10 Features We Desperately Want to See in Borderlands 4

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10 Features We Desperately Want to See in Borderlands 4

The long-awaited next chapter of Borders saga, Frontiers 4is set to release in 2025, and vault hunters are eager to see what Gearbox has in store. Little is known about the new installment in the franchise beyond what was shown in a brief announcement trailer, but expectations are high and, after the feature film’s miserable failure with a 10% score on Rotten Tomatoes, fans are desperate for a quality. Borders experience.

With so many great features from the previous ones Borders inputs to develop, gamers want to see how Gearbox will take these aspects of the games and improve, build upon, and revolutionize the gameplay in Frontiers 4. Here are 10 features that vault hunters desperately want to see in Frontiers 4 when it launches next year.

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New, immersive environments could help Borderlands 4 stand out

Vault hunters want to see a new world

Every vault hunter remembers what it was like to set foot on Pandora for the first time in Borders. There was a sense of excitement and wonder as players explored the wasteland, indulging in the dark hilarity and newness of the universe. The spaghetti western cyberpunk vibes and sci-fi loot box-based gameplay felt original and fresh in ways that have proven difficult to replicate. While Frontiers 2, Frontiers 3and the various spin-offs have certainly tapped into a similar atmosphere, Pandora feels like old news by the time players reach the climax of the last installment to date.

Based on the new planet seen in the trailer, Frontiers 4 will likely take the opportunity to start fresh and ultimately get players off Pandora to explore the larger universe of Borders. Vault hunters want to see a new world that feels as immersive and fresh as Pandora I felt it at first Bordersand they want to feel excited about exploring new environments.

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Balanced skill trees can make or break game balance

Gearbox needs to be careful about adding more branches to skill trees

With each new iteration of the game, Borders’ skill trees have undergone an evolution, for better or worse. Overall, the skill tree system is a nice aspect, but Frontiers 2 seems to be the sweet spot when it comes to the impact of skill trees on players’ experiences as they level up. While Frontiers 3 offered more branches to these skill trees, there were still only four vault hunter classes to choose from.

Adding more branches to skill trees will only satisfy players if it balances the combat and narrative experience, so Gearbox will need to keep this in mind when developing character classes for Frontiers 4. Hopefully the next game will be similar to the skill trees in Borderlands: the pre-sequelwhich offered a significant balance when compared to players’ combat experiences in each respective class.

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Raid Bosses Are Perfect for Borderlands’ Focus on Co-Op Multiplayer

They add replay value and encourage cooperative play

While some players avoid the incredibly difficult raid bosses at all costs, the vast majority relish the challenge and enjoy teaming up with other vault hunters to defeat monstrosities like Scourge the Invincible Martyr. It will be interesting to see if raid bosses will be a part Borderlands 4 basic gameas Terramorph in Frontiers 2or whether they will be reserved exclusively for DLC releases like Frontiers 3.

Raid bosses offer a rewarding and exciting endgame experience and often offer top-tier and best-in-slot loot. They also increase replay value and, crucially, encourage cooperative play. Borders’ The overall gameplay is built for a multiplayer experience, and the raid bosses are a great example of playing to the game’s strengths.

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Weapon mods and crafting can provide endless variety

This would revolutionize the weapons system

Although it may seem that the randomness of withdrawals is the main Borders has going for it, there is a real opportunity to Frontiers 4 to revolutionize the game’s weapon system, allowing players to break down their weapons and build from discarded parts via a workbench or crafting station of some kind. Although some gamers, like YouTuber Ki11er SixI think it would be a bad idea, there would need to be a balance in the way the system is implemented in relation to the loot-based game mechanics.

This does not necessarily mean a complete overhaul of the loot delivery system and would need to be an improvement over what already exists in the Borders 3. If players could customize existing weapons or create their own from scrap partsas described by YouTuber VII HIPERthe possibilities would be virtually endless, adding the ability for players to create their own unique and customized weapons.

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A dialogue skip feature would help with replayability

Fans are hopeful this feature will be implemented

While the story stops Frontiers 4 will need to be powerful and interesting once players complete their first run through the game, watching the same dialogue they have already experienced becomes incredibly boring and repetitive. This can result in hours of waiting for dialogue to finish and decreases the game’s replay value.

It’s unclear whether a dialogue-skipping feature is on Gearbox’s radar, but it would ultimately balance the game’s story with the player’s overall experience. Replayability will likely be the main focus of game developers. Frontiers 4so fans are hopeful that this feature will be implemented.

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High-quality writing can redeem the story of the Borderlands series

Frontiers 4 Writers have big shoes to fill

The initial success of Borders games was due in part to its hilariously dark and twisted narrative and character development. Frontiers 4 Gearbox writers have big shoes to fill, and fans will be eager for more of that dark Wild West humor which the franchise is famous for. While it may be a bit subjective, fans tend to agree that the writing in Frontiers 2 and Tales from the Borderlands sets a precedent in terms of humorous content, strong character development, and overall solid plot.

While it may be a bit subjective, fans tend to agree that the writing in Frontiers 2 and Tales from the Borderlands sets a precedent in terms of humorous content, strong character development, and overall solid plot.

Because the bar is so high, writing on the upcoming game should try to avoid seeming exaggerated or overly cartoonish. However, outside of the comedic and witty aspects of dialogue and character development, Gearbox’s narrative designers will want to start thinking about the many loose ends of the franchise’s various storylines that are starting to weigh down the Borderlands fanbase, which leads to the next entry. on this list.

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Closing Could Solve Some Lasting Borderlands Mysteries

Fans are waiting for multiple answers

Over the years, Gearbox has provided fans with a rich catalog of Borders games, but each story leaves many questions more or less unanswered. To some extent this is tolerable (and even exciting), but ultimately Frontiers 4 needs to prove that it is not deceiving players. This means providing answers to several loose ends, such as the Observer, introduced in Pre-Sequel, for whom fans expected at least a nod, but ended up waiting Frontiers 3.

Additionally, Frontiers 4 will need to address Lilith’s disappearance and clarify whether she is still alive. Lilith’s fate will likely be a major part of the next issuebut fans are also curious about the Tales from the Borderlands characters, Rhys and Fiona, as well as the Calypso twins from Borders 3. Not to mention the whereabouts of all the beloved vault hunters. Borders 2, the Pre-Sequel, and much more.

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Borderlands needs to return with a powerful story

The narrative needs to keep players engaged

While this list has covered the importance of quality writing in Borders 4, there are high expectations for the story itself, an area that was lacking Frontiers 3. The narrative will need to keep players engaged and avoid becoming predictablevery similar Frontiers 2 or Tales from the Borderlands in how they managed to surprise players with significant plot points, like Roland’s death at the hands of Handsome Jack.

Major plot points, and even side quests and their resolutions, should make an impact in a way that leaves players eager to progress through the game and discover what comes next. With the large number of quests, side quests, NPCs, loot areas, etc. that Borders all games contain, these elements should feel like they’re there for a reason, not just to fill space.

The next game needs to rely on nostalgia and at the same time bring new characters

Behind every powerful story are powerful characters, and Borders is no exception. Fans will expect to see many of the franchise’s canonical heroes resurface, and it appears from the teaser trailer that some twisted version of Handsome Jack will likely be a key part of Borders 4. However, the next game won’t be able to rely on nostalgia alone, and new and interesting characters will be crucial to the game’s success.

Players will want to see new vault hunters with new abilities and interesting, interesting stories. NPCs will need to be well-rounded and mostly hilariouseven if they only appear in the game for one or two missions. This attention to detail is what fans are looking for in the highly anticipated Frontiers 4.

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Claptrap and Steve (“Heyooo!”) expected to return in Borderlands 4

Hopefully elements from previous games will be included and improved

Love him or hate him, no one can ignore the iconic hilarity and personality that Claptrap adds to the franchise. There’s no denying it the tragically arrogant and existentially conflicted little robot is an integral part of the Borders experience. And who could forget Steve, Borders’ most beloved, confetti rocket-wielding NPC and man of few words?

Players will also want a powerful story and well-written characters that come across as funny in a twisted, witty, Borders-formed.

At the end of the day, we expect elements from previous games to be included and improved, along with new features that improve the vault hunting experience from top to bottom. Players will also want a powerful story and well-written characters that come across as funny in a twisted, witty, Borders-formed. There’s also hope for gameplay improvements, like a dialogue skip feature or weapon customization. As Frontiers 4 prepares for its release in 2025, fans will be paying attention to what Gearbox has in store.

Sources: YouTube (Borders, Ki11er Six, VII HIPER)

Looter shooter

Action

Adventure

RPG

Released

2025

Editor(s)

2K

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