Cyberpunk 2077 has a plethora of different missions for players to embark on, from the short but sweet gigs to the more story-heavy side and main missions. This helps flesh out V as a character and develop Night City itself, with each show bringing V closer to the various Fixers and their backstories and each side quest expanding the huge cast of memorable characters. However, there is a type of mission in Cyberpunk 2077 This completely breaks the immersion, which is a shame because they’re actually a lot of fun.
Of the many things that don’t make sense in Cyberpunk 2077the NCPD Scanner Hustles are easily some of the worst. If players decide to engage with them, they will ruin any sense that V is a dying mercenary without a moral compass who is quickly running out of time. However, while they’re an odd inclusion in the base game, NCPD Scanner Hustles have a shot at redemption in the sequel. There are steps CD Projekt Red must take to transform these missions and make them a much more enjoyable and engaging experience.
Cyberpunk 2077’s NCPD scanner activities break immersion
There is no reason for V to work with the police
Cyberpunk 2077 NCPD Scanner Hustles are essentially mini-missions, occasionally appearing in Night City as short optional missions. They are divided into three types: Robbery in Progress, which involves V needing to get some loot from the crime scene, Reported Crime, which sees V needing to kill a group of gang members and then find their loot, and Suspected Organized Crime Activity. , which involves killing a group of enemies. There isn’t much substance to them other than some conversations V can find, which give a little of the history of the loot they are locating.
On the surface, NCPD Scanner Hustles are a harmless way to waste time while exploring Night City or while waiting for a character to call V back. However, If players stop for a moment to think about them, they will make absolutely no sense and ruin the spectacular construction of the world in Cyberpunk 2077. NCPD Scanner Hustles demands that V work alongside the NCPD, the people they have been telling everyone from ex-cop River to Panam are a corrupt organization with no good people working for them.
V inherently doesn’t trust police officers, as evidenced in the mission “Sinner” and other occasions throughout Cyberpunk 2077so it doesn’t make sense for them to do missions for them. Additionally, Helping the police doesn’t help V get rid of Johnny Silverhand – although it could be argued that the same applies to Gigs – then they also make no sense from a narrative perspective. Finally, if V commits at least one crime in Cyberpunk 2077so the police, who know almost immediately that V is responsible, would never trust them again and would probably be better off spending their time trying to arrest them.
At virtually all levels, NCPD Scanner Hustles makes no sense in Cyberpunk 2077and that is a great shame. The NCPD, on the contrary Cyberpunk 2077The wasted Trauma Team faction is a genuinely interesting organization that deserves to be explored in more detail in side missions. However, perhaps more importantly, Scanner Hustles could make sense if it were assigned to a faction other than the NCPD.
Cyberpunk 2077 Sequel Should Transform NCPD Scanner Rampage
They could become repair missions or gang missions
Cyberpunk 2077 sequence, codename Orionhas the potential to completely transform NCPD Scanner Hustles and make them more engaging and interesting. There are many ways to Cyberpunk 2077 the sequel could innovate in relation to the original, and one of them should be giving Scanner Hustle-style missions to the gangs. Instead of the NCPD calling V and asking them to help deal with the gang members, Scanner Hustles should involve gangs asking V to help them take down rival gangs.
This would keep Scanner Hustles pretty much the same, as they already involve fighting any of Night City’s various gangs. Instead of Assault in Progress, V could be tasked with territory acquisitionsand instead of Suspected Organized Crime Activity, V could rescue the kidnapped gang member. This would only require a tiny bit of flavor text and the use of already existing locations in the game, so no custom content would need to be created for them. However, unlike working for the NCPD, V, or whoever Cyberpunk 2077 the protagonist of the sequel would be working for the gangs with which they once did business.
Alternatively, Scanner Hustles could be distributed by Cyberpunk 2077 Interesting fixers like smaller, less important gigs that they hand over to V whenever they can’t find someone else. This, again, would make more sense than the NCPD giving V missions and could see them doing basically the same activities. Instead of robbery in progress, a Fixer Scanner Hustle could see V tracking a client’s target or rescue a kidnapped partner. There are so many routes Scanner Hustles could take in a sequel that it’s more interesting and engaging than the original game’s NCPD variants.
NCPD scanner shaking isn’t bad, it’s just misused
Mini-missions can be fun with the right context behind them
Cyberpunk 2077 NCPD Scanner Hustles are neither bad nor boring. Just like Gigs, they are misunderstood and seen as useless content when they actually help make Night City’s gangs much more interesting. However, Scanner Hustles are frustratingly implemented in Cyberpunk 2077largely thanks to the fact that they’re connected to pretty much the only faction V would ever work for. In its original advertising, Cyberpunk 2077 sold itself as cyberpunk GTA – a game in which players could live out their darkest fantasies, committing crimes, blowing heads and living the life of a mercenary.
NCPD Scanner Hustles steals this fantasy from the game while also further complicating the already lackluster police system, making V capable of committing crimes and then helping the police who, moments ago, were chasing them. The only adjustment they really need is to change who they are affiliated with, and then they would be the perfect distraction from the main and side quests. Of course, Cyberpunk 2077 the sequel could eliminate them completely, but it would be a shame to see them not return in some form.
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Cyberpunk 2077 the sequel may be a disaster upon release like its predecessor, but it also has a solid foundation to build on. it would only take a few minor tweaks to make it truly state-of-the-art. Hopefully, Orion Project learns from the mistakes of what came before and, among many other things, turns Scanner Hustle’s side activities over to the gangs and Fixers. If this happens, Cyberpunk 2077 The sequel will be on its way to becoming a much more immersive and interesting experience.
Sources: WiseFish/YouTube, PlayStation/YouTube
- Franchise
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Cyberpunk
- Released
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December 10, 2020