Starfields Shattered Space DLC includes various story choices that allow players to decide the fate of people and factions. One of these is the pivotal decision made at the end of the quest”Sweet overflow,” during which players have the opportunity to either kill or spare a character named Sahima. Players are charged with finding Sahima during the main questline. After joining House Va’ruun officially in “The promised, broken,” and agree to help the Kaad family, players will meet a character named Razma.
House Ka’dik is located north of the main city of Dazra, the center of Shattered Spaces map. Razma Ka’dic is one of the house elders, and is concerned about the disappearance of fellow house member Sahima. She reveals that Sahima has been kidnapped by Va’ruun Zealots, and intends to use you as a bargaining chip in order to take control of the sect. She charges the player with first discovering where Sahima is located, then tracking her down and rescuing her from her captors.
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Razma herself does not know where Sahima is, but her employee Mirek should know. They work as a double agent with the Zealots, and will give up the information if the player succeeds in the persuasion mini-game. If not, they have to hack their computer terminal. Either way, the player will learn that Sahima is being held at Shadow Station Epsilon. Razma will point them in the right direction, which is just a little further north. Outside her office, however, another House Caucus member, Jimal, will stop the player. She will explain it She would rather they simply kill Sahima along with all the zealots.
What happens if you kill Sahima in Starfield: Shattered Space?
Pros & Cons of Killing Sahima
Jimal believes that House Kadik would be better without the zealots in the picture. She wants to speed up the process, and knows she can use Razma’s genuine concern for Sahima to do so. That’s where the player comes in: if they kill Sahima, Dashimal hopes that Razma will blame the fanatics for her deathThis ends the secret alliance between the two factions and allows House Kadik to break away on its own. Either way, players will have to go to Shadow Station Epsilon to continue.
The fanatics outside Shadow Station Epsilon will automatically become hostile. Players can attack them or sneak inside to continue the mission.
Once inside, players will have a chance to speak to Sahima. But if they plan to kill her, they will need to say nothing; Simply attack, and she’ll go down without much of a fight. The most immediate effect is that All Zealots inside Shadow Station Epsilon will immediately attack the player. This results in a bit of a tougher fight, but it’s not unwinnable by any means.
Almost every companion in Starfield Will not like this decisioncausing the player to lose affinity with them. If the player has Andreja as their active companion, she disapproves of this option so much that she can immediately leave their side.
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Once Shadow Station Epsilon’s cave systems are clear, players can return to Razma, meeting her just before a negotiation with a group of Zealots. She believes the lie without question, and effectively declares war on the Zealots right then and there. However, since they technically did not complete their mission, the player will not receive payment from Razma. rather, Jimal will take them apart and pay them 10,000 credits.
unfortunately, The quest ends there, and there aren’t many other significant story impacts related to the choice to kill Sahima. Players are welcome to continue through Shattered Space Make whatever choices they like. Razma will never discover the deception, Jimal will never come clean, and the player will probably never hear from any of them again.
What happens if you save Sahima in Starfield: Shattered Space?
Pros & Cons of Saving Sahima
If the player instead decides to save Sahima, She will insist on escorting the rest of the hostages out of Shadow Station Epsilontoo. This leads to a pretty simple Escorts mission: players will have to run around the cave passages picking everyone up and killing all the Zealots they find along the way. Almost every companion approves of this decision very muchWhat can help together a Starfield Romance, or just earn the player a few brownie points with their favorite traveling partner.
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Once they are out, the player can meet with Razma before the negotiation. Sahima will share the results of her research, which will give House Kadik a winning edge over the zealots. At this point, the player should acknowledge the danger inherent in Razma’s dealings with the Zealotssaid, “The business with the zealots must end.” Razma admits that it is a necessary evil, but asks them to keep it a secret. If they then choose the “Demand credits“dialog option, They will receive 15,000 credits to sweeten the pot.
Next, the player will need to talk to Ekris Kalsir to hand over Sahima’s research. After a brief argument with his sister, He’ll hand over an additional reward: the Extended Mag Modified Va’Rven SandstormA rare heavy pistol. With high energy damage and rate of fire, plus an extended magazine, reinforced barrel and tactical grip, this is a powerful piece of weaponry. Even if the player decides not to use it themselves, they can sell it to earn up to an additional 25,000 credits from this mission.
You should save Sahima in Starfield: Shattered Space
Sparing Sahima provides the best result in “burnt overreach”
finally, It is best to save Sahima during “Sweet overflow“For basically every conceivable reason. The rewards are better, the companion approval is better, and the story output is better. It is no more difficult to save Sahima than to kill her; In fact, it may be easier, as the player leaves with a smaller body count. There are basically no negative consequences of doing so, either; Jimal doesn’t come back with a vengeance or anything of the sort later.
Some Shattered Space The decisions are complex, requiring the player to make a less moral choice in order for a better reward, or present two equally righteous claims and require the player to choose between them. The decision to kill or save Sahima in “Sweet overflow“But is not one of them: this is one case in which doing the right thing is categorically the better choice, and as a result, it should be one of the easiest decisions in Starfield.