It’s hard to blame Warhammer 40,000: Space Marine 2 Thanks to its generous wealth of content, engaging, action-packed story and riotously good combat that is endlessly fun. Of course, no game is free from criticism, and even Space Marine 2 In all of its chaotic glory has its share of issues, namely with its history. Fortunately, the future DLC or sequel that developer Saber Interactive have started promising has the perfect opportunity to finally rectify it and offer players the perfect solution.
Warning: This article contains spoilers for Warhammer 40,000: Space Marine 2 and Warhammer 40,000: Space Marine.While the width Space Marine 2 Roadmap did not outline any future story DLC, Saber Interactive’s Chief Creative Officer Tim Willits spoke to IGN Regarding the possibility of adding even more content for the game, stating that they have “proposed some story ideas that could be DLC or a sequel.” Naturally, this got fans excited about the potential ways Space Marine 2s History may go and what enemy factions may pop up. However, regardless of Titus’ next adventure, Space Marine 2s DLC or sequel must fix this glaring story issue to avoid suffering the same issues as the base game.
The story of Space Marine 2 is basically the same as the first game
Titus experiences the same problems but against a different enemy
Warhammer 40,000: Space Marine Follows Captain Titus of the Ultramarines and his team of two other men – one who is wary of him and the other who is his friend – who head to the orc-infested Imperial Guard forge world Gria. While there, they meet Inquisitor Drogan who is trying to retrieve a mysterious power source because he believes it will wipe out all the orcs. Titus helps him find the power source while fighting hordes of orcs, before eventually using it, which actually challenges the Chaos Sorcerer Nemeroth that Drogan has been working for since the beginning.
Titus then must attempt to defeat Nemeroth and his Chaos forces, who have now invaded Gria by closing the link to the warp that threatens to destroy the entire planet. Meanwhile, Titus’ companion, Leandros, does not trust him thanks to his ability to withstand the warp energy that came from the power source, believing that he is a heretic. At the end of the game, Titus defeats Nemeroth, closes the portal to the warp, and is handed over to the Inquisition as a traitor.
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This setup is all necessary to understand one of the fundamental issues behind Space Marine 2what is this The story is almost identical to the first game. Instead of Graia, Titus and his two-man team – one of whom doesn’t trust him – head to the Imperial Guard world of Kadaku, which is overrun by an overwhelming force of Tyranids. There, a TechPriest is working with the same power source from the first game as he believes he can use it to wipe out his enemies.
Naturally, it actually opens a warp gate that Chaos Lord Imurah, who is manipulating the Techpriest, is counting on. He uses it to spawn his Army of Chaos, thus threatening to destroy the entire solar system, forcing Titus and his squad to stop it. Of course, they succeed, closing the warp gate and defeating Imurah in the process.
Space Marine 2 DLC needs to go in a different direction
The base game feels more like a reboot
The story of the sequel is not bad and is one of the reasons Space Marine 2 Was reviewed so well. rather, It feels more like a reboot offering the same story and character beats While they give just enough to return fans that they don’t feel like they are playing exactly the same game. Space Marine 2For all intents and purposes, is a sequel, and there’s a lot that happens that further Titus’ character arc, but it also goes through the same motions and story beats as the first game, just with a new coat of paint and chaos warband .
It makes sense why Warhammer 40,000: Space Marine 2 Feels as much like a reboot as the first game released in 2011, 13 years before the sequel. The chance that most people playing Space Marine 2 The first game was slim, so it was a smart move for Saber Interactive to make the sequel playable without prior knowledge of the first game. However, although it works, for the most part, in the base experience of Space Marine 2, Going forward, the story needs to veer away from the exact same formula that the series has dogmatically followed thus far.
There are so many things Space Marine 2 Excluded from the 40K Universe that could be explored in story DLC or even a sequel, and many more directions for Titus’ character as well. Alternatively, with such a wealth of different Space Marine chapters that a sequel could explore, or alternate characters in the Ultramarines faction, Future Place Marine Content may not even need to focus on Titus. Whatever direction Saber Interactive chooses, it has to be something other than Titus fighting one enemy before the true Chaos enemy reveals itself with a large warp gate, as it is immediately.
Space Marine 2’s ending hints that it may repeat the same mistakes
Leandros still suspects Titus of heresy
unfortunately, The end of Warhammer 40,000: Space Marine 2 Hints that this problem may continue in story DLC or a sequel. The Ultramarine’s chaplain, who has been wary of Titus throughout the game, reveals himself to be—surprise, surprise—the ever-dignified Leandros who turned Titus over to the Inquisition in the first place. Even less surprising is that he still does not trust Titus, and mentions how he will keep a close eye on him, mostly thanks to the fact that Titus touched the raw throw energy and survived.
While it’s possible that a sequel could largely ignore this, it doesn’t bode well for future narrative content. This implies that Titus will once again have to deal with people questioning his loyalty to the Emperor, despite the fact that he has clearly proven it in both games. therefore, At this point, a future Place Marine Game should just move away from Titus altogether.
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It utilized him well as a way of introducing newcomers to the 40K Study, but should now turn to a more complex character who has more to do than assure people that he is not tainted by the warp. Even his squadmates, Chiron and Gadriel, could serve as potential protagonists for the story DLC, a spin-off or a sequel. As long as a Warhammer 40,000: Space Marine 2 Sequel doesn’t just repeat the same plot points, it will be a huge improvement.
Source: IGN
Third-person shooter
Chop and chop
- Franchise
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Warhammer 40K
- platforms
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PC, PS5, Xbox Series X, Xbox Series S
- Released
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September 9, 2024
- developer(s)
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Cyber ​​Interactive
- Publisher(s)
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Focus entertainment