10 most powerful JSA members

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10 most powerful JSA members

In 1941, DC Comics introduced the world to the Justice Society of AmericaThe first superhero team in the history of the genre. Originally comprised of Hourman, Sandman, Hawkman, Spectre, Doctor Fate, Atom, Jay Garrick and Alan Scott, the team has expanded its membership many times. Although some of these additions are temporary and distant from the main JSA members, those who have stuck around the team have defined it for generations.

The Justice Society of America not only gave DC its first team, it also housed some of ​​the most enduring legacies in the company’s history – namely the Flash, Green Lantern and the Atom. Although the team may not be the powerhouse that the Justice League is often depicted as, it does play a core role in the universe, both as mentors and heroes of the past and present. From their activities during World War II to the role they played in recent events, the JSA continues to show that it boasts some of the most powerful characters In comics.

The JSA returns to the forefront of the DC Universe in a revamped series from Jeff Lemire and Diego Olortegui that is a key part of DC’s All In initiative. JSA #1 is available November 6, 2024 from DC Comics.

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Hourman

Created by Ken Fitch and Bernard Bailey in Adventure comics #48 (1940)

Rex Tyler, also known as Hourman, is a scientist who uses his signature creation, the Miraclo Serum, to Gain superhuman strength for an hour at a time. With this upgrade, the crime-fighter is able to take on dozens of villains at once, making him an even more formidable vigilante than Batman. When combined with his intelligence, the hero stands out as one of the most resourceful heroes of the JSA, and his serum gives him abilities on par with Captain America.

Hourman may not be as powerful as Superman or Shazam, but as far as Golden Age heroes go, he’s firmly in the upper echelon of DC characters. It is worth noting that the hero actually did An Android counterpart of the future Made from a colony of nanites that can repair any damage to the body.

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Atomic taster

Created by Roy Thomas and Jerry Ordway in All-Star Squadron #25 (1983)

Originally taking the moniker of Nuklon, Atom-Smasher emerged as one of the JSA’s modern legacy heroes, bringing readers a fun, Deadpool-style design. The son of a Bronze Age supervillain, Albert Rothstein accepted the mantle as a way to remove his gum, the golden atom.Al Pratt. Although it took some work for him to be accepted into the team, he has been a mainstay member since the early 2000s.

Atom Smasher is among the strongest members of the JSA, and his ability to change his size allows him to take on some of DC’s most imposing foes. As he grows, his strength and density increases, give him Strong enough to tussle with Kryptonians and even defeat the rest of his teamAs shown during the “Black Reign” story by Geoff Johns, Rags Morales, and more.

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Stargirl

Created by Geoff Johns and Lee Moder in Star and STRIP #0 (1999)

Created by Geoff Johns and Lee Moder, Stargirl is the fourth hero of the Starman legacy, following Ted, David and Jack Knight, the last of whom passed the mantle to her. With the technology developed by Ted Knight, she quickly became A fan-favorite hero of the 2000sBrought youth and dynamism to her role. Along with the JSA, she has battled some of the DCU’s toughest villains.

Stargirl recently played a major role in revamping JSA history, introducing a number of “lost” sidekicks in Stargirl: The Lost Children By Johns, Todd Nauck, Matt Herms and Rob Leigh, available now both digitally and in a collected edition from DC Comics.

Stargirl’s possession of the Cosmic Staff and Cosmic Converter Belt improve her strength, speed and enduranceNot to mention giving you the ability to fly. Although not quite as strong as a Kryptonian, she is one of the strongest and most capable heroes on the team – as long as she has the knight technology.

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Thunderbolt

Created by John B. Wentworth and Stan Aschmeier in Flash comics #1 (1940)

Thunderbolt is the resident of the Justice Society of America, one who Requires a host, such as Johnny or Jakem Thunderto grant wishes. With the signature power of a genius to alter reality – a power that has waxed and waned over time – the creature originates from the fifth dimension, bringing with it abilities similar to those of Mr. McIzftlk.

Thunderbolt’s abilities range from the power to heal ailments, conjure up items needed by the heroes, and also Offer the host protection against magic. The hero’s abilities are more limited than some beings of the fifth dimension, although they have proven key during JSA stories like “Stealing Thunder” by Johns, David Goyer, Leonard Kirk, and more.

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Jay Garrick, The Flash

Created by Gardner Fox and Harry Lampert in Flash comics #1 (1940)

like The first speedster in comic book historyJay Garrick holds one of the proudest legacies in print. He made his debut all the way back in 1940, when he demonstrated speeds as high as the Golden Age Superman, with both men being faster than a speeding bullet. This made the hero practically invincible as far as his tussles with common criminals, and allowed him to save countless lives.

Along with his “new” daughter, Judy Garrick, Jay recently starred in his own solo title in many decades: Jay Garrick: The Flash by Jeremy Adams and Olortegui, available now from DC Comics.

Jay Garrick is not as fast as Barry Allen or Wally West, But his access to the Speed ​​Force gives him a major advantage over the vast majority of supervillains. As a member of the JSA, his powers have proven indispensable against foes like the Ultra-Humanite and Degaton, proving that every super team needs a speedster.

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Alan Scott, The Green Lantern

Created by Martin Nodell and Bill Finger in All-American Comics #16 (1940)

Alan Scott made his debut as an engineer who, after surviving a train crash, discovers a mysterious lantern and power ring. Putting the ring on his finger, the hero discovered that The Lantern gave him many abilities, such as flight, mastery over a green flame-like energy, and the ability to phase through solid matter.

Check out Alan’s revamped powers and contemporary character story Alan Scott: The Green Lantern by Tim Sheridan and Cian Tormey, available now from DC Comics.

Alan Scott’s abilities have changed over the years, with several stories showing that His ring can even allow him to travel through time. When fully unleashed, the powers of the Golden Age Green Lantern can alter time and reality, with the potential to be a force of almost unparalleled destruction. That said, he possesses one of the publisher’s strange vulnerabilities: wood.

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Shazam (and Black Adam)

Created by CC Beck and Bill Parker in Wiz comics #2 (1940)

Although Shazam was in and out of DC continuity between the 1970s and ’80s, by the time the Johns-penned JSA series debuted in the ’00s, he was a full-fledged member of the DCU. Despite initially serving in Batman’s Justice League during the 1980s, The hero later became a key member of the JSAHelped the Golden Age team in stories like “Crisis Times Five” and “Prince of Darkness.”

Shazam serves as the JSA’s magical counterpart to SupermanEnsuring they have a well suited to their adventures, especially with mystical villains like Mordru and Wotan. Empowered by gods like Atlas, Zeus and Hercules, the character has a variety of abilities, from super speed and wisdom to strength and flight.

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Power girl

Created by Gerry Conway, Ric Estrada and Wally Wood in All-Star Comics #58 (1976)

Revealed to be a survivor of the original Earth-Two Krypton, Power Girl crossed over into Earth-Prime during the Bronze Age. Since then, she has become Part of the Superman familyAlthough her collective allegations placed her on the JSA for much of the 2000s. With her on the team, society has its own Kryptonian.

Kara Zor-L has proven to be one of the strongest and most capable members of her team.

Power Girl’s abilities largely mirror those of Superman – though sometimes they are closer to Golden Age levels – with the added benefit of being One of the most intelligent characters of the JSA. From heat vision and flight to super strength and cold breath, Kara Zor-L has proven to be one of the strongest and most capable members of her team.

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Doctor Fate

Created by Gardner Fox and Howard Sherman in More fun comics #55 (1940)

Kent Nelson started out as the son of an archaeologist who, After mistakenly waking up the Lord of Order Naboo, was chosen to become the hero Doctor Fate. In possession of the helmet of Naboo, the character becomes a master magician, charged with protecting the world and maintaining order in the magical world. While Nelson himself can use spells to great effect, most of this power stems from his connection to Naboo.

Doctor Fate’s powers include manipulation of matter, master magic, teleportation, focused energy blasts and a limited ability to distort reality, casting elaborate illusions on his enemies. With such a strong connection to magic, The hero is a potential threat to the likes of SupermanAnd the overwhelming influence of Naboo is strong enough to threaten even the strongest sorcerers.

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The specter

Created by Jerry Siegel and Bernard Bailey in More fun comics #52 (1940)

Although he is best known today for being a solitary being in the cosmos, Spectre’s Golden Age stories were much more humble and grounded. In his earlier adventures, the character was more in touch with his human side, Jim Corrigan, and his powers were much more subdued. As the years progressed, he did Gone from being the average supernatural hero to the right hand of God.

The Specter is not only the most powerful being of the JSA – and it’s not even close – but stands out as one of the most powerful figures in the DC cosmos, rivaled by only a handful of gods and demons. His abilities range from warping time and reality without breaking a sweat to intangibility, possession, manipulation of matter and more. At the height of his potential, this Justice Society of America Hero is borderline omnipotent.

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