The Labyrinth is an underground dungeon with multiple areas that Jacob must complete to try and save his wife Silent Hill 2 Remake. Much like the haunted mind of Jacob himself, the labyrinth is a maze of nightmares threatening to drive away any semblance of sanity. The confusing nature of each route in the labyrinth’s depths makes it difficult to navigate even for veterans of the original Silent Hill 2.
To achieve the new ends of Silent Hill 2 RemakeYou must Travel through three smaller labyrinths Inside the larger one Jacob finds himself in each one has its own puzzles and enemies you have to face, turning each into a process that tests you in various ways. However, you can find resources scattered around each labyrinth to make your descent through each less challenging.
Rediscovering Maria
Enter the mind’s first maze
The challenges of the labyrinth begin when you rediscover Maria, a character is somewhat changed Silent Hill 2 Remake. After you defeat the abstract daddy boss, you can Start heading for the Quiet Hill Historical Society Building and Toluca Jail deep below. One of the things you get from the boss is a map of a place called the Central Labyrinth, which is supposedly under this area through many twisting paths.
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The map is drawn as you move forwardSo you can’t rely on it to find what you’re looking for at first. As you descend, you’ll find a red save point next to a hallway filled with weapons that scare Jacob if you approach them. Walk away from the arms until you see a large chasm, with a door directly opposite you which, unfortunately, you will not be able to open now.
Continuing forward will see you go down another set of stairs and reach a prison cell with a now alive Maria. Despite her apparent death at the hands of Pyramid Head, Maria looks safe but stuck in the prison she finds herself in. It’s up to Jacob to explore the airy dungeons around the labyrinth, made all the more terrifying with the enhanced settings of Silent Hill 2 Remake.
How to align the cube
Rearrange some faces
After the cutscene where you meet Maria again, Head back up into the main hall to reveal a huge cube that now occupies the abyss. Next to it is a cloth covering an object on a pedestal; Opening the sheet reveals a smaller cube. The cube rotates the larger one, allowing you to open paths to the smaller labyrinths Jacob must explore to free Maria.
Before attempting to unlock the main path forward, Try different combinations of the cube rotations To discover smaller hallways and hidden alcoves. These areas can give you small items to aid your dungeon delving, including ammo and healing drinks. Discover everything you can before committing to any one path where danger could be around every corner.
Once you are ready to continue in one of the main labyrinths, you will need to Arrange the face on the smaller cube to match a symbol On one of the walls over the abyss. You will see the first symbol you need to match on your left and up from the larger cube. However, for other labyrinths, you will need to make new connections to other iconography that appear once you clear different areas.
Matching faces on the smaller cube with a labyrinth symbol will create a bridge to the larger cube. Sometimes, you can still enter the area of ​​​​dungeons that you have already explored to see other walls above the chasm with the next symbol you need.
How to complete the nasty labyrinth
Break the locked cage
As you can see in the above video by YouTube creator TrophigamersThe first of the three labyrinths you explore is The Nasty Labyrinth. You can get to this place by Arrange the cube so that the face shows the symbol with a triangle attached to an upside-down circle. The face of the cube will be straight and staring straight at Jacob.
Once you enter the larger cube, you will see several doors, but they are locked. Head down the stairs to enter the nasty labyrinthWhich will be extremely dark and filled with enemies. Deadly creatures you may have met in the South Valley are under metal vents here, waiting to attack. Simply Run through this area without fighting anyone To get to your objective quickly.
Your goal here is to Try to reach the center of the labyrinthwhere you will find a steel cage and a save point waiting for you. you Want to collapse the hanging cage to progress, but this can only be done when you get three important items for the job. These include:
- Lighter gas
- Broken ladder
- Ladder Vic
Each of these items is scattered around the twisting and large labyrinth, which makes them quite difficult to find. Do not forget to use Silent Hill 2 Remakes gameplay mechanic to Save your progress before diving deeper into the labyrinth On your hunt for each item. Here are the locations where you will find everything you need:
Number |
Where to find |
---|---|
Lighter gas |
Go through the east door of the labyrinth’s center, then head south until you reach the end of a room. Take a left into a hallway leading to another room filled with mannequin enemies. Jump from this area to a path north, which hosts a room with a creepy fridge you can open to reveal the lighter gas inside. |
Ladder Vic |
Travel south from the central room again before entering a larger room. Take a left here and keep going forward, opening the door at the end of the first hallway and continuing in that direction. Enter a smaller room here to find the ladder wick in a hole in the wall that Jacob can reach. |
Broken ladder |
From the ladder wick, use the side door to enter a new hallway. Follow the path east and then south until you reach another room with a number called The Iron key. This will unlock the east door back into the main room. Go east from the room you are in to get the broken ladder at the end of the hallway connecting back to the center room. |
Once you get each item, return to the main room and Combine everything to make the ladder. This can ignite the collapsed cage and cause it to fall and break the floor, creating a massive hole. Jump down the hole to complete the first labyrinths you need to explore.
How to complete the waste and flooded labyrinth
Weed through some dangerous waters
The second labyrinth you can access can be found When you arrange the smaller cube above the chasm again. This time, arrange it like that The symbol resembles two infinity icons with a line going up from them that is pierced twice by horizontal lines. This will open a new bridge back to the larger cube, but this time you can access one of the previously locked doors to continue to the new dungeon.
As soon as you enter here, you can find a red spot on the wall to save your game. While the iconic fog of Silent Hill 2 Remake is not present, the darkness will certainly be felt in this section of your journey. When you’re ready, start exploring the Waste Labyrinth, which acts as a first floor of sorts to the Flood Labyrinth below.
Go to your right To find a hole in a wall past a road with a locked door. From here, watch out for enemies and scrounge around the furniture for some healing items and ammo. Eventually, you should come across a ladder that leads down into the Lower Labyrinth, an area with narrow corridors and water rising to Jacob’s ankles.
Many enemies swim around the water, so be careful as you explore each twisting path. Continue until you find another ladder heading back to the upper labyrinth, from the hole that made a break in the floor across from your original save point here. Here you have to open a gate, only when you Retrieve a small key from the flooded labyrinth.
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Head south past the door next to the top of the stairs into another series of hallways with a few enemies. Get past the enemies here to find another ladder going down into the lower labyrinth, where you’ll encounter more creatures to defend against. Reach an area with several cages and two locked doors To catch the key from the top of a small cloth covering some of the metal structures.
At this point, you will have to Retrace your steps To get back up in the waste labyrinth of the ladder you originally used to descend in the flooded for the first time. Go back to the handcraft gate by retracing your path, and use the small key to unlock it. The following paths of this place are swarming with enemies, so make sure you have the ammo to deal with them.
In a later room down the corridor, you have to Move a stove and climb on it through a hole in the wall To reach another room. This site has another ladder leading down, where you can find the way forward, which is blocked by some wires. you Have to find wirecutters To progress, but this number is blocked by an old opponent – Pyramid Head.
Turn right of the wires and passes the open road leading back into the waste labyrinth. The area is crawling with bugs, with Pyramid Head beginning to hunt you down as well. Go left and take a quick right To recognize a ladder you can take up and away from the horrifying pursuer.
Take some time to rest and heal here, then go back down when Pyramid Head is roaming away from you to reach the creature Inner sanctum. You need to Break down a cracked wall in here To open a way forward, where another ladder can take you out of danger. Defeat the enemies ahead in the hallways from the ladder to reach a sparking fuse box with the wirecutters you need.
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Go back through the Inner Sanctum into the Flood Labyrinth One last time to return to the wires previously blocking your path. Once you get past the wires, you can jump down a hole to complete the dungeon and open the path to the last remaining.
How to complete the ruined labyrinth
Go down one last path
Once again, you’ll find yourself back in the abyss with both cubes again before accessing the final labyrinth. Manipulate the smaller cube so that its symbol resembles an inverse of the first labyrinth. The icon will be an upside-down triangle with an upside-down circle coming from its lowest point, a visual symbol for Jacob’s declining mental state.
Go forward into the big cube one more time, this time Use the door on the right next to the path you took to reach the previous dungeon. This will cause you to enter the ruined labyrinth, which is the Only dungeon without any puzzles to solve. You will not need to collect any items, but you will need to fight back against many enemies in this linear way.
Once you clear enemies in any labyrinth, you can go back and search sections without enemies to collect items. Any ammo or healing supplies you find will help you endure enemies in the final dungeon, especially if you’re playing on a higher difficulty.
you Just have to pass through three rooms Full of enemies and things to get to the end of the labyrinth. You even have to face Pyramid Head again when you walk through the path full of arms that once blocked Jacob’s path. When you reach the end, you will be met with no familiar hole to jump through, but instead a path to room 208, the place where Maria is trapped.
Back to Maria
Discover what James fears most
Going to room 208 will let James reach Maria, however She is already dead. In the end, there was nothing you could have done to save her, despite your best efforts. Some sort of skin disease had killed her, leaving Jacob mortified and struggling to process what he had seen.
The cutscene that reveals Maria’s fate marks the end of the dungeons you have to travel between. However, managing to complete each labyrinth in Silent Hill 2 Remake It does not end his story, so like James, you need to continue until the conclusion of this haunting tale.
Source: Trophygamers/YouTube