10 D&D Spell Mods Players Need to Add to Baldur’s Gate 3 ASAP

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10 D&D Spell Mods Players Need to Add to Baldur’s Gate 3 ASAP

With the release of pPatch 7, Baldur’s Gate 3 officially supports modded content for PC and console players. This means more people than ever can go through Faerûn with additional classes, races and, of course, spells. Modders have been hard at work for months on PC adding new things to the game, and many of them are now being ported over to the Xbox and PlayStation crowd. With so much additional content to interact with and so much more to come, players may be wondering what to try first.

Some of the game’s most fun and simple add-ons come in the form of spells that player characters can learn, resorting to the enormous compendium of magical incantations available in Dungeons and Dragons. While many of TTRPG’s spells simply don’t work in video game format, there are dozens that players have already translated into the world of Baldur’s Gate 3. These 10 spells deserve a place in the critically acclaimed game, and thanks to mods, some of them are now available.

10

Booming Blade is an effective choice for spellcasting warriors

Eldritch Knights must keep this spell in mind

Expanding blade is a cantrip focused on melee combat in D&Done that increases the damage and utility of weapon attacks. At early levels, the spell can be used to replace a weapon attack for the same damage, but with the additional effect of dealing thunder damage if the creature hit tries to move. It’s a neat trick that increases damage at higher levels, but since it can’t be used in conjunction with the extra attack feature, many martial artists avoid it after fifth level.

That being said, the trick works well for Eldritch Knightswhich at level seven can perform a bonus action attack after casting a cantrip. It’s a cool way to deal some elemental damage with basic weapon attacks, and it gives spellcasters a nice melee alternative to Shocking Grasp. The cheat is currently available in several mods, including the popular 5e Spells mod created by Celes in Nexus Mods.

9

Earthbind would allow players to disable enemy mobility

Movement plays a big role in Baldur’s Gate 3

BG3 includes many flying enemies, whose aerial movement allows them to avoid attacks of opportunity, ground hazards, and navigate maps much easier. The way the game presents its battlefields makes flying very useful, and disabling it is more important than it would be in many D&D campaigns. That’s why the spell earth connectionWhile it’s typically a niche option for gamers, it can be very valuable here.

Earth Connection forces a creature to make a strength saving throw or fall to the ground and lose its flying speed. This can be great for grounding harpies or winged horrors, while to be balanced enough to not completely end an encounter with a dragon. Unfortunately, the spell isn’t yet available in any existing console mods, but we hope that happens soon.

8

Wither And Bloom Buffs Necromancy and Healer Builds

A spell that can work on the game’s shadow magic

A rather unique healing spell, wither and bloom Drains energy from nearby creatures to restore some vitality to allies. It is unique in the way it harms and heals at the same time, and in D&Ddepends on using allies’ hit dice to restore health. Success data is not a thing BG3but this can still be easily translated into the game’s combat system, just by making healing equivalent to a few dice rolls.

Fortunately, several mods like 5e Spells already include wither and bloomso players can try this out now if they wish. It’s also cool that one area of ​​the game, the Shadow-Cursed Lands in Act 2, aesthetically matches with this necromantic healing spell. With that in mind, it might even make sense that certain enemies in that area could cast this on players, like the cursed undead corpses that walk around the area.

7

Thunder Step creates a middle ground for teleportation spells

A fun way to increase mobility

While BG3 includes some teleportation spells such as misty step

and dimension port

, step of thunder is unique in the way it can also damage nearby creatures. For that reason, the third level spell can be a bit overpowered compared to dimension portespecially since the latter can only take players 30 meters in its video game form. Still, this spell is too cool to ignore and suits the flavor of certain builds, like the Storm sorcerer subclass in BG3 and cleric of the Storm.

Thunder steplike many of the spells listed, it is available in the 5e Spells mod and makes teleportation an offensive move rather than just a mobility tool. Currently, the game is low on spells that can deal thunder damageso that would also balance the scales a little bit in that aspect. If we add attention to how the other teleportation spells have been modified, this could be a great addition to any build focused on magical movement.

6

Silvery Barbs is a great option for social rotations

A newer spell that quickly gained a reputation

Silver barbs It is loved and despised by many, as the spell can be very useful or chaotic in certain circumstances. It works quite simply: spellcasters can use a reaction after an enemy makes a roll to force them to reroll and use the lower of the two results. Additionally, the caster chooses an allied creature to give advantage. It works similar to omenchanging the result of a roll after knowing what it would have been.

The spell can be very frustrating for DMs when cast frequently, but like a video game, BG3 wouldn’t have this problem. So the spell seems like a good match for the game and would give spellcasters who have a lower spellcasting modifier an effective way to use their slots to help their party.

5

Bigby’s hand is a classic option for high-level casters

A spell that seems perfect for this scenario

Baldur’s Gate 3 includes a multitude of summoning spells, allowing players to create a veritable army of magical creatures to join their party. A fun addition to this army would be Bigby’s hand, a huge arcane hand that can fight and move creatures at the request of the caster. The spell is a classic high-level option for wizards, named after a famous and powerful player character, and it seems like it would fit in perfectly mechanically with BG3other summons.

Unfortunately, no console mods have implemented the spell yet. Part of the reason for this may be that magic hand
now it can be more active in combat, pushing and hitting enemies, but the existence of magic hand model and code looks like it would Bigby’s hand an easy addition. Hopefully in the near future, mages will be able to punch and throw enemies with this beloved spell.

4

Dragon’s Breath pairs well with a certain subclass

A draconic enchantment with the strength to sustain it

Dragon breath is a fun spell primarily used to emulate a dragon’s breath weapon, albeit in a much less potent form. Casting it allows the affected creature use a cone-shaped elemental breath weapon to harm enemies. It essentially works like an action-activated dragonborn breath attack, but does less damage and can be used multiple times during the spell’s duration.

This spell would be fun for non-dragonborn Draconic Bloodline sorcerers, making them feel more in tune with the source of their magic. The Draconic Bloodline subclass already has some light on skillsand making this spell always prepared for them would even the score a little. Dragon breath is available in the 5e Spells mod for players who want to try it out.

3

Synaptic Static fits into the game’s Illithid themes

A spell that works for both enemies and players

Synaptic statics is a high-level AOE spell that works not just to deal damage, but to debuff groups of enemies. Creatures in the spell’s area make an intelligence saving throw, taking psychic damage on a failed save, as well as taking a 1d6 penalty on virtually every roll they make in the next minute. It’s a very powerful spell that matches BG3encounters with mind flayers.

This spell could easily be adapted to become part of the mind flayer’s toolkit, making them more dangerous and granting them a better range of actions. It could even be a potential Illithid power in the player’s tadpole skill tree. rather than a spell, to better fit the idea that it’s a mind flayer ability. That said, the spell’s area may need to be reduced so that it doesn’t completely overwhelm options like cone of cold

.

2

Toll The Dead would provide another damage trick for clerics

A Desperately Needed Alternative to the Sacred Flame

It’s a popular joke at this point that Shadowheart, the group’s default cleric, almost never gets it right. fire ray

or sacred flame

tricks. And in general, the harmful cantrip options for clerics are quite scarce and not at all effective. Adding another 5e option such as toll to the deadit would give clerics more options while improving their damage output. The spell deals necrotic damage, dealing even more if the target is below its maximum hit points.

The cheat is available in certain mods and is an especially suitable choice for Shadowheart, as radiant damage doesn’t really suit its early game aesthetic. Necromancers and trickster clerics can opt for this option since it fits their subclass, and overall the cantrip is just a better alternative to the stunted holy flame.

1

Catapult would allow more environmental interaction

Playing the game’s dynamic battlegrounds

One of the most fun things about Baldur’s Gate 3 combat mechanics are how much they interact with the world around them. Players and enemies can break off parts of the terrain, modify them, throw items or each other, and generally appreciate the amount of detail the developers have put into making the environments come alive. A spell like catapult would lean even more towards this idea, allowing low-strength spellcasters to participate in wildly throwing objects around the map.

Catapult is a spell that can send small objects flying at enemies to deal damage. It’s a very simple spell D&Dbut one that Baldur’s Gate 3 could build, given how many background objects can be interacted with. A version of the spell that deals different types or amounts of damage depending on the object catapulted would be extremely cool. Some versions of the spell already exist in certain mods, and players should definitely check them out if they want more ways to mess with the environment in the game.

Sources: Celes/Nexus Mods, Kgasse/Reddit

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