Fighters are one of the most iconic melee classes in Baldur’s Gate 3 and are unquestionably the most versatile class to play. With proficiency in all weapon and armor types, a fighter character can be molded into anything a player can imagine. With better odds of landing critical hits than others and the flexibility to fulfill both tank and DPS roles in the party, knowing what items will help bring out the best in any fighter is key.
While their versatility in combat is a major strength, it can create a bit of a headache to find the right gear for a fighter. I will prioritize different stats, tactics and equipment when playing with my Eldritch Knight than when I am having fun with my Battle Lord. Regardless of what Baldur’s Gate 3 Fighter subclass is chosen, there are certain items found in all three acts that will help any fighter shine in battle.
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Sword of Justice – Unusual great sword
Can be rewarded or looted in Act 1 by others
A great early-game melee weapon is this Sword of Justice
Which can be given as a quest reward or loot by others in the toll house. Although this +1 sword has decent damage for Act 1, the best reason to look for Anders is the sword’s feature: Tyr’s Protection. Once per short rest, the Sword of Justice Wilder can cast this Shield of Faith variant At level one as a bonus action. While active, this spell will increase Walder’s AC by two, Making it difficult for enemies to land their hits.
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Coat of Protection – Unusual coat
Can be purchased in Act 2 from Quartermaster Tally
Once arriving in Act 2, the Harper’s Merchant Quartermaster Tally should be the first stop for the party as she is one of the best merchants in BG3 With plenty of excellent gear. The Cloak of Protection can be bought from you and is great for any class, but it is a perfect choice for melee party members who can be the focus for many enemies.
Name |
Features |
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Coat of protection |
+1 to armor class and +1 to saving throw. |
while wearing this coat, The fighter will have a +1 boost to their AC and all saving throws, Making it extremely useful for the rest of the game.
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Periapt of Wound Closure – Rare amulet
Can be purchased or looted in Act 1 of Lady Esther
Being on the frontlines in many battles can mean that fighters are likely to take a beating more than most party members. Available from Lady Ester, as shown in the video from RAZThe Periapt of wound closure
is perfect as it helps heal and prevent death. While wearing this amulet, the fighter will Regain the maximum amount of hit points when healed from any spells or potions. The bearer will also automatically stabilize at the start of their turn if they are downed, meaning they won’t have to make death saving throws.
The Periapt of Wound Closure is great to have in the party out of combat as well as it can be passed around to maximize healing with minimal resources.
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Armor of Persistence – Very rare heavy armor
Can be purchased in Act 3 from Dammon
is a large heavy armor that can be purchased from Daman when the party reaches Act 3. The armor has an AC of 20, one of the highest in BG3and reduces all incoming damage by two. However, what really makes this armor stand out is that it will also give the wearer the effects of Resistance
And Blade Ward
Permanently while they have it on. This will Give them resistance to piercing, bludgeoning, and slashing damageAs well as giving a 1d4 boost to all saving throws.
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Crusher’s Ring – Unusual ring
Can be stolen or looted in Act 1 of Crusher
Being able to move around the battlefield faster is perfect for a melee fighter build and Crusher’s Ring
is brilliant for that. while wearing the ring, The movement speed of the fighter is increased by three meters / 10 feet And can stack with the Longstrider
Spell, which gives the same effect. The ring can be taken from Crusher in the goblin camp of Act 1 either by looting his body after death or slipping it from his toe, as Nenolia Shows in their video by passing a quick-hand DC 10 skill check.
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The Dead Shot – Very rare longbow
Can be purchased in Act 3 from Fitz the Firecracker
While many fighters specialize in melee weapons, some may prefer to deal damage with ranged attacks using the archery fighting style at level one. Available for purchase in Act 3, The dead shot
Is a fantastic bow that Doubles the fighter’s proficiency bonus for attack rolls When using it, unless they have defects on the shot. The Dead Shot also reduces the number needed for a critical hit by one, which can stack with other effects that lower the threshold, such as the Champion Improved Critical Hit feature, making this longbow fun to use.
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Sarevok’s Horned Helmet – Very rare medium armor helmet
Can be prey in Act 3 of Sarewok Anchew
Another fantastic item that will lower the critical hit threshold and pair well with a champion fighter is Sarevok’s horned helmet
. The helmet, which is available to pull from Sarevok’s body after defeating him during the Homicide Tribunal, will grant the wearer darkvision up to three meters / 10 feet or extend it to 15 meters / 50 feet if they already have the ability. finally, Sarevok’s horned helmet will also prevent the wearer from being afraid, Preventing them from moving and imposing a disadvantage on attack rolls and ability checks.
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Sword of Chaos – Very rare great sword
Can be prey in Act 3 of Sarewok Anchew
Also available to loot from Sarevok is the Sword of Chaos
which deals an extra 1d4 necrotic damage with each attack, which is great against many of the humanoid enemies in Act 3. But the best feature of the Sword of Chaos is its healing ability, which The Wilderness heals 1d6 hit points each time they hit a target. I paired this with the Periapt of Wound Closure to guarantee six hit points with each melee attack on an enemy, and with three attacks per turn by level 11, my fighters were nearly unstoppable.
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Killer’s sweetheart – very rare ring
Can be prey in Act 2 of Gauntlet of Shar’s self-imposed trial
The Killer’s lover
Ring is the perfect way to help any fighter deal as much damage as possible in a fight. When you wear this ring, once per long rest, When the fighter kills a target, their next attack will be a critical hit. The very rare ring will drop in the same process in the Gauntlet of Shar from the copy of the player character, but only if none of the party has the stupidity condition of the cheater. To guarantee the ring will appear, the party must only attack the shadow copies of themselves.
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Adamantine Splint Armor – Very rare heavy armor
Can be forged in Act 1 at the Adamantine Forge
The Adamantine Forge offers some of the best armor in the early game BG3With the adamantine pieces still useful to the party all the way up to Act 3. The Adamantine Splint Armor
is the heavy armor option and it is worth finding the mithral ore to craft it. While wearing this armor, All incoming damage is reduced by two, and attackers cannot land critical hits on the wearer. Best of all, when they land their melee attacks, enemies are sent reeling for three turns, imposing a -1 penalty to their attack rolls.
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Balduran’s Giantslayer – Legendary Greatsword
Can be prey in Act 3 of Ansur
Some things in BG3 Truly live up to their name and Balduran’s Giantslayer
Do just that. Firstly, it has a special action called Tapple the Great Nation, which lets the wielder deal extra damage right on top of their proficiency bonus and tap large, huge, or Garantuan creatures. The sword also doubles the damage of the fighter’s Strength modifier and provides an advantage on attack rolls against larger or larger targets. Finally, it Allows the wielder to grow in size to deal an additional 1d6 damage, gain advantage on Strength checks and saving throws, and gain 27 temporary hit points.
The giant form of Balduran’s Giantslayer stacks with the Elixir of the Colossus
Making it possible to grow two sizes for extra fun.
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Viconia’s Walking Fortress – Legendary Shield
Can be loot in Act 3 of Viconia DeVir
Offers a +3 to AC, the shield also allows Wording bond To be cast at level two once per long rest to help boost an ally. While using it, the fighter will have advantage on saving throws against spells, and all instant attack rolls against them will be at a disadvantage. As a reaction, when hit by a melee attack, the shield can deal 2d4 force damage and, as a bonus action, can create a shell around the fighter to reflect any projectiles once per short rest.
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Heldusk boots – very rare boots
Can be found in Act 3 in Wyrm’s Rock Fortress
The Heldusk boots are an excellent choice for any character, but especially useful for frontline fighters as one of their features Prevents enemy spells or actions from forcibly moving the wearer or knocking them prone. The boots allow the fighter to ignore difficult terrain and also allow a reaction to succeed on failed saving throws.
Name |
Features |
---|---|
Heldusk shoes |
Cannot be moved by enemy spells or actions, cannot be knocked prone, and ignore difficult terrain. Can use reaction to succeed on a failed saving throw. Bonus Action Teleport, dealing 2d8 fire damage within 3 meters/10 feet when landing, once per short rest. |
Finally, they have a one-per-short-rest teleport option that also deals 2d8 fire damage. The shoes are locked in Gortash’s apartment, however RPG Junkie Has a great video showing how to catch them without a fight.
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Heldusk Armor – Legendary Heavy Armor
Can be prey in Act 3 of Raphael
Another part of BG3s Heldusk armor set is the Heldusk Armor
Self requiring a trip to the House of Hope. This heavy armor grants proficiency to any wearer and allows the Fly
Spell to be cast at level three once per long rest. While wearing the legendary armor, the fighter will have Resistance to fire damage and take three less damage from all sources. Finally, when the bearer succeeds on a saving throw, the attacker who inflicted it will gain the burn condition and take 1d4 fire damage for three turns.
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Helm of Balduran – Legendary medium helmet
Can be found in Act 3 in the Dragon’s Sanctum
Finally, there is the Helmet of Balduran
Which is easily one of the best helmets in Baldur’s Gate 3. Found atop an altar in Ansur’s area of ​​the Wyrmway, the helmet increases the wearer’s AC by one and provides a +1 boost to saving throws. While wearing it, the fighter will be Immune to stun and attackers will not be able to land critical hits. Lastly, this legendary helmet will heal its wearer for two hit points at the start of each turn in combat, making it perfect for melee fighters in a tough spot.
Sources: rAAZ/YouTube, Nenolia/YouTube, RPG Junkie / YouTube
- Released
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August 3, 2023
- developer(s)
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Larian Studios
- ESRB
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B For Adults: Blood and gore, partial nudity, sexual content, strong language, violence
- platforms
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PC, macOS, PS5, Xbox Series X