The wizard in Dungeons and Dragons functions as a strange type of spellcaster, one who derives his magic from a powerful patron and whose spells work differently than any other class in the game. Warlocks receive few slots, but can reclaim them more frequently outside of battle, and the spells they get are actually pretty strong. They are also one of the best classes to build a blaster D&Dmainly because of his iconic gimmick and otherworldly outburst.
When it comes to the magical items that best support a wizard character, there are a few specific choices that stand out. These are items that improve your existing powers: improving your spell attack rolls, providing extra casts for spells, and improving your arcane abilities. These 10 items stand out in 2024 Dungeon Master's Guide as being especially good for wizards.
10
The Broom Of Flying Offers Some Of The Brand's Maneuverability
An easily obtainable item to gain flying speed
The first is the Flying Broom, an unusual magical item that is useful for players who want to gain flying speed, and wizards using supernatural explosion benefits greatly from having one, given its range and damage. This broom allows wizards to take to the heavens without spending a spell slot or their concentration to do so.
It seems particularly suitable for a wizard or witch to fly on a broomstick, and what's more, it provides a huge speed boost for such a low rarity item. A flying speed of 30 feet is nothing to scoff at, even at higher levels, and Smaller characters can even reach speeds of up to 15 meters while on board. Furthermore, the broom has the added benefit of acting as a long-distance messenger, capable of covering great distances on its own before returning to its handler.
9
The Force Cube provides access to some necessary defensive spells
Filling in the gaps in a wizard's arsenal
If there's a weak point in the warlock's spell list, it's the absence of powerful defensive spells. After all, wizards only have access to light armor, and although they can learn wizard armor through your invocations, they don't have options like shield what other casters often use to stay alive. Enter the Force Cube: a rare and wondrous item that can cast these spells using its own charges, providing warlocks with arcane shields and force barriers.
The Force Cube has marks on each of its sides, which can be activated to cast one of the following spells: wizard armor, shield, Leomund's little cabin, Mordenkainen Private Sanctuary, Otiluke's Resilient Sphereand wall of strength. Each of these spells is quite powerful, and most are absent from the warlock's standard spell list. Additionally, using this item to cast wizard armor it means that wizards can use one of their summons on something more useful than Shadow Armor.
8
A Dark Shard Amulet is a good starting option to allow Warlocks to experiment
Try some new tricks with this common item
Common magical items often lack great power, but can provide some versatile and creative options for early-level players. Case in point, the Dark Shard Amulet: an arcane focus for wizards that gives them access to more cantrips than they would otherwise have. Warlocks attuned to the amulet can attempt to cast a cantrip – which has undergone many changes in 2024 Player Handbook – off the wizard's spell list, even if they don't know it themselves, and do so with a successful arcane check.
Warlocks don't know many tricks at early levels, and as many will want to dedicate at least one of them to supernatural explosion, using the Dark Shard Amulet can be essential for wizards who want to experiment with your other options. At the very least, this amulet can function almost as a free trial for new tricks, so wizards can try them out before learning them at later levels.
7
Elven Chain is great for wizards who want to wear armor
Compensating for lack of armor proficiency
As mentioned, wizards are limited to light armor if they want to improve their armor class, and in most cases, simply launching wizard armor will be better than the available light options. This rare Elven Chain can solve this problem quite simply, as creatures that use it are always considered proficient with it.
It can take the form of chain mail or chain shirt, meaning that different versions of this magical item can be used for different types of wizard builds. Armor provides an extra point of AC beyond what such armor would normally givemaking it even better than it would be otherwise. This armor might especially make sense for an Archepheus sorcerer, given its elven design and innate connection to Fey magic.
6
Spell weapons are perfect choices for wizards with a certain pact
A good match for Pact of the Blade
Spell weapons are basically made for wizards, capable of functioning both as martial weapons and spell-casting tools. Specifically, enchanted weapons contain a spell of eighth level or lower, which the user can cast outside the weapon during combat. The rarity of this item is determined by the level of the spell within it, but the weapon always starts with six charges, with each cast of the spell consuming one charge.
The spell within the weapon cannot be of the abjuration, enchantment, or illusion schools as per the item description.
One thing that potentially holds this item back is that Magic attack bonus and save CD are not determined by the user's skillbut due to the rarity of the weapon. This can be good for warriors and other classes that don't naturally have high spellcasting abilities, but warlocks must have high charisma, which means spells cast by these weapons can be weaker than your typical spells. Still, extra magic is always an advantage for sorcerers, and those with the Pact of the Blade sorcerer subclass haven't been able to find a more personalized option for fighting.
5
The Mace Of Terror plays into the aesthetics of the Great Old One
Striking fear in the hearts of your enemies
The Great Old One's sorcerer is themed around fear and breaking the minds of enemies, making this mace a perfect fit. This rare weapon can be used to emit an area of ​​fear around the user, causing all enemies within 30 feet of them to make a saving throw or become Scared. This version of the condition works like the fear spell, forcing frightened creatures to turn and flee for a minute or until they snap out of this condition.
Great Old One sorcerers can already harness the powers of fear, but typically they are limited to affecting one creature at a time unless they use spell slots. The Mace of Terror can affect many creatures with one action and can be used up to three times per day, making it quite strong. And what's more, it functions like a mace, a weapon that sorcerers are proficient with and can wield even without the pact of the blade.
4
A Spell Storage Ring Can Counteract a Typical Warlock Weakness
This rare ring is a classic among D&D audiences, and has a very powerful ability. The ring can store spells cast into it, holding spells of up to a combined level of five at any time. Then, the attuned user can cast the ring's spells, using the original caster's casting statistics.
Warlocks are limited in the number of spells they can cast per combat, but have the benefit of regaining their slots during a short rest. This makes Spell Ring Storage especially useful for them, as they can charge it before resting for an hour and gain a few extra throws for when they need them. They could even charge the ring before handing it off to another party member and then rest so the entire crew had extra magic to work with.
3
The Pact Keeper's Rod is exclusive to the Warlock
Channeling supernatural blasts through this powerful focus
The Pact Keeper's Staff is a very simple but very powerful item for wizards, which comes in several rarities, and it's only for wizards, since other classes can't attune to it in the first place. The staff acts as an arcane focus for casting your spells and provides a bonus to spell attack rolls and spell save DC equal to +1, +2, or +3, depending on its rarity.
Not only that, but the rod can be used to restore one spell slot per day, giving wizards more magic to work with. This staff is useful for empowering all aspects of a wizard's repertoire.of your cliché supernatural explosion to your powerful fifth-level spells at later levels, and will always be useful to wield.
2
The Staff Of Power is perfect for Spellblades
Giving Magic users a powerful martial option
Perhaps the only weapon more suited to a Pact of the Blade warlock than a charmed weapon is the Staff of Might, a weapon that carries all the power of the former and then some. The staff of power has 20 charges, which can be used to cast strong spells like fireball, cone of coldand hold monster. Each of them costs different amounts of charges, but the staff regains a good number of charges each day, meaning it is quite reliable in its spellcasting power.
The Staff of Power also provides a +2 bonus to AC, magical attack rolls, and all saving throws, meaning it acts as both an offensive and defensive tool.
This staff not only provides more spells than an enchanted weapon, but also allows the user to use their own spellcasting statistics when casting them. Furthermore, when it comes to attacking with the team, counts as a +2 quarterstaff, making it powerful beyond what a normal weapon is capable of.
1
The wand of Orcus is the most powerful choice for a demon wizard
One of the strongest spell foci in the game
The strongest item for sorcerers to wield, and the only artifact on this list, is the Wand of Orcus. This wand is not for every type of wizard, nor for the faint of heart, as just staying attuned to this item can kill a player character outright. But enhancing its initial effects brings some important benefits, because this wand is one of the most powerful items in the game.
For starters, it functions as a +3 mace that deals extra necrotic damage, a great weapon for wizards to use in melee situations. But it also provides a +3 bonus to AC and can be used to summon 30 undead monsters to fight alongside the usera veritable army of skeletons and zombies in Dungeons and Dragons. As if that weren't enough, the wand can be used to cast a series of destructive spells using its charges. Demon warlocks of Orcus can make the most of this last feature, as the number of charges they must use to cast their spells is significantly reduced.
Sources: Dungeons & Dragons/YouTube (1, 2, 3)