
|
Sean Keen |
Colby’s Movieland |
A strange group |
Day 3 12:00-10:00 |
|
Carlito Keys |
Maintenance tunnels |
7-2: Bomb Collector |
Day 3: Additional Case 7-1 |
N/A |
Larry Chiang |
Meat processing area |
8-4: The Butcher |
Day 3: Additional Case 8-3 |
N/A |
Kent Swanson |
Paradise Plaza |
Photographer’s pride |
Day 3 12:00-1:00 |
Todd Hawthorne |
Special forces |
Willamette Parkview Park |
The facts |
Day 3: Additional Case 8-4 |
N/A |
Brock Mason |
Construction site |
Overtime mode |
Day 4: Overtime mode |
N/A |
How to beat any psychopath
Form strategies against unique weapons
Each psychopath boss fight is different due to the various weapons that each one wants. No new content to Dead Rising Deluxe Remaster Has changed how boss fights work, so fans of the original game may already be familiar with each battle. The psychopaths you take on several times may have new gimmicks the second or third time you fight them, so be ready to adapt to each enemy.
Some fights may just be a shootout where you have to adapt to the unique firearm that a psychopath uses. For example, Cletus Samson uses a close-range shotgun that you can avoid being shot by hiding behind displays in the Gun Shop. Some bosses you will have to chase, while others will force you to dodge to avoid the contraptions they have made to survive the undead outbreak.
One psychopath boss fight against Paul Carson has you save him by putting out the fire he starts with a fire extinguisher. Doing this allows you to receive Molotov cocktails as a reward for rescuing the psychopath from himself.
You need to Use the environments From each boss fight to get the upper hand or recover, as you can see in the above video by YouTube creator Shirraco. Not every arena you encounter a psychopath in is a great one, so you will have to deal with the situations you find yourself in. Depending on the resources you have, some fights can be incredibly easy, while others are much harder to complete.
Find ways to surprise psychopaths And Keep track of where they are at all times To keep your guard up at all times. Some psychopaths use vents to disappear and reappear, some use sniper rifles, and others will use shopping carts decorated with blades. As long as you stay careful and use every object in a boss arena to help, you should be able to take out each psychopath with relative ease.
Each reward from beating psychopath bosses
Get new weapons and tools
While not every psychopath you defeat will drop an item, you do gain access to better weapons through many of the bosses. Stronger firearms allow you to defeat zombies faster, or have better tools against other psychopaths you encounter. With better gear will help you move through cases faster, allowing you to reach the best ending despite Death risings limited time between days.
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After you defeat the specific psychopaths, you will receive the following rewards:
- prisoners – Humvee (vehicle), heavy machine gun (weapon)
- Adam the clown – Small chainsaw (weapon)
- Steve Chapman – weapon card (weapon)
- Isabella Keyes – motorcycle (vehicle)
- Cliff Hudson – machete (weapon)
- Sean Keen – Ceremonial Sword (Weapon), Brainwashing Tips (Book)
- Hall family – 3x sniper rifle (weapon)
- Kent Swanson – unit 2 (book)
- Larry Chiang – meat cleaver (weapon)
- Paul Carson – Molotov cocktail (weapon)
Most of the weapons you get will respawn permanently even if you lose them, so don’t worry that each one is one of a kind. Once you find the location of each psychopath Dead Rising Deluxe RemasterYou should take time to prepare to beat them to get their equipment without a hard fight.
Source: Shirraco/YouTube